finowns
Member
This is what angry people come up with when they're trying to force their opinion on others. lol
Im not angry! You’re angry!!
This is what angry people come up with when they're trying to force their opinion on others. lol
Well deserved. GOTG along with Bloodborne.
No, it’s a fact that you’re wrong.
No it’s a fact that it was bad. Glad you enjoyed it though.
Twitch 20k views, YT 10k views. 38 years of legacy hur dur free magazine for voters.Actually the fact that this is voted for by fans is even more surprising, the amount of hate this game was getting, you would think some other game would’ve won.
Well deserved though.
Well deserved?????
Hahahahaha... AAAHAAHAHAHAHAHAHAHAHAHAHA....
Come on, man... Naughty Dog has NOTHING to do next to the geniuses at Asobo.
Asobo developed their own engine, they developed their own unique AI to create 3D landscapes from flat satellite pictures, they developed their own physics simulation system with real-time data from real meteorology services...
What Asobo did with Flight Simulator is nothing short of “black magic”.
I get no liking TLOU as I'm not that biggest fan either, but calling it bad is the epitome of stupid.
NahAlyx was better in every aspect
Whatever makes you sleep better sunshine. If that game you talking about was so amazing everybody would be talking about, but almost nobody does. Don't get me wrong, Flight Simulator is a good game but it's not anywhere near The last of us in terms of impact. The Last of Us 2 set new standards in story telling, narrative, animation, voice acting, it has an amazing soundtrack and gameplay is really good. Disagree all you want but they deserve every bit of praise and success. Cheers!!!
No it’s a fact that it was bad. Glad you enjoyed it though.
Im not angry! You’re angry!!
Are you trying to imitate a certain Twitter account?WRONG!
The gameplay is great but not good enough for a 30 hour campaign in my opinion.There's nothing wrong with TLOU2's gameplay, its one of the game's stronger aspects. Especially in its more survival-horror inspired stretches.
I understand, but I think if you’ve got to twist your words into “an obligation almost to empathise” then that’s pretty much the same thing. Since no one ever has used those combinations of words before I guess you get to choose what they mean but I don’t think that’s a valid argument.you have it twisted, the game doesn't push to sympathize but makes it an obligation almost to empathize. Your are forced to be in the shoes of character with which you don't sympathize. If it was the other way around nobody would've blinked an eye because we are used to sympathize with characters in fiction, but putting the player at odds with it's avatar it's something not done often because of how uncomfortable can be and how quickly can backfire with the audience not paying attention to avoid said disconnection.
I’m glad you managed too. Just the fact Ellie would go on the mission without any of her friends trying to stop her told me they didn’t care about her. Ellie didn’t care about Dina either, and abandoned her multiple times, along with Jessie. No one cared.Me personally, it was not sympathy, but I can understand why some would go that route knowing more about each character than the character's knew about each other.
But putting myself in either one's shoes, I could empathize with their course of actions, taking into account the world they live in, and the fact that they did not know every little detail about one another. Emotions leading their actions and all of that nuance. There were no winners.
The general consensus seems to be that its a good game with an atrocious story.But I thought only critics and paid shills like it. Certainly something must be wrong here.
You didn't even pay attention to the story.I’m glad you managed too. Just the fact Ellie would go on the mission without any of her friends trying to stop her told me they didn’t care about her. Ellie didn’t care about Dina either, and abandoned her multiple times, along with Jessie. No one cared.
So, I really can’t be asked to care about someone, when almost none of the characters care about each other — but do seem to make a big deal about silly things like bigots being in their group!!
If the character made some smart decisions then that wouldn’t have mattered, but to have characters that are portrayed as smart (but act stupidly) and are also psycopathic (but we’re supposed to feel for them) is way too much.
All this leads to very strange sequences like when Ellie Cuts down Abby and the kid only to let them go — only to then fight Abby — then let her go again.
Now this may make sense to you, but all the time I’m wondering “why did Ellie cut down the kid, and not anyone else?“. The scene barely makes sense at it is, but makes a lot less when you realise Ellie has no Idea who that kid is, and there are a bunch of suffering people strung up along with them. It’s such a mess.
