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Should Microsoft make Bethesda games only on Xbox and PC or continue to support Nintendo and PlayStation by releasing games on those platforms?

Should they share the games with Sony and Nintendo?

  • Yes they should share it.

    Votes: 137 31.0%
  • No keep it for themselves.

    Votes: 305 69.0%

  • Total voters
    442

Hendrick's

If only my penis was as big as my GamerScore!
The reality is, like they said, some will be exclusive (full or timed) and some will not. If I had to guess, Starfield will be the first big exclusive out if this deal, but ES6 will likey be cross-plat. Just makes the most business sense.
 

StreetsofBeige

Gold Member
If they want to make multiplat games go ahead. Didn't care when Gears and Forza went to PC. Don't care if Bethesda games go to PS or Nintendo.
 

Warablo

Member
I just don't see why Microsoft would pay that kind of money to just try and make that same money back exactly how a multiplatform Zenimax would. If they want to make the money back the fastest, sure they could go multiplatform, but it's about market share and long term investments, maybe even trying to strong arm Sony into letting Game Pass on Playstation.
 

SNG32

Member
I feel like the ones that have already been multiplatform should should still be multiplat. Plus these games are going to be on game pass for a lifetime so it will be apart of the service and people will buy less digital and physical copies of the game. If they have it on Nintendo and Sony consoles they will be charging full price for the Bethesda games and they could either make more money or draw more people to the gamepass service. I see it as a win win.

I still think you will see some Bethesda games on other platforms. Minecraft is still on other platforms and Microsoft owns that.
 
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Loxus

Member
Only fanboys denies that these games wont become exclusives.

It's not about gain the profit back from the Bethesda purchase, its a long term investment in havning enough exclusives to make people buy into the Xbox system.
Microsoft earn's plenty on Windows, and professional companies where they sell yearly office solutions for huge amounts of cash.
The price of Bethesda were pocket money from them.

If Microsoft purchased Bethesda to gain more money from them on all platforms, then we would've seen Halo, Gears, Forza on PlayStation as well.
Alas, it's still not to be found on PlayStation.

I still see this meme fits quite well even though its been like six months or so now?
phyd4sh.jpg
It's just my opinion on the topic at hand.
One, where I think it should be multi-plat.
And the other is may take on it remaining exclusive.
No reason to get all defensive.

And what does any of this have to do with Halo, Gears and Forza?
They where with Xbox from the beginning.
This is about if the games should remain as multi-plat or not from a Major 3rd Party buyout.
 
maybe even trying to strong arm Sony into letting Game Pass on Playstation.
Speaking of things would NEVER happen. Why in the world would Sony let GamePass on PlayStation? This would result in people to buy fewer games and instead just give money to Microsoft. It makes no sense.
 

ACESHIGH

Banned
I wonder what Sony fanboys think about PC ports of their first party games now. Specially since they now seem to be all all over multiplatform releases and "business sense"

Last I checked they lost it when HZD was announced on pc a year ago . And PC is not much of a competing platform to consoles so it was a win win scenario for Sony.
 
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Stuart360

Member
I think people tend to forget that Xbox is also PC now, and not just the Xbox console, when talking about this. People look at it as Xbox userbase vs PS userbase, and how not putting games on PS will be a huge loss, but Xbox + PC userbase is far bigger than PS5 could ever hope of reaching.
So imo you cant rule out Microsoft keeping the games Xbox and PC.
 
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DaGwaphics

Member
Speaking of things would NEVER happen. Why in the world would Sony let GamePass on PlayStation? This would result in people to buy fewer games and instead just give money to Microsoft. It makes no sense.

Would be questionable even from MS's side. Yeah they get your subscription fee, but what about the 30% of microtransactions, dlc, etc. On Xbox, PC, Cloud, they get the fee and that piece of the pie on any sales that happen from within GP.
 
While I don't support the fanboy nonsense, I like the idea of MS competing with Sony by improving what they offer to gamers because the gamers will be the winner in that battle at the end of the day.

I think MS should keep these games exclusive because doing that will only push Sony to up their offerings.
 

Mr.ODST

Member
I think people tend to forget that Xbox is also PC now, and not just the Xbox console, when talking about this. People look at it as Xbox userbase vs PS userbase, and how not putting games on PS will be a huge loss, but Xbox = PC userbase is far bigger than PS5 could ever hope of reaching.
So imo you cant rule out Microsoft keeping the games Xbox and PC.
Alot of people seem to forget that the Xbox platform is literally Cloud, PC and Xbox Consoles, PC is growing exponentially at the moment.
 

Gamerguy84

Member
I don't speak for the masses of Sony fans but I only played doom.

