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VGtech: Destiny 2 PS5 and Xbox Series X|S 60fps Frame Rate Test

Riky

$MSFT
Basically the theory that Full RDNA2 is supposed to be vastly superior to fake RDNA2. That isn't happening yet which makes me wonder if it's really that much better. It could just be an overhyped feature set similar to the cache scrubbers in the PS5.

Have you had too much Christmas drink? I'll say it again, Destiny 2 won't be using ANY of the RDNA2 hardware features that Series X supports, VRS and Mesh Shaders etc......
 
Or maybe devs haven't taken advantage of the XSX HW yet.
Crazy how many people are jumping to conclusions based on unoptimized launch games and cross gen games.

It's not like developers are taking full advantage of the PS5 either. The generation is still young.

But from my experience the significantly more powerful system usually shows it at launch. Like with the PS4 and Xbox One for example.
 

REDRZA MWS

Member


The versions tested were 1.003.000 on PS5 and 0.1.24550.0 on Xbox Series X|S. Default video options were used for this video.
In the scenes tested, the game still seems to usually run at 60fps even when using the higher fov settings.

PS5 and Xbox Series X use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being approximately 2346x2160 on both consoles. PS5 and Xbox Series X often render at a resolution of 3840x2160, but in the scenes tested, the resolution on PS5 was below 3840x2160 more often than Xbox Series X was.

Xbox Series S uses a dynamic resolution with the highest resolution found being 1920x1080 and the lowest resolution found being approximately 1536x1080. Drops in resolution below 1920x1080 on Xbox Series S seem to be uncommon.

Performance can vary somewhat and the scenes here aren't exactly like-for-like which should be kept in mind when comparing the performance of the consoles here. All three consoles use lower resolution buffers for certain effects. The real-time cutscenes are letterboxed and run at 30fps

200.gif

Another one what? Says clearly the series X holds the higher resolution most of the time?
 

thelastword

Banned
Out of almost 18000 frames of like 15 minutes of gameplay there is like a 20 frame difference... that’s absolutely nothing and there’s no way anyone could ever get the counts to exactly match 2 out of 18k is well within a margin of error and then some.

It’s such a small difference to say one has a more consistent frame rate than another is stupid simply because the test isn’t constant.
No there are 20 frames where Series X is at 33MS, whereas PS5 only hits 33Ms during 9 frames.....That's more consistency on PS5 for framerate. Less drops from 16.67ms/60fps overall.....These are the stats.

The resolution differences can be explained for non like for like scenes, so Series X could fall and even it's framerate fall below PS5 in these scenes...

Has any head-to-head been clear and definitive? Haven't they all been like this, with either console within 5 percent or so of the other one?
Where have you been? DMC in 120fps mode, COD with better raytracing on PS5, Valhalla with higher resolutions. Dirt with better graphics.....It's been pretty definitive in the faceoffs so far....PS5 has pretty much won them all....
 
It definitely was weird how Microsoft hyped up power so much and said there would be significant differences between the two platforms. Based off that I thought the XSX would win every comparison by a significant margin. But so far they seem about the same to me.

I'm not sure what happened but someone made a mistake with the marketing.
I think you confused MS with random Xbox fans on Twitter. I don't recall ever seeing any MS exec saying there would be 'significant power differences' between Xbox and PS5.

The biggest differences right now come from things like backward compatiblity, smart delivery(this game is a perfect example of why it's a great feature), quick resume, and better quality of life features. We'll have to see how full on, current gen 3rd party titles look in the future but most likely they'll be close. Most will shoot for parity regardless of power differences.
 
Another one what? Says clearly the series X holds the higher resolution most of the time?

It would be nice if they gave us a chart based on the resolutions that they hold. Pretty difficult to say how much better one version is over the other without that. At least with framerate you can crunch the numbers.
 
I think you confused MS with random Xbox fans on Twitter. I don't recall ever seeing any MS exec saying there would be 'significant power differences' between Xbox and PS5.

