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Digital Foundry: PS5 vs PC in Assassin's Creed Valhalla

Loxus

Member
xdFBZvo.png


Roughly 5700 level, maybe slightly faster. So pretty much exactly as expected. Again, why are the usual suspects creaming their pants?
Bruh, your doing it all wrong.
You'll have to compare the 5700 and 5700 XT at this point like DF did.
Do you know how the 5700 XT performs at this point in the video?
I think not.

43xgtD0.png
 

Mr Moose

Member
xdFBZvo.png


Roughly 5700 level, maybe slightly faster. So pretty much exactly as expected. Again, why are the usual suspects creaming their pants?
You didn't watch the video at all, did you? Or do you just enjoy making things up?


Watch/listen. It's not roughly 5700 levels at all. It's also not locked at 1440p.

Since you're unable to run YouTube videos on your computer, here, I'll help you out:
5700.jpg
 
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PS5 is performing better than a 2060S by at least 20% in this title, that was Alex's ballpark before release......He is guessing on clouds, when it's quite clear PS5 has the best settings there....He is benchmarking at 1440p straight on PC, when PS5 fluctuates from 1440p minimum to 2160P as per GPU load, so in as much as I like the video for what it shows, and he did good work there, PS5 is still not accurately represented here....It's even more performant than what we see in this video based on the DR, one higher setting than PC and mostly PC's top settings otherwise....>Curiously enough, PS5 was even more performant in that scene where it fell to 51fps prior to the patch....

So overall PS5's performance is maybe at least on par with 2080ti on rasterization, but this is only a crossgen game which is not even using the advantages/strengths of PS5 per se.....So as this gen progresses, more videos like this would be interesting...
My biggest issue here was they did this right after a patch that introduced the frame drop issue in the first cutscene and not the game itself and they just did the test for that cutscene which ps5 was performing much better before the patch .
 
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Armorian

Banned
It's not "as expected", not universally at least. Digital Foundry themselves were saying up until a couple of months ago that PS5's GPU would be equivalent to a 2060 S.

With RT it is below it actually

You didn't watch the video at all, did you? Or do you just enjoy making things up?


Watch/listen. It's not roughly 5700 levels at all. It's also not locked at 1440p.

Since you're unable to run YouTube videos on your computer, here, I'll help you out:
5700.jpg


They used standard 5700 non XT, XT version should perform ~PS5 level, same for regular 2080 IN THIS SCENE
 
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Resenge

Member
unknown.png


I just don't know who to trust, literally nobody or the actual developers that keep saying the exact opposite of your claims are true.
What a Dilemma.



Sure, devs are just saying that the consoles will improve more over time than the current Graphics cards, since the engines can will be optimized more more on consoles and that their are features of the hardware they have not had time to utilize at all..

Nobody is saying you won't be able to buy a 1000$ card that looks way better.

Well, since it's Insomniac, you got one more game they can produce before the generation is over. Remember, most of these companies put out ONE game per 7yrs. Maybe 2 at the most.

Believe them if you must. Those words are hyperbole if you ask me. I don't see the giant leaps happening and I certainly don't believe that every single generation warrants a complete linear expectation of developers having to relearn every single thing all over again for new hardware.
Man you guys keep arguing with the real expert here, not the devs making the games but some random movie VFX "professional". Will you just ignore those real devs and believe this random dude ffs!

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RedVIper

Banned
This is relevant because all PS5 owners own a PS5. PC gamers are mostly low-budget-PC-master-race-wannabe.

It makes no sense to compare the PS5 with old hardware, it's fucking retarded.

People don't want to know how the PS5 stacks up against a gtx1080, because people who are in the market for a new gpu/console aren't going to buy a 1080.
 
You didn't watch the video at all, did you? Or do you just enjoy making things up?


Watch/listen. It's not roughly 5700 levels at all. It's also not locked at 1440p.

Since you're unable to run YouTube videos on your computer, here, I'll help you out:
5700.jpg


I didn't watch the video, so thanks for the screencap. Seems like the benchmark I posted is overrating the 5700 for whatever reason and the PS5 is performing at 5700XT level.

Btw, what do you mean by not capped at 1440p? It should bottom out at 1440p every time it substantially drops frames, as in the scene above.
 

Mr Moose

Member
I didn't watch the video, so thanks for the screencap. Seems like the benchmark I posted is overrating the 5700 for whatever reason and the PS5 is performing at 5700XT level.

Btw, what do you mean by not capped at 1440p? It should bottom out at 1440p every time it substantially drops frames, as in the scene above.
Series X/PS5 on the game is dynamic where these tests are running at 1440p on the PCs, it's an interesting test but they both go above 1440p, and also capped at 60fps.
The scene was also better before the patch.
 

Lethal01

Member
For you. It could also run in black and white and be impressive to some. A game needs to run at 1440p minimum 60fps minimum for ME to consider it impressive.