They bought them for a reason so it's either full or timed.
 
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Would be questionable even from MS's side. Yeah they get your subscription fee, but what about the 30% of microtransactions, dlc, etc. On Xbox, PC, Cloud, they get the fee and that piece of the pie on any sales that happen from within GP.
It wouldn't be questionable at all. They'd do it in a second, if they could. If they cared about giving a 30% cut for their games, they wouldn't be on Steam and Switch.
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
You're forgetting the bit where:
1) Microsoft has owned Minecraft for years yet it is still available on PlayStation
2) Microsoft has repeatedly affirmed that they'd rather have people in the Xbox ecosystem (buying the games, gamepass etc) and aren't that fussed about the console sales themselves

You are forgetting one thing as well.

Minecraft was already released on other platform where they of course choose to continue support.

The next elder scroll hasn't been released on playstation or any other platform for that matter. You can't compare two games when it's so different.
 

JackMcGunns

Member
I agree, but people claim that they should continue to support those platforms.


Port beggers maybe?

I like how the narrative not too long ago was that MS needs more exclusives, that they're dumb for putting games on other platforms, like PC which negates the need for an Xbox, but now suddenly their best strategy is sharing is caring lol.
 
Only for xbox, on gamepass.

This is why I believe the big games will be multi-platform. They aren't going to sell many copies on Xbox, if they are a part of GamePass.

These games will still push to sell Xbox and GamePass, but for those who won't, there is still a lot of money to be made selling for $70 on PS5.

Microsoft has shown with previous acquisitions like Mojang, they are doing it to make money, not "win console wars".
 
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Loxus

Member
Alot of people seem to forget that the Xbox platform is literally Cloud, PC and Xbox Consoles, PC is growing exponentially at the moment.
And what you seem to forget is Bethesda where already releasing those games on PC.
People be acting like PC's a new thing.
PC gaming was raising since 2007 and still not as popular as consoles.
 
You are forgetting one thing as well.

Minecraft was already released on other platform where they of course choose to continue support.

The next elder scroll hasn't been released on playstation or any other platform for that matter. You can't compare two games when it's so different.
You're forgetting something else.
That's not strictly true. The now unsupported PS4 Edition had launched...yes. However the new Bedrock had not, and it did not launch on Vita, WiiU or Switch until after Microsoft had already bought Mojang.
 
Please share so I don’t have to buy an Xbox.

sharing is caring!
That's exactly why they won't flat out say games will still come to all platforms.

And even if they did, who would believe them? They said that about games like Ori 1 and 2, Cuphead, Blair Witch, The Medium and Super Lucky's Tale.
 

DaGwaphics

Member
It wouldn't be questionable at all. They'd do it in a second, if they could. If they cared about giving a 30% cut for their games, they wouldn't be on Steam and Switch.

I'm sure they don't care about the 30% cut on their own games when sold individually. Seems like that 30% would be a big consideration in the financials of GP, they'd like that sub fee + the 30%. GamePass is delivered via the Xbox app and not steam for this reason.
 
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ChoosableOne

ChoosableAll
They should do that for Bethesda and Microsoft's sake. They don't say otherwise as far as i know. I have a PC and i don't care honestly. If there ever be a exclusivity, it should be time limited.
 

MonarchJT

Banned
I think people tend to forget that Xbox is also PC now, and not just the Xbox console, when talking about this. People look at it as Xbox userbase vs PS userbase, and how not putting games on PS will be a huge loss, but Xbox + PC userbase is far bigger than PS5 could ever hope of reaching.
So imo you cant rule out Microsoft keeping the games Xbox and PC.
and you have to add whatever number of users xcloud+5g will bring down the line on iOs, Android, macOs, Linux, TVs

as Phil Spencer already said in an interview ... Ms doesn't need any other users outside of theirs platform. On the contrary, they want to bring more people within the Xbox ecosystem that ... no, it doesn't include the PlayStation
 
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RoboFu

One of the green rats
its really depends on if they think it will help their service in the future or not. We are very fast headed to a no console future.
 

MonarchJT

Banned
its really depends on if they think it will help their service in the future or not. We are very fast headed to a no console future.
in fact ..if Sony let Gamepass go on the PlayStation console I'm sure Ms will be very happy to release everything on it Otherwise ... it won't happen
 

Chukhopops

Member
Prediction :
- Xbox and Windows store day 1
- Steam/Nintendo after a short period, since I don’t think Switch users really cannibalize the sales of other platforms;
- Sony on a case by case basis, either never or after a one year period to recoup some of the investment with the 70 dollar crowd.
 

sainraja

Member
You don't spend $7 billion to put your AAA games on the competition's platforms.
Microsoft has shown to do things a little differently this coming generation so I wouldn't completely rule it out.

