• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The lack of PS5 Patches is really upsetting me at this point

PS5 has entered its 6th month and most PS4 hits doesn't have a PS5 patch yet.

I am not asking for remasters, just a patch that does what Xbox One|Series X are capable of doing natively thanks to their superior backward compatibility.
I want to play those games at native 4K and / or unlocked framrates.

Even sony games don't have them in 99% of the cases. Ratchet & Clank is perfectly capable to run at 4K and 60fps and was patched weeks after being give for free, c'mon sony.

I am not saying that old games noone cares about should be patched but big blockbusters released recently? What are you waiting for?

Then coul sony please provide a boost mode that does exactly what they are doing on Xbox? it ca be optional like it was on PS4 Pro and it's not perfect nobody is going to complain because it's optional.
Remember that Sony and Jym Ryan's plan was to charge for it. They wanted to charge you for those PS5 updates but they had to change course at the last minute after seeing what Xbox was doing. That's the reason there are practically no updates and there won't be. They have nothing to gain and money to loose.
 
Last edited:

JaksGhost

Member
Remember that Sony and Jym Ryan's plan was to charge for it. They wanted to charge you for those PS5 updates but they had to change course at the last minute after seeing what Xbox was doing. That's the reason there are practically no updates and there won't be. They have nothing to gain and money to loose.
What’s to remember if you have nothing to back up that claim?
 

TLZ

Banned
How? it's just running games with poor framerate on PS4 better.
The only thing that would have happened
It has it running by default. It does the same thing the PS4 pro boost mode does.

Sure, but if the framerate is locked to 30fps, there's no point that, amirite?
No point why? It helps games run at a better frame rate. Some games like Just Cause 3 had unstable frame rates and this would help it stay locked. And others with dynamic frame rates upto 60 can be a stable 60 too. That's the point of boost mode.
 

Tommi84

Member
No point why? It helps games run at a better frame rate. Some games like Just Cause 3 had unstable frame rates and this would help it stay locked. And others with dynamic frame rates upto 60 can be a stable 60 too. That's the point of boost mode.
I'm specifically talking about games with locked framerate. JC3 was one of the infamous examples and as you mentioned, runs pretty much flawless on PS5, but is not a norm. If the game didn't even receive PS4 Pro patch, then they will not benefit from boost mode.

And to be clear - I'm all in for a boost mode if it overrides the 30fps limit. I've played Days Gone in 4k60fps and it spoiled be ;)
 

skneogaf

Member
I'm most surprised that the last of us 2 hasn't been patched as it was the last ps4 game I bought new but my fingers will always be crossed for bloodborne.

If I could play that at 4k@60fps I'd be done with any other games for at least 6 months or until I'd NG++++++ the game.
 

Mojoraisin

Member
Agree. Very disappointed by Sony in this regard. As a person that has has less time to game some years, I planned on continuing buying PS4 games along with PS5 games I was interested in after having sold my PS4. Now I am not so sure.
That is a loss for Sony and it’s developers.
 

BadBurger

Is 'That Pure Potato'
I found myself thinking much the same as I was looking through the PS+ Collection and my PS4 physical library the other day. I'd love to try some for the first time or revisit some, but it's a shame we have to wait for the devs to publish special patches. I'm leaning towards trying to get a Xbox Series X for all third party games at this point (I have a great gaming PC in my home office already, but sometimes I just want to play on my couch).
 
Last edited:

BlackGauna

Member
Making a PS5 patch can't be that difficult, at least for games that have a Pro mode already. Those games clearly have some kind of configuration implemented to change resolution and framerate. What is so difficult to just add an additional configuration for PS5?

I have the feeling that Sony, or the game studios themselves, don't really care for their own creations that much. If I was in their shoes, I would want to see my game in the best possible light.
Where is their sense of perfectionism and passion? Maybe it is there but is being blocked by the people in charge at the top of the food chain.

Sony should just invest a little into preserving their own legacy in the best way possible. PC ports are cool and all, but I didn't buy a PS5 to play the definitive versions of games on PC, especially when it has backwards compatibility.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
And the firmware development teams?
What are they supposed to do? The PS5 already has near perfect BC with boost mode for those games that can benefit from better frame rates or dynamic resolution. Beyond that you need to change the game itself.
 

