• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Gaming terminology used by old school gamers which aren't used today

K.S v2.0

Banned
I don’t miss my hard drives. SSDs are wonderful. I grew up with tapes - 10 minutes waiting while a loading screen appeared line by fucking line.

Buddy, did you ever have a Commodore 64? If you did, remember games that came on cassette tapes that literally took 1.5 hours to load?... I also remember the day I bought a floppy drive for it. The damn thing was almost the size of an xbox... and the fact I could now store more than 10 games on a single floppy (both sides) was absolute fucking WIZARDRY to me.

Lol true. Or putting in a disc into a console to download 60gb with a bad connection.

That's been upgraded to 'download 100gb+ on a connection with data caps'... :messenger_grinning_sweat:
 
H

hariseldon

Unconfirmed Member
Buddy, did you ever have a Commodore 64? If you did, remember games that came on cassette tapes that literally took 1.5 hours to load?... I also remember the day I bought a floppy drive for it. The damn thing was almost the size of an xbox... and the fact I could now store more than 10 games on a single floppy (both sides) was absolute fucking WIZARDRY to me.

I was poor. I had an Amstrad CPC 464. Utter shitbox but it got me coding at 7 which isn't bad.
 
I remember when cheats were called pokes and controllers were called joypads.
Came to mention poke codes.

Kempston or Sinclair?
Load ""
Pressing break to see the game code. I remember in BMX racers there was an old woman that, if you got too close, would make you fall off with a message that said she stuck her walking stick in your wheel, I changed the walking stick to tits and 8 year old me thought it was the funniest thing ever to see the message "the old lady stuck her tits in your wheel". Good Times.
 

K.S v2.0

Banned
I was poor. I had an Amstrad CPC 464. Utter shitbox but it got me coding at 7 which isn't bad.
Ah, never had that one unfortunately. I had a NES to begin with and saw ads in the paper for the C64 and was like WOAH!... It was absolutely mindblowing at the time since it was my first real 'computer'.

Hell, just typing 'LOAD "game" ,1' made me feel like a badass hacker :messenger_grinning_sweat: The day I could actually type 'LOAD "game",8,1' instead made me feel like Grand Wizard of the Cosmos. (,8 means load from first device, usually the disk drive).
 
H

hariseldon

Unconfirmed Member
Ah, never had that one unfortunately. I had a NES to begin with and saw ads in the paper for the C64 and was like WOAH!... It was absolutely mindblowing at the time since it was my first real 'computer'.

Hell, just typing 'LOAD "game" ,1' made me feel like a badass hacker :messenger_grinning_sweat: The day I could actually type 'LOAD "game",8,1' instead made me feel like Grand Wizard of the Cosmos. (,8 means load from first device, usually the disk drive).

CLI is where it's at - funny thing is I use a lot of command line stuff in my line of work - still the best way to work with a computer. The 64.. I didn't really know about it at the time but looking back, man that sound chip is awesome and honestly the machine was remarkably capable for an 8-bit box.
 

K.S v2.0

Banned
CLI is where it's at - funny thing is I use a lot of command line stuff in my line of work - still the best way to work with a computer. The 64.. I didn't really know about it at the time but looking back, man that sound chip is awesome and honestly the machine was remarkably capable for an 8-bit box.
The sound chip was definitely amazing, especially if you compared to the entertainment powerhouse of the time (the NES).

Heh, funny you mention CLI... In IT today, things have very largely gone back to CLI via Powershell. Those of us who grew up with CLI are all 'oh I GOT this!' while those who grew up during the Windows GUI-only era are struggling to come to terms with it. Things really do come full circle indeed.

SoundBlaster
256 colors
set blaster=a220 i5 d1 t4
 
Last edited:

Soodanim

Gold Member
Netscape Navigator
Alta Vista
Midi file music
Game Demos on magazines

£1.99 games on cassette
Demo discs were the best. PS1 demo discs with Official PlayStation Magazine let me sample so many things, and some of them even came with home made games from the black PS1s devkit things.

And of course that carrying onto PS2, where one month the demo disc was just MGS2. Easily my most played demo ever, like most people.

I do miss demos. Do you still get them on current consoles? They’re rare on Steam
 
Last edited:
H

hariseldon

Unconfirmed Member
The sound chip was definitely amazing, especially if you compared to the entertainment powerhouse of the time (the NES).