Prediction :
- Xbox and Windows store day 1
- Steam/Nintendo after a short period, since I don’t think Switch users really cannibalize the sales of other platforms;
- Sony on a case by case basis, either never or after a one year period to recoup some of the investment with the 70 dollar crowd.
Don't be surprised when you also see games for the Series X costing $70 dollars. Having said that, Microsoft has given people many reasons NOT to spend $70 dollars on their games due to game pass.
 
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MonarchJT

Banned
Microsoft has shown to do things a little differently this coming generation so I wouldn't completely rule it out.


Don't be surprised when games for the Series X are also $70 dollars.
If by different you mean the biggest First party department of the big 3, yes and all investments would be wasted if you start releasing games on rival platforms. guys the games will run on any platform that will allow you to run gamepass ... and over their owned operating system "Windows"
 
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kyussman

Member
If they want some of my money then they will keep them off PlayStation.....if they release them on PlayStation then I can only laugh,thanks for saving me an Xbox purchase I guess....last time I checked though Microsoft like money quite a lot,lol.
 

sainraja

Member
If by different you mean the biggest First party department of the big 3, yes and all investments would be wasted if you start releasing games on rival platforms. guys the games will run on any platform that will allow you to run gamepass over on the operating system owned by ms "Windows"
Depends on what their goal was when buying the umbrella of studios under Zenimax and I meant in terms of all the consumer-friendly or unexpected decisions they have been making recently. Also, I have been wondering if it was due to Google/Amazon. Before the announcement, we heard Phil Spencer mention that Amazon/Google are who they are competing with and many people made a big deal out of this but that could be because Google was looking to buy up studios and Microsoft beat them to the punch and now we have Google exiting the 'game making' side of things with Stadia. I wonder if that is all connected.
 
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Chukhopops

Member
Don't be surprised when you also see games for the Series X costing $70 dollars. Having said that, Microsoft has given people many reasons NOT to respond $70 dollars on their games due to game pass.
Might happen on retail prices (so far it hasn’t) but I will play those on GamePass so it won’t impact me. I don’t believe for one second that MS would not push those games on GP when they have the potential to drive up sub numbers significantly.

Also I don’t believe it will be 70 bucks on Steam (for standard editions).
 

sainraja

Member
Might happen on retail prices (so far it hasn’t) but I will play those on GamePass so it won’t impact me. I don’t believe for one second that MS would not push those games on GP when they have the potential to drive up sub numbers significantly.

Also I don’t believe it will be 70 bucks on Steam (for standard editions).
Most games I have seen that are not exclusive have been the same prices on both the PS5/XSX. In COD's case, it was $69.99 but their prices are all over the place but with other titles both were $59.99. I think when we start seeing more next-gen only third party releases it will likely be $69.99. As for on the PC, prices have always been lower on the PC, even when the prices went up to $59.99 from $49.99.

EDIT

Just checked and I am correct. Most games are the same price on both platforms when it comes to third party. If a third party title is $69.99 on the PS5, it is also the same price on the XSX. If it is $59.99 on the XSX, then it is also $59.99 on the PS5.
 
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MonarchJT

Banned
Depends on what their goal was when buying the umbrella of studios under Zenimax and I meant in terms of all the consumer-friendly or unexpected decisions they have been making recently.
I mean if we are to be honest , truly honest, Ms will release the game on multiple platforms reaching far, far more users than Nintendo or Sony could ever do during a generation on their platforms
From an interview:

“Is it possible to recoup a $7.5 billion investment if you don’t sell Elder Scrolls VI on the PlayStation?” :

Phil Spencer answer : "I’m just answering directly the question that you had—when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means.”

As right now their clear goal is to sell Gamepass. period. playstation have gamepass ?
 
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The_Mike

I cry about SonyGaf from my chair in Redmond, WA
You're forgetting something else.
That's not strictly true. The now unsupported PS4 Edition had launched...yes. However the new Bedrock had not, and it did not launch on Vita, WiiU or Switch until after Microsoft had already bought Mojang.

That just shows Microsoft support their games and doesn't ditch them.

Eso on ps will also still get updates because its already released there.

But only time will tell. Neither of us or anyone in this thread knows it. Only Microsoft.
 

pratyush

Member
Apart from timed exclusive, which game which was multiplat but became exclusive in later sequels? I can only think Hellblade at the moment. Can't remember any other instances.
 
That just shows Microsoft support their games and doesn't ditch them.

Eso on ps will also still get updates because its already released there.