DeepEnigma

Gold Member
Thought we could get through the week without one of these threads, but I guess we needed it since a new hotness drops tomorrow.

*Still salty he doesn't even have a PS5.

bae thought GIF
 
Last edited:

Interfectum

Member
Sony really fucked up with backward compatibility.

It wasn't great with PS4 Pro but that was fine since it wasn't as powerful as OneX and they could have been lagging behind Microsoft.

Now 4 years later they are unable to give us a decent backward compatibility on console that shouldn't have problems running old games at 4K 60fps.

Series X does it and it does it by having a better software behind the curtains.
It's fine on PS5. Series X does it better but they kind of have to. They are banking the first couple years of Series X on old games you can play on Game Pass. Polishing them up with a better frame rate or resolution is an easy win for their plans. Meanwhile instead of getting a Bloodborne patch, PS gamers are getting exclusives like Demon's Souls, Astrobot, Returnal, Ratchet, etc.

Personally I'd rather have new games as most people would. I feel like a lot of gamers, especially on Twitter, are falling into this trap of getting hyped for old shit they've already played. This is by design for MS because they are keeping your subscription on the line until they can finally get new games out.
 
Couple of titles I nearly got in the Spring sale I passed on when I found they are a locked 30fps on PS5. Surely in most cases it can only be a tweak to one line of a INI file. MAX FPS = 60?
 
Last edited:

SSfox

Member
And remaking games that aren't even ten years old.
If the TLOU remake is true it's gonna be really disappointing imo, they're already quite stagnant and if TLOU1 remake is their actual next project it will be the ice in the cake.
 

Arkam

Member
Lets step back and look at what we are comparing.

Xbox: Used the same OS as the previous gen, is focused on selling a subscription service that needs content
PS: Changed OS architecture PS4>PS5, is focused on selling (new) HW & Games

So you can see it is more effort for PS to do some "one size fits (most)" enhancement due and instead we get Boost mode. This is great for games with dynamic resolutions and unlocked frame rates.... but does little for those without.

Then there is that focus. PS is hitting it out of the park with new content just about every quarter the last 3-4 years. That is what they are looking to sell. Sure they could invest in enhancing/patching some games (and they have) but when they do it has three potential costs. 1. The actual resources spent 2. Opportunity Cost (by not using on higher revenue ventures...like new games) 3. Cannibalization of new content. Yes all of these are only POTENTIAL but would need to be considered from a strategic vantage point. For MS and GP it makes sense to invest as a subservice cannot subside on New content alone. A. Not enough of it and B. Familiarity is a major draw when selling "access" to content.


So with that out there. Should PS invest in patching PS4 games to be enhanced (more) on PS5? Maybe. Would be sweet. But can see why they might not. And more importantly even if they both did it to every game this gen, would yall expect them to do it again next gen? And the Gen after that? And the Gen after that? Again, would be dope.... but not gonna hold my breath on ANYONE doing that. I mean hell look at MS BC currently (which is very good), has massive gaps in support. No PGR, Most EA Sports games dont work and a bunch other that I own and have to use my 360 to play. Seriously I would kill for true BC of ALL 360 on XSX and ALL PS3 on PS5 long before I would even move a muscle for enhanced versions of Gen 8 games.
 

Arkam

Member
The lack of PS5's is upsetting me q lot more than the lack of PS5 patches.

I'll beat the shit out of anyone who tells me its not "teh skalperz"
Um.... they produced what 7.8m units so far..... for a consumer base of >100m. So in a world without scalpers >90% wouldnt be able to get a PS5. So unless you think you are better than 90% of people you would probably still be SOL. But yes, blame it all on "teh skalperz"

come at me k-pop GIF
 

Warnen

Don't pass gaas, it is your Destiny!
Hand waving at free upgrades is a sight to behold. Bungie can manage it for destiny yet to fans Sony can’t do it because they are to busy…
 

SlimySnake

Flashless at the Golden Globes
A few days ago, I would be just as disgusted and outraged as the OP, but after going through a pretty bad April where I played nothing despite having access to 60 fps versions of Days Gone, Ratchet, and Ghost of Tshushima, I have come to the realization that im done with last gen games. 60 fps just wont get me to replay these games. trust me, i tried.

the only 60 fps game i played and beat was gow.
 

