Sander Cohen
Member
So we’ve all been watching Sony getting bad rep recently for some of their decisions etc. There is narrative trying to be created that they are anti-consumer and arrogant again. But it’s all a trap, don’t be naive people. It’s a trap to keep Sony investing in areas that are useless right now.
1. Why are they abandoning old gens? Because I’m sure they have exact data that tells them nobody is playing this stuff. We’ve seen this many times when company decides to pull the plug on something nobody plays anymore but because of sentimental value loud group of forum dwellers try to create a fuss. Ridiculous. Just do it and save the money.
2. What is Sony’s answer to Gamepass? There doesn’t need to be one. Their game development is costly, yes but they also sell a lot and are providing record profits for gaming division. Something is clearly working. PS Plus and Now are just enough.
3. Getting rid of Japan Studio. Japan is lost cause, they moved on from home console gaming for one reason or another. It’s all handheld and it’s all Nintendo. This isn’t Sony’s fault. Don’t tell me they created such a Japanese-centric games before because they didn’t, they only had third-party monopoly back at the time. It doesn’t get more Japanese than Ghost of Tsushima and it still didn’t sell as much as it should there (as your typical Monster Hunter or Dragon Quest) considering it’s their fucking history.
4. Jimbo refused Kojima. Yes, because his game they invested so much in was a commercial (and to an extent critical) flop. If we can draw one conclusion from Sony’s MO is that they don’t tolerate failure. They gave him everything he wanted including help from other major studio, something he didn’t have at Konami during his last project there and he produced them that!? Let Microsoft fund his craziness from now on, good riddance.
5. Sony only creates narrative-focused action-adventures that all look and play samey. Well, that’s objectively not true because they funded many experimental projects but key is that they found their niche and are excelling at it. It’s become their brand and what community expects from them. It works. People that don’t wish Sony good are trying to tell them to do something else, create new IP, experiment with indie ideas etc. Meaning, burn your hard-earned money just to feel good all the way to bankruptcy. Why don’t you tell Nintendo to finally move on from Zelda and Mario after 30 fucking years or Microsoft with their worn out Halo franchise. Na-ah, I’m seeing right through your ill intentions.
6. 70$. This is only egregious in Europe where it’s 80€ but because of the weak dollar right now it’s nothing in US. Your recent standard hike perfectly justifies this price hike. But key here is that Sony’s games drop their price relatively quickly and there are tons of sales and deals throughout the year, it’s really not an issue unless you’re Day 1 zealot. Nintendo, meanwhile, doesn’t know what discount is, sells their old games at full price and people still buy their shit in droves.
Conclusion. Jim Ryan led SCEE very successfully for years and that’s why he got this job. Even if some decisions are not immediately popular with tiny but loud internet crew, I’m sure they’re best for the company. Until it shows in financial results I have no reason to doubt them. Dark days of early-mid PS3 lifecycle will never come back again.
1. Why are they abandoning old gens? Because I’m sure they have exact data that tells them nobody is playing this stuff. We’ve seen this many times when company decides to pull the plug on something nobody plays anymore but because of sentimental value loud group of forum dwellers try to create a fuss. Ridiculous. Just do it and save the money.
2. What is Sony’s answer to Gamepass? There doesn’t need to be one. Their game development is costly, yes but they also sell a lot and are providing record profits for gaming division. Something is clearly working. PS Plus and Now are just enough.
3. Getting rid of Japan Studio. Japan is lost cause, they moved on from home console gaming for one reason or another. It’s all handheld and it’s all Nintendo. This isn’t Sony’s fault. Don’t tell me they created such a Japanese-centric games before because they didn’t, they only had third-party monopoly back at the time. It doesn’t get more Japanese than Ghost of Tsushima and it still didn’t sell as much as it should there (as your typical Monster Hunter or Dragon Quest) considering it’s their fucking history.
4. Jimbo refused Kojima. Yes, because his game they invested so much in was a commercial (and to an extent critical) flop. If we can draw one conclusion from Sony’s MO is that they don’t tolerate failure. They gave him everything he wanted including help from other major studio, something he didn’t have at Konami during his last project there and he produced them that!? Let Microsoft fund his craziness from now on, good riddance.
5. Sony only creates narrative-focused action-adventures that all look and play samey. Well, that’s objectively not true because they funded many experimental projects but key is that they found their niche and are excelling at it. It’s become their brand and what community expects from them. It works. People that don’t wish Sony good are trying to tell them to do something else, create new IP, experiment with indie ideas etc. Meaning, burn your hard-earned money just to feel good all the way to bankruptcy. Why don’t you tell Nintendo to finally move on from Zelda and Mario after 30 fucking years or Microsoft with their worn out Halo franchise. Na-ah, I’m seeing right through your ill intentions.
6. 70$. This is only egregious in Europe where it’s 80€ but because of the weak dollar right now it’s nothing in US. Your recent standard hike perfectly justifies this price hike. But key here is that Sony’s games drop their price relatively quickly and there are tons of sales and deals throughout the year, it’s really not an issue unless you’re Day 1 zealot. Nintendo, meanwhile, doesn’t know what discount is, sells their old games at full price and people still buy their shit in droves.
Conclusion. Jim Ryan led SCEE very successfully for years and that’s why he got this job. Even if some decisions are not immediately popular with tiny but loud internet crew, I’m sure they’re best for the company. Until it shows in financial results I have no reason to doubt them. Dark days of early-mid PS3 lifecycle will never come back again.