But only time will tell. Neither of us or anyone in this thread knows it. Only Microsoft.
The Bedrock versions aren't really the same though. They're not just updates for the legacy releases, they're separate releases and are licensed separately. Owners did get a free upgrade but Microsoft wasn't forced to release Bedrock on PS4, they could've just dropped support for the PS4 Legacy Edition and moved on like they did with the PS3/360 versions.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
The Bedrock versions aren't really the same though. They're not just updates for the legacy releases, they're separate releases and are licensed separately. Owners did get a free upgrade but Microsoft wasn't forced to release Bedrock on PS4, they could've just dropped support for the PS4 Legacy Edition and moved on like they did with the PS3/360 versions.

But they didn't because they keep supporting platforms where Minecraft is already released on.

It's basically the same game.

That's like releasing Skyrim remastered on ps5. The game is already on the platform.

Tes 6 isn't.
 
Well let's test this question in another way and see if it sounds dumb?

"Should Sony make Insomniac games only on PlayStation or continue to support Xbox now that MLB: The Show is on Xbox platforms?"

"Should Nintendo make Retro games only on Switch or continue to support Xbox and PlayStation now that they have Sony and MS mascots in Smash Bros.?"


It's a dumb question, but I only ever see it when it comes to Microsoft. One of the biggest criticisms with them last gen was lack of exclusives, so now they acquire a large publisher who has a stable of IP that can bolster that platform and the first thing people do is....essentially port-beg them to bring those games onto competitor ecosystems anyway?

Just weird to me; it's like do people actually want Microsoft to step up their performance this gen (where a lot of those criticizing have drilled over and over that exclusives matter) or was that just false sincerity? Because you can't really have it both ways, then suppose they do bring those games to a competitor ecosystem, and THEN turn around and criticize them about lack of exclusives considering you are demanding they release their games on other competitor ecosystems in the first place!

It gets more annoying when I see some of these same people essentially use manipulation tactics, i.e they argue the value of exclusives for one ecosystem/system, see another system/ecosystem shoring up IP and games they value, so then they hamstring reasons why those games still need to come to their preferred platform and argue about such acquisitions being "anti-competitive" or monopolistic (even though they technically aren't and many companies do M&As all the time). Then in the chance those games still come to their preferred platform, they will attack the other anyway for lacking exclusives.

Now I'm sure games like ESO and Fallout '76 will still be multiplatform on Sony & Nintendo platforms, but I fail to see any genuine reasoning in people who swear that games like the next Fallout, Doom, Wolfenstein etc. must absolutely come to Sony & Nintendo platforms, considering there's no fair trade going on (i.e very few if any Sony/Nintendo games coming to Xbox and/or PC platforms). Even insisting games like Starfield and Indiana Jones "must" be multiplat tastes a bit of deception, considering the former would probably launch at a good time to ensure enough install base on Series platforms to keep it Xbox/PC exclusive, and the latter not falling outside the bounds of exclusivity (the older Indiana Jones game was a timed exclusive on OG Xbox, and the IP itself is smaller than Spiderman yet Sony now has two Spiderman exclusives to their ecosystem, both IPs practically wholly owned by Disney btw).

If it's all about profit for them, they will.

That's the case for ALL companies, but the disingenuous part is that almost no one ever asks this question WRT Sony or Nintendo's 1P output coming to other platforms. Again, these are all corporations, they just want to get as much money as they can, you would think Sony & Nintendo would know for sure they could get even more revenue and profit selling their games on Xbox and PC platforms, yet Sony barely does and Nintendo outright doesn't.

Do you guys think Sony and Nintendo are charities and want to leave money on the table? Or do you acknowledge that exclusives are important for a platform and if so, why insist that only one company (Microsoft) ignore what you consider a reality? I feel like a lot of people know the answers to these questions but have other reasons for insisting what THEY view as Microsoft's biggest IPs (particularly now, with acquisition of Zenimax) still come to other platforms, particularly PlayStation, and never once discuss about what games Sony should probably consider bringing to Xbox & PC to make the exchange fair (i.e it'd have to be a good bit more than MLB: The Show and Horizon).

And it's not worth saying that Sony and Microsoft's platform models are different; they both want to sell consoles, they have both spent tons of money in R&D and production for these systems, and they both still thrive off of software sales in their ecosystem. Microsoft's business model just has a few more additional levels of flexibility reliant on the cloud and subscription services, that's the only real difference. But it's certainly not enough for them to justify compromising their own ecosystem and services by bringing software that'd otherwise draw people to them as exclusive content, to other ecosystems wholesale such as PlayStation and Switch.
 
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