Honestly I don't think an insignificant power difference is worth bragging about. But they did brag about power so many thought the differences would be alot greater.

Definitely not getting Microsoft confused with Xbox fans like Dealer or Tim Dog.
 

Riky

$MSFT
So everything is going to depend on RDNA2 features?

You can call me mentally retarded if that makes you feel better.

You're just not reading what I'm saying.

Destiny 2 runs on a last gen engine, all we have is a resolution and framerate boost due to more powerful hardware, that's pretty much the case for all the game comparisons so far.

People crying about RDNA2 should realise that these game engines aren't using those features, that will come though. I don't know anything about the Sony equivalents they have made themselves so I've got nothing to say about those.

We know that the likes of VRS give an up to 30% performance increase for starters.
 

JonkyDonk

Member
So dynamic res working better on one and not on the other? Seeing as how PS5 actually holds closer to 60 fps.

Either that, or the secret sauce!!!!!! Take your pick.
 
Does this have dualsense support?

Yes, changes color based on type of weapon currently being wielded and has different adaptive trigger feedback for different weapons. I believe it is similar to how the new COD handles haptics

edit:

I got tricked by fake news on this one. My bad. Searched more and apparently it has "updated rumble" but I don't know to what extent. The original info I found was actually talking about Borderlands 3 even though it was a Destiny 2 article.
 
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You're just not reading what I'm saying.

Destiny 2 runs on a last gen engine, all we have is a resolution and framerate boost due to more powerful hardware, that's pretty much the case for all the game comparisons so far.

People crying about RDNA2 should realise that these game engines aren't using those features, that will come though. I don't know anything about the Sony equivalents they have made themselves so I've got nothing to say about those.

We know that the likes of VRS give an up to 30% performance increase for starters.

30% VRS + 20% Compute Advantage = 50% Improvement in games?

Maybe I'm just understanding you wrong.

I don't know anything about the Sony equivalents they have made themselves so I've got nothing to say about those.

Doesn't have to be an equivalent to help save performance. Like the Cache Scrubbers for example.

It definitely could be possible that the PS5 can be on par or superior to an RDNA2 GPU with the customizations that it has. It's really the only thing that can explain why it's performing similarly to the Series X. Going by paper specifications it should perform alot worse.
 
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thelastword

Banned
Another one what? Says clearly the series X holds the higher resolution most of the time?
No, it says in the scenes they tested both the Series X and PS5 are hitting the upper limits of the DR scaling more often than not, meaning most commonly at 3840 x 2160......In the scenes they tested (which are not like for like). PS5 seems to drop rez a tad more than XBOX when load heightens.....It could very well mean that the PS5 scenes were heavier in load...Yet irrespective of this, PS5 still has the better overall average. So I think that's indicative enough....


Be aware, they were good enough to make this disclaimer.....

Performance can vary somewhat and the scenes here aren't exactly like-for-like which should be kept in mind when comparing the performance of the consoles here.

So to be clear, resolution drops are dependent on the scene and load in non like for like scenes. In such a scenario overall framerate will tell you which is the better performer....The only way we can judge how these consoles handle a similar scene is for there to be a like of like scenario that's tasking, there we can test framerate drops or resolution drops....Till then overall framerate is your best metric...
 
It does have console exclusives though, that are better on PC

Yeah, I have a PC is the thing. From the perspective of a PC gamer the argument for Series X is nearly non-existent. When it sounded like it'd be ultra powerful I could say "hey, maybe it's cheaper than upgrading my old PC?" but now I know it's not as powerful as was made out, even if it beats my PC we're talking a very minor sliver of games that aren't on a PS5 which also outperforms my PC while having games I can't get on PC.
 

Neo_game

Member
Funny how people are still salty about Full RDNA2😂

I doubt Destiny 2 uses VRS or Mesh Shaders or any of the RDNA2 hardware features since it is a last gen engine, but don't worry it's coming.

Got VRR so will get best resolution and best framerate experience on Series X.