But None of this would really matter if we weren’t asked to take the story so damn seriously and FEEL at every moment. I was rolling my eyes by the end.
Jesse: I need to get clear on something.
Jesse: When we find Tommy, you're good with going home?
Ellie: Yeah.
Jesse: You'll be leaving some of those assholes alive.
Ellie: Dina should be back in Jackson
Jesse: Okay. Good.
Ellie: No. We're taking their boat.
Jesse: You heard them, right? They're talking about Tommy.
Ellie: We don't know that.
Jesse: Who else is it going to be?
Tommy: Hey.
Tommy: They got what they deserved.
Ellie: But she gets to live.
Tommy: Yeah.
Tommy: Is that okay?
Ellie: It has to be.
Hell I can’t even say the voice acting was anything above average. When a small team of newbies from Platinum with unknown voice actors (by comparison) can provide far better and more memorable preformances a few years earlier (Nier Automata) it just goes to show how lacking tlou2 is. Compare Emil’s emotional breakdown as he slowly remembers who his friends were and 9S’s cries of anguish and agony shortly before and during the final bits of the story to anything that happened in tlou2. The latter can’t compare.
Their actions show that they don’t care. Sure their dialogue is a counterpoint to that, but since they spend so much time being shitty to each other I just presumed that they lie constantly, so they are more shitty, not less.You didn't even pay attention to the story.
Besides the flash back sequences, most of Ellie's story in Seattle was to find Tommy and then bring Dina back home to Seattle.
Now, this is clear as day that Jesse cares about everyone and Jesse is trying to stop Ellie from going after Abby.
This is why he wanted to make things clear.
Of course, Ellie still wanted revenge.
The dialog is obvious. Jesse wants to bring back Tommy and Ellie wants to go after Abby.
But there's more.
They find Tommy and they're making plans to go back because Dina is pregnant. If they didn't care about Dina, they wouldn't be making plans to go back to Jackson.
Day 1: Ellie goes to Hillcrest to find Tommy
Day 2: Ellie goes to the hospital.
Day 3: Find Tommy and to go back to Jackson.
Nothing in this supports your claim that they didn't care about each other. Ellie and the others are obviously going to leave Dina behind because 1) She's safe there and 2) they need to help Tommy.
Surprised you didn't mention the part about how he kept going on about Ellie cutting down Lev, it was Abby that cut him down. As for why she didn't cut the other people down (that were probably dead anyway)... Well, when the barometric pressure reaches a certain temperature... shit, I don't fuckin' know.You didn't even pay attention to the story.
Besides the flash back sequences, most of Ellie's story in Seattle was to find Tommy and then bring Dina back home to Seattle.
Now, this is clear as day that Jesse cares about everyone and Jesse is trying to stop Ellie from going after Abby.
This is why he wanted to make things clear.
Of course, Ellie still wanted revenge.
The dialog is obvious. Jesse wants to bring back Tommy and Ellie wants to go after Abby.
But there's more.
They find Tommy and they're making plans to go back because Dina is pregnant. If they didn't care about Dina, they wouldn't be making plans to go back to Jackson.
Day 1: Ellie goes to Hillcrest to find Tommy
Day 2: Ellie goes to the hospital.
Day 3: Find Tommy and to go back to Jackson.
Nothing in this supports your claim that they didn't care about each other. Ellie and the others are obviously going to leave Dina behind because 1) She's safe there and 2) they need to help Tommy.
Their actions show that they don’t care. Sure their dialogue is a counterpoint to that, but since they spend so much time being shitty to each other I just presumed that they lie constantly, so they are more shitty, not less.
If someone says that they care about you and act in the opposite fashion then that‘s not caring In my book, despite what that person might say.
Both Jessie and Ellie leave Dina when she is pregnant. It doesn’t seem to impact their lives much that she is, as the dialogue quickly switches back to revenge and Ellie’s quest.
I’m not sure if you’ve ever been in any situation to help someone like that, but these are not realistic reactions. Doubly so given that a baby would be considered sacred In that environment and