Heh, funny you mention CLI... In IT today, things have very largely gone back to CLI via Powershell. Those of us who grew up with CLI are all 'oh I GOT this!' while those who grew up during the Windows GUI-only era are struggling to come to terms with it. Things really do come full circle indeed.
I'm a dev, work on mostly linux boxes, so it's all CLI. With code as infrastructure that makes things even more CLI - much easier to automate and script that shit rather than clicking on icons, plus CLI tends to stay consistent where GUI applications have buttons moving from version to version. CLI for the win.
 
instagib instead of one shot
Instagib CTF on Coret, 56k and shooting yourself in the back of the head because of lag. Didn't care because it was still fun and I don't remember any toxic fuck nuggets back then. Instead of whining like you'd just killed their mum when you lost, people would point out how you could improve, even going into a 1v1 to show you and let you practice.
 
Last night I was thinking about growing up with a Spetrum 48K and thinking about all the new game development buzz words that were used back in the day...

Colour Clash - it's easier to colour and area than individual objects which lead to characters changing colour when they pass through backgrounds. Most evident on old systems from the 80s.

Sprites - an object in a game.

Parallax Scrolling - several layers of backgrounds are applied to side scrolling games. These move at different speeds to simulate real life perspective.

FMV - Full Motion Video. Some games used real video footage like Mad Dog McCree.


What other terminology can you remember which was big then but now it is never used?


Hah, FMV was an entire genre of games on PC in the 90's. Rereading my magazines from the second half of the 90s they were even getting tired of them, thats how many there were. It was like, oh, another fmv game, roll eyes. When you think about it, a lot of adventure games had them - Gabrield Night, Myst, Wing Commander 3 ,4, etc. It was a staple of pc gaming for a while. It was always funny looking at console gamers thinking MGS in 1998 or FF7 were the start of "cinematic games". Bless their hearts, console only gamers always seem to sideline pc gaming and think something didnt exist until it came to playstation, even if PC was doing it for 15 years before that. They always make you laugh
 
Last edited:

Shwing

Member
Turbo loader. ( Games installed via cassette )
Instruction manual !
Insert disk 2...3...4...
Timex digital calculator watch with every purchase (Cascade Cassette 50) 😆
 
Last edited:
Monochrome
CGA
EGA
VGA
SVGA

I still remember dad bringing home an IBM with an EGA monitor and being blown away by 16 colors at once. Man did my Sierra games look sharp. This IBM also had two things I'd never seen before; a 3 1/2 inch floppy drive AND a whopping 20MB hard disk.
Finding software in the 3 1/2 inch format was almost impossible for the first 6 months or so, everything was still on 5 1/4 discs.
 

Jigsaah

Gold Member
Last night I was thinking about growing up with a Spetrum 48K and thinking about all the new game development buzz words that were used back in the day...

Colour Clash - it's easier to colour and area than individual objects which lead to characters changing colour when they pass through backgrounds. Most evident on old systems from the 80s.

Sprites - an object in a game.

Parallax Scrolling - several layers of backgrounds are applied to side scrolling games. These move at different speeds to simulate real life perspective.

FMV - Full Motion Video. Some games used real video footage like Mad Dog McCree.


What other terminology can you remember which was big then but now it is never used?
"Levels" and "boards" became "maps"
 

Starfield

Member
Gaming magazines with CD's in them where you got a free game and a few demos of newer games

2005_2336832.jpg
 
Last edited:
RF Adapter
Ch 3 or Ch 4
Instruction Manual
“My uncle, who works for Nintendo said...” rumors
IDE (cable select vs master/slave)
AGP, PCI, ISA
 
Last edited:
Baud, your modem speed.

VGA/EGA etc, your graphics.

Floppy disk, your bought game was eventually unable to be played and then you copied it from a friend.
 
Load-a-game. I think that's what is was called. When you're waiting 5 mins for a C64 game to load and they install some shite minigame to keep you occupied. Not that common at the time, more mid-late C64 life cycle if I recall. All a little hazy...
 

K.S v2.0

Banned
Do the kids say "ding" for leveling up these days?
I think that's still a thing, yeah.

Kempston - I hope this joystick is Kempston compatible
Remember early PC days too when joypads plugged into the sound card if you didn't have a dedicated 'game port card'?

"Dude, did you blow it first?"

- cartridge era of gaming in a nutshell.
Funnily enough the NES had this problem worse than the Famicom did, not sure why.


You clocked Shinobi? Crazy
I remember that I played Shinobi 2 and 3 so much I could literally complete them both with literal 0 damage, no lightning shield used... very literally NO HIT the entire game.
 
Top Bottom