It is same for the PC but in this video rtx 3090 does not need to use any of the DX12U features to run more than 2x faster than the PS5 apart from the cut-scene which are locked at 30fps. Because it is more than 2x faster and everyone knows that.




If SX really had any considerable horsepower advantage it would have shown already.
 

Romulus

Member
Yeah, I have a PC is the thing. From the perspective of a PC gamer the argument for Series X is nearly non-existent. When it sounded like it'd be ultra powerful I could say "hey, maybe it's cheaper than upgrading my old PC?" but now I know it's not as powerful as was made out, even if it beats my PC we're talking a very minor sliver of games that aren't on a PS5 which also outperforms my PC while having games I can't get on PC.

Xbox is just a shitty platform for most people at this point. It is powerful for the price, but I just rather just stick with my average 2070s and ps5.
 

Romulus

Member
It is same for the PC but in this video rtx 3090 does not need to use any of the DX12U features to run more than 2x faster than the PS5 apart from the cut-scene which are locked at 30fps. Because it is more than 2x faster and everyone knows that.




If SX really had any considerable horsepower advantage it would have shown already.


God damn though, that's like a 30TF GPU isn't it?
 

Riky

$MSFT
30% VRS + 20% Compute Advantage = 50% Improvement in games?

Maybe I'm just understanding you wrong.



Doesn't have to be an equivalent to help save performance. Like the Cache Scrubbers for example.

It definitely could be possible that the PS5 can be on par or superior to an RDNA2 GPU with the customizations that it has. It's really the only thing that can explain why it's performing similarly to the Series X. Going by paper specifications it should perform alot worse.

Wow you really don't get it despite me saying it over and over. It's performing similarly with none of the RDNA2 features being used by last gen engines, Destiny 2 doesn't use VRS or Mesh Shaders etc.

I'm not going to come up with some stupid figure in comparison to PS5 because we don't know how the Sony versions compare.

So I'll put it this way, if Destiny 2 was using the RDNA2 features like VRS I would expect it to be full 4k and 60fps at least instead of using the dynamic scaler it's using now.
 

thelastword

Banned
I believe Fortnite performs better on Series X in the 120fps mode when shit is going down towards the end of the game. Seems to be around a 20% delta.

But I have only seen some Fortnite youtubers reporting this. They didnt mention resolution or visuals, but there is a fps counter in the game so it's easy to get some data.
Funny that we have seen no data on Fortnite. Also strange that Vgtech did not do a 120fps run in Destiny.....
Only 2 two pages? Wonder how many we would have if PS5 would perform better. Lol.
Well PS5 does win in framerate, with what is likely heavier loaded scenes on PS5. I guess it's only two pages because people have already acclimatized to seeing a PS5 win. The calls to tools, 18% uptick or a 40-50fps advantage have clearly died and fell into the same grave they resurrected from....
 
It is same for the PC but in this video rtx 3090 does not need to use any of the DX12U features to run more than 2x faster than the PS5 apart from the cut-scene which are locked at 30fps. Because it is more than 2x faster and everyone knows that.




If SX really had any considerable horsepower advantage it would have shown already.


Dang that's pretty sweet. Unfortunately I would have to basically get a new PC to be able to use that GPU. Also the reason why I'm picking up a next gen console while I wait for PC prices to drop.
 
Wow you really don't get it despite me saying it over and over. It's performing similarly with none of the RDNA2 features being used by last gen engines, Destiny 2 doesn't use VRS or Mesh Shaders etc.

I'm not going to come up with some stupid figure in comparison to PS5 because we don't know how the Sony versions compare.

So I'll put it this way, if Destiny 2 was using the RDNA2 features like VRS I would expect it to be full 4k and 60fps at least instead of using the dynamic scaler it's using now.

I actually do understand you just fine. I don't believe in magical performance increases though.

Basically of they were to optimize the game better and utilize the advance feature sets it would be better in both systems.

Does that make any sense?
 