Tmack

Member
The last of Us is the prime exable... if you have the (unpatched) physical copy it will just play at rock solid 60 fps... if you get the patched version all you get is 30 fps.... wtf

There`s a long list of games i`m waiting to play but waiting for those patches because it`s pretty obvious they`ll get it somewhere down the line...
 

Tmack

Member
Upset over PS4 games playing like PS4 games... Nice

Anything Sony decides to do to patch PS4 Games to run better on the PS5 is a Bonus not an obligation.

If you were upset of about no VRR or NVME expansion ability 6 months after launch then I could understand being a bit upset but the fact that the games work on the PS5 should be enough and everything else is gravy.

Not really, a simple patch to unlock FPS is so simple and cheap that`s pretty much a must do for any major developer...

Game devs who dont care about it shows a lack of commitiment to their product and their clients.... so dont blame the players for viewing devs for what they do.
 

Interfectum

Member
Hand waving at free upgrades is a sight to behold. Bungie can manage it for destiny yet to fans Sony can’t do it because they are to busy…
Destiny is an active project with programmers working on it daily. That's quite different than pulling an old release, patching and testing it. Sony can do it but it's clearly not a priority for them as it is at Xbox. But again, one first party publisher is putting out new exclusive titles and one hasn't released a single exclusive for their console yet with none in the near future. So... as long as we are critiquing keep that in mind.
 
Last edited:

Warnen

Don't pass gaas, it is your Destiny!
Destiny is an active project with programmers working on it daily. That's quite different than pulling an old release, patching and testing it. Sony can do it but it's clearly not a priority for them as it is at Xbox. But again, one first party publisher is putting out new exclusive titles and one hasn't released a single exclusive for their console yet with none in the near future. So... as long as we are critiquing keep that in mind.

Ea is doing it as well, seems like Sony is the odd one out on this issue.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Many of MS games do not have patches either.

The most obvious game missing a PS5 patch IMO on PS5 is Bloodborne, Horizon Zero Dawn and Uncharted 4.
 
Last edited:

Greggy

Member
I don’t thing PS4 games needs patch... they are already great games without that.
What does a next gen patch have to do with greatness? God of War was patched and not Killzone because God of war is not a great game?
There are additional hardware resources available and allowing customers to take advantage of them doesn't prevent working on new stuff. Unless you are insinuating that SSM and Sucker Punch are not working on new games. I won't mention any of the Ms studios.
 

ethomaz

Banned
What does a next gen patch have to do with greatness? God of War was patched and not Killzone because God of war is not a great game?
There are additional hardware resources available and allowing customers to take advantage of them doesn't prevent working on new stuff. Unless you are insinuating that SSM and Sucker Punch are not working on new games. I won't mention any of the Ms studios.
That is great and nice but I still prefer to have new games.
Put your money and time in something new.
 
Last edited:

Hugare

Member
Sony needs to get their shit together when it comes to BC

Its probably not as simple as changing a .config file.

They should invest in BC so in the future things like these are easily patched

I dont have an Xbox, but MS's BC focus have been amazing. Hopefuly Sony wont be arrogant and will pay attention.

It shouldnt be on the studios hands to make a PS5 version. It should be system wide.
 
Last edited:

assurdum

Banned
PS5 has entered its 6th month and most PS4 hits doesn't have a PS5 patch yet.

I am not asking for remasters, just a patch that does what Xbox One|Series X are capable of doing natively thanks to their superior backward compatibility.
I want to play those games at native 4K and / or unlocked framrates.

Even sony games don't have them in 99% of the cases. Ratchet & Clank is perfectly capable to run at 4K and 60fps and was patched weeks after being give for free, c'mon sony.

I am not saying that old games noone cares about should be patched but big blockbusters released recently? What are you waiting for?

Then coul sony please provide a boost mode that does exactly what they are doing on Xbox? it ca be optional like it was on PS4 Pro and it's not perfect nobody is going to complain because it's optional.
Even on series X most of the games are not native 4k and you think sony can on ps5 with a patch update? And what special boost you seen on Xbox that Sony BC didn't? Seriously are you at least properly informed how the "superior" BC works on series X? Because in most of the cases on series X games runs better just thanks to the one X higher graphic setting over the PS4 pro and it's quite a minority the games which received special enhancements compared the whole catalogue, if we want to be brutally honest.
 
