cormack12
Gold Member
Without going too much into the platform side of things, I think it's fair to say a lot of events without the big hitters have been really underwhelming. I really like some indie games but what I'm finding at a lot of these reels seems to be that the 'indie' category is actually much broader and absolutely saturated with titles of varying budgets, skills and expertise and market aims. And what we see happen is that the standout titles at these shows get all the attention as looking amazing and the others are all lost into a blur. I think there are a few things that standout to me but want to see what gaf thinks too
1. I think a lot of what I'd class as B-Tier or simple A-Tier (now we have this weird ranking system) gets lumped into 'Indie'. For me these are really solid games by accomplished studio's. Games like Kena, Little Devil Inside, Exomecha, Unravel, Little Nightmares, The Ascent, Everspace, Disco Elysium, Second Extinction, Stray etc.
2. Then there seems to be this drop into the bucket into games I'd class more as indie breakouts like Moonglow bay, Art of the Rally, Hello Neighbour, Jett, Call of the Sea, Operation Tango, Where the heart leads etc.
3. Then you have the more acquired tastes like Chicory, Soup pot, Heavenly bodies, Lake, Voidtrain etc.
I think at the moment, the genre is too diffused and it kind of leads to showcases that please no one because it's just a massive bucket of games in varying quality and audience targets. And the events have people waiting for that next big thing and getting frustrated at the other games which are taking up large portions of airtime that have never been seen before.
1. I think a lot of what I'd class as B-Tier or simple A-Tier (now we have this weird ranking system) gets lumped into 'Indie'. For me these are really solid games by accomplished studio's. Games like Kena, Little Devil Inside, Exomecha, Unravel, Little Nightmares, The Ascent, Everspace, Disco Elysium, Second Extinction, Stray etc.
2. Then there seems to be this drop into the bucket into games I'd class more as indie breakouts like Moonglow bay, Art of the Rally, Hello Neighbour, Jett, Call of the Sea, Operation Tango, Where the heart leads etc.
3. Then you have the more acquired tastes like Chicory, Soup pot, Heavenly bodies, Lake, Voidtrain etc.
I think at the moment, the genre is too diffused and it kind of leads to showcases that please no one because it's just a massive bucket of games in varying quality and audience targets. And the events have people waiting for that next big thing and getting frustrated at the other games which are taking up large portions of airtime that have never been seen before.