It has to do that for you to like it, but there is nothing "impressive" about it on it's own. We have had 60fps games since the new day and all you need to do to achieve it at any point is downgrade everything else about it.
 

rodrigolfp

Haptic Gamepads 4 Life
11545f02b66cbbbf-.gif


What are you even trying to say and why did you even quote me when you don't understand what's being said? Maybe time to sleep? Have a good night.
My time to sleep? You are trying to say that more people having a PS5 than people having rtx 3060ti or better gives some kind of advantage for the PS5 power. wtf??? not surprising coming from someone with that avatar.
 
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Loxus

Member
With RT it is below it actually
Wasn't that test done with XBSX only and not PS5? Could be wrong.
Plus the PS5 out performs XBSX.
PS5 is probably 2070S in RT performance.

And it's around 2080S in performance according to DF.
Stop looking at that chart for a moment and watch DF video.
 

Md Ray

Member
The console WAS maxed out for this game.
No, It wasn't. I don't think they had the time and resource to use PS5's new GPU features like primitive shaders. They certainly did not use the console's RT hardware as there are no RT effects in this game. Those 16 threads in the CPU likely remain largely unused as well.

It's a game built for consoles from 2013, running at 2x the frame-rate at higher resolution and graphics settings on PS5/XSX. Very much like AC: Black Flag back in 2013, a PS360 game running at higher resolution and graphics settings but at 30fps on PS4/XB1 consoles.

Did Black Flag max out XB1 and PS4 at the time? Nope.
 
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Lethal01

Member
Well, since it's Insomniac, you got one more game they can produce before the generation is over. Remember, most of these companies put out ONE game per 7yrs. Maybe 2 at the most.

Totally irrelevant to the point being discussed even if it were true.
But to add to that it's not even true but not even insomniac falls in line with what you are claiming.
but feel free to try to find something negative about it.

Believe them if you must. Those words are hyperbole if you ask me. I don't see the giant leaps happening

We didn't ask you,
we don't have to believe them but it's a much smarter choice than believe you.

What you think you see means little as you aren't even a game developer even if you think your experience in the movie industry makes you more informed than them.
 
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Armorian

Banned
That's not what the person I replied to was saying:

They are making things up. It's a 19% increase over the 5700 in that part.

5700 is like ~8TF so yeah.... It can't reach any NG consoles besides XSS :messenger_tears_of_joy:

Series X/PS5 on the game is dynamic where these tests are running at 1440p on the PCs, it's an interesting test but they both go above 1440p, and also capped at 60fps.
The scene was also better before the patch.

In this scene PS5 is 1440p locked and I believe XSX drops res below that.
 

Mister Wolf

Member
It has to do that for you to like it, but there is nothing "impressive" about it on it's own. We have had 60fps games since the new day and all you need to do to achieve it at any point is downgrade everything else about it.

And there is nothing impressive about a game moving choppy at 30fps or masquerading being smooth by blurring the screen. Its not static art to stare at and appreciate.
 

Armorian

Banned
Wasn't that test done with XBSX only and not PS5? Could be wrong.
Plus the PS5 out performs XBSX.
PS5 is probably 2070S in RT performance.

And it's around 2080S in performance according to DF.
Stop looking at that chart for a moment and watch DF video.

In the same video they said that in this game Nvidia cards are performing below and AMD cards above their relative performance. So this is clearly GCN/RDNA code dump on PC, games that perform like that on Nvidia cards are usually quick and dirty console ports.

So judging PS5 performance in comparison with Nvidia GPUs is not the best idea. WD3 performs the same on XSX and PS5 so comparison is still relevant.
 

Lysandros

Member
I think we can do overclock.
Maybe depending on silicon lottery/luck, specific configuration/PC components (cooling, PSU etc.). Too many variables with very possible stability and reliability issues. You can't compare one specific 5700 xt overclocked to x degree to a fixed system's GPU. The comparison would be meaningless.
 

rodrigolfp

Haptic Gamepads 4 Life
Maybe depending on silicon lottery/luck, specific configuration/PC components (cooling, PSU etc.). Too many variables with very possible stability and reliability issues. You can't compare one specific 5700 xt overclocked to x degree to a fixed system's GPU. The comparison would be meaningless.
Don't need to compare. Just extract more performance because we can, unlikely on console.
 
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Exanthus

Banned
No, It wasn't. I don't think they had the time and resource to use PS5's new GPU features like primitive shaders. They certainly did not use the console's RT hardware as there are no RT effects in this game. Those 16 threads in the CPU likely remain largely unused as well.

It's a game built for consoles from 2013, running at 2x the frame-rate at higher resolution and graphics settings on PS5/XSX. Very much like AC: Black Flag back in 2013, a PS360 game running at higher resolution and graphics settings but at 30fps on PS4/XB1 consoles.

Did Black Flag max out XB1 and PS4 at the time? Nope.

Well, the Xbox did it's best back then lol
 
Honestly this was to be expected. Consoles outclass GPUs one or two class above them. As has always been.