Last edited:

TGO

Hype Train conductor. Works harder than it steams.
I want a Assassin's Creed Unity & Mirror's Edge Catalyst patch.
I don't need new textures or anything, just let the games run at what the machine is capable of outputting it out as, same with all games.
This is possible and easy to do, they just have no reason to.
And seriously, PSX & PS2 backwards compatibility
Emulators have been available for years with enhancements, why is Sony incapable of something small time programmers do in their spare time.
I understand PS3, but PSX & PS2?
come on!
 
Last edited:

Jaxcellent

Member
I used to find it super weird, why are patches so slow, why are games being added to a service, super slow, it's like drip feeding us BC games / patches... I was always like, how hard can this be for a multi billion dollar company, right?
If they wanted this to be done, just hire a few exta dudes to do it, right?

Then I realise the reality is, they are actually drip feeding us the patches and BC games, this way we have something to look out for, they fill in some gaps in between game launches. Keeps us engaged and interested in their system, kinda sad, but its also kinda smart because it works and its super duper cheap for them.

The big Question is, how do we get these big company's to work harder for us?
And when a new system or something launches, old games just work on it full res on full auto?
 

assurdum

Banned
I used to find it super weird, why are patches so slow, why are games being added to a service, super slow, it's like drip feeding us BC games / patches... I was always like, how hard can this be for a multi billion dollar company, right?
If they wanted this to be done, just hire a few exta dudes to do it, right?


Then I realise the reality is, they are actually drip feeding us the patches and BC games, this way we have something to look out for, they fill in some gaps in between game launches. Keeps us engaged and interested in their system, kinda sad, but its also kinda smart because it works and its super duper cheap for them.

The big Question is, how do we get these big company's to work harder for us?
And when a new system or something launches, old games just work on it full res on full auto?
That's not that simple how you think. It requires a notable investment and probably for Sony is not worth it. But I wouldn't exclude they will do something in the future considered how aggressive MS is became in this front
 

Jaxcellent

Member
That's not that simple how you think. It requires a notable investment and probably for Sony is not worth it. But I wouldn't exclude they will do something in the future considered how aggressive MS is became in this front
We agree, maybe its not simple but it can be done, the answer is just money, so now they are getting best of both world, take it easy on the patches and stuff and spend way less.
In the meantime when a patch is finished, just put it in the portfolio and release it when there is nothing to play. they throw the players a bone, we will be happy anyway.
 

Interfectum

Member
Ea is doing it as well, seems like Sony is the odd one out on this issue.
EA is doing it for EA Play. MS is doing it for Game Pass. Both require a plethora of games to keep subscribers happy. Re-energizing old titles with upgraded frames or resolution is a quick way to keep some gamers interested and builds social media hype.

Sony is focusing on people buying a PS5, not a subscription. For that they need new games for consumers to justify the cost of a new console. And they are also patching some games to work better on PS5 (GoT, Days Gone, God of War, etc) just not at the level MS is doing.

Personally I'd love to see Sony invest more but I can totally see why they aren't. Not much ROI.
 
Last edited:

Md Ray

Member
I think Sony/MS should work with the devs and provide a system-level toggle/option to the users to uncap frame-rate specifically for 30fps back-compat games (provided their physics/anims don't break). Plenty of last-gen games that are capped at 30fps due to hardware limitations like Uncharted 4 or an FPS like Metro Exodus should easily be able to run at 60fps on the new hardware, without having to be at the mercy of devs to provide a patch for a simple 30>60 change!

As an e.g. Metro Exodus's physics or animations won't break when doing this because the engine already supports 60+fps on PC.

Wait... Halfway through this post, I realized we have "FPS Boost" by MS but it's still somewhat limited. But at least MS is putting some effort in this area even if it's for select back-compat titles.
 

evanft

Member
It's already 1080p/60 what are you hoping for????
4k/60, 1080p/120, etc.

ND should be blamed to not bring MP Factions... that is the only think they needs to focus ASAP.

It should have be released packed with TLOU2 and now we are in the forever waiting loop.

I have a strong suspicion that factions is going to be rolled into something else.

I also think Sony needs to get Housemarque to fix Dead Nation on PS5.
 
Last edited:
Top Bottom