Riky

$MSFT
I actually do understand you just fine. I don't believe in magical performance increases though.

Basically of they were to optimize the game better and utilize the advance feature sets it would be better in both systems.

Does that make any sense?

It makes sense, but you're not addressing the point I was.

It's not "magical" it comes from AMD themselves , unless you're saying AMD is lying?

I'm not making the comparison to PS5, you are. I'm saying the people crying about RDNA2 in this thread don't seem to understand what the RDNA2 features that Series X hardware supports actually do and that they are not implemented on any of these last gen engines.
 

Bogroll

Likes moldy games
Any parity is a win for Xbox after months of TF don't matter its all about ssd, gpu clocks, fill rate and downsides of split memory etc.


Why is this does this game even need to be installed on the internal ssd.
 
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Analysis vid pops up showing XsX potentially having a small lead over PS5 in a game.

Takes one page of replies before the discussion turns to "Xbox has no games, just buy a PC."

Uhhh...okay.

I kind of miss Pro vs One X days. At least back then it was a pretty clear win for one platform over the other. Fast forward to today and we are fighting over differences in the single digits. It's pretty sad but it's also a good thing.
 

Cherrypepsi

Member
It makes sense, but you're not addressing the point I was.

It's not "magical" it comes from AMD themselves , unless you're saying AMD is lying?

I'm not making the comparison to PS5, you are. I'm saying the people crying about RDNA2 in this thread don't seem to understand what the RDNA2 features that Series X hardware supports actually do and that they are not implemented on any of these last gen engines.

The RDNA2 feature argument always assumes that the PS5 doesn't have it's own custom feature set that can do cool things.

BMW has X-drive
Audi has Quattro

Both are all-wheel-drive solutions

does BMW suck because they don't have quattro? no, they have something with a different name that can do the same things.

You're just falling for marketing dude
 

Riky

$MSFT
It is same for the PC but in this video rtx 3090 does not need to use any of the DX12U features to run more than 2x faster than the PS5 apart from the cut-scene which are locked at 30fps. Because it is more than 2x faster and everyone knows that.




If SX really had any considerable horsepower advantage it would have shown already.



The performance difference between Series X and PS5 even on paper is less than 20% at a cost of £ 449

How much is that card and how many teraflops does it attain?
 

JonkyDonk

Member
Why so little data on the resolution differences? Kind of odd it’s btw “PS5 drops more often in the scenes I checked”.
The only data provided shows PS5 running better, that's it. There is no data to show this supposed advantage for XSX, because pixel counting in games with DRS is hardly an exact science. We've had VGtech, DF, NXGamer and other sources reporting different resolution stats for the same game several times in the last month.
 
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It makes sense, but you're not addressing the point I was.

It's not "magical" it comes from AMD themselves , unless you're saying AMD is lying?

I'm not making the comparison to PS5, you are. I'm saying the people crying about RDNA2 in this thread don't seem to understand what the RDNA2 features that Series X hardware supports actually do and that they are not implemented on any of these last gen engines.

I guess it's better to just wait for true real next gen games to be made for each system. That way we can have a good idea on which customizations are better.

But this is a comparison article so it's ok to compare the two platforms here.

Also I'm not saying AMD is lying but there are people who are exaggerating what RDNA2 really does. Just like there are people who exaggerate Sonys customizations in the PS5.

I think in the end both console will be pretty similar to each other throughout the generation. Neither one is going to magically become 50% better than the other. They will both improve as developers get used to them. The question is how much they will improve?

Thank you for the conversation.
 

Riky

$MSFT
The RDNA2 feature argument always assumes that the PS5 doesn't have it's own custom feature set that can do cool things.

BMW has X-drive
Audi has Quattro

Both are all-wheel-drive solutions

does BMW suck because they don't have quattro? no, they have something with a different name that can do the same things.

You're just falling for marketing dude

Somebody else who has trouble reading.

I said the PS5 has its equivalents and we don't know the figures on how they help performance, it could be more or less, we don't know.
 
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