For atleast 2 years consoles will give good performance compared to pc.

Don't forget Nvidia had to release 3xxx cards with lot more performance, accessible prices to compete in 3060-3070 class compared to PS4/one era.
 

littlecat

Neo Member
This game is not representative because it's weirdly optimized. On PC 5700XT is on par with RTX2080S and RTX3060Ti in this game but falls behind significantly in almost all DX12 and Vulcan games. By looking at the Time Spy benchmark, the 400 USD RTX 3060 Ti is 26% faster than 5700XT. You can do a lot more with this card than just gaming ......
DqXNKhH.png
 
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Armorian

Banned
in valhalla 5700xt in around 5% faster than rx5700 so ps5 would have performance advantage also over xt version

9,6%


jYOFcHg.jpg


For GPU comparisons between consoles and PC (and AMD vs Nvidia), Yakuza: 1440p/60 (variable) on XSX

Now on PC in 1440p:

KJc6Ma0.jpg


2060S is beating in without any RT...
 
I've been a PC gamer for 25 years now, but the value proposition has gotten so bad these last few years. With Sony's lightening fast loads times and great performance, I'm thinking of not bothering to upgrade my PC. Things would be different if PC had some AAA exclusives worth upgrading for, but there isn't. I think the RTX 3000 launch fiasco was the straw that broke the camel's back for me. I was looking to upgrade my PC, but half the parts I need are completely sold out and don't look to replenish anytime soon. May as well just get a PS5 and be done with it. At least that's only one thing I have to order.

I gave up on the yearly upgrades a longgggggg time ago as I got wiser with maturity on that very fact.......I ain't falling for the yearly whale tax. 2022 sounds like a good year to upgrade price/availability wise.

Is the game using 100% of the CPU and using well? Nothing new here

Yeah the point is moot per say... performance is performance, even if PS5 is working with 7 cores (1 disabled for OS). Would have been nice to make a note of it though... going up against a great CPU/GPU combo and still performing like a beast.
 
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VFXVeteran

Banned
Man you guys keep arguing with the real expert here, not the devs making the games but some random movie VFX "professional". Will you just ignore those real devs and believe this random dude ffs!

I don't work in film anymore. I've been working with realtime graphics for nearly 4yrs bud. Your comment is very stupid and smells of trying to discredit. It's equivalent to assuming someone that works at Apple or FB in their VR or realtime labs as not being knowledgable enough to give an credence about what goes on in the realtime 3d pipeline. Whether the application is a videogame, simulation or tutorial on learning - it's still has the same challenges and requires the same exact knowledge.
 
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rodrigolfp

Haptic Gamepads 4 Life
I gave up on the yearly upgrades a longgggggg time ago as I got wiser with maturity on that very fact.......I ain't falling for the yearly whale tax. 2022 sounds like a good year to upgrade price/availability wise.



Yeah the point is moot per say... performance is performance, even if PS5 is working with 7 cores (1 disabled for OS). Would have been nice to make a note of it though... going up against a great CPU/GPU combo and still performing like a beast.
That great CPU/GPU combo is not performing like it should. They are performing like a cat and not giving anything near the max they could. Good for what a PS5 can do, very bad for what that i9 can do.
 
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sleepnaught

Member
I gave up on the yearly upgrades a longgggggg time ago as I got wiser with maturity on that very fact.......I ain't falling for the yearly whale tax. 2022 sounds like a good year to upgrade price/availability wise.

Yeah, I was never in that game. I held on to my Intel i7 920 for 9 years.

I have a GTX 1070 that I was going to upgrade to a 2080s for Half-Life: Alyx, but the word at the time was that the 3080 was going to launch in early Summer. As I waited, it got pushed back more and more, and now, it looks like it's all but impossible to get one until April. I would have been better served just getting a 2080s back in January. Even worse, my little brother's PC is stuck on an Intel i5 3570k and is in desperate need for upgrade. Unfortunately, the new AMD CPUs are also impossible to come by. With GPU availability scare and prices so ridiculously inflated, just feels less and less worth it, especially when the bigger PC exclusives are fewer and fewer these days. Not to mention, PS5's insane loading speeds. For multiplat gaming, I'm feeling like PS5 is going to take over PC for me, while I just keep my PC for CSGO and the occasional PC games that don't require a lot of power.
 
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That great CPU/GPU combo is not performing like it should. They are performing like a cat and not giving anything near the max they could. Good for what a PS5 can do, very bad for what that i9 can do.

That's the unfortunate nature of PC development though... it's never ending fight never to be won. Solution: upgrade to brute force advantage. It varies per title but it's a general rule per say.
 
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That great CPU/GPU combo is not performing like it should. They are performing like a cat and not giving anything near the max they could. Good for what a PS5 can do, very bad for what that i9 can do.

Assassin's Creed Valhalla was programmed for a tablet CPU from 2013. CPU utilization is something like 20% on that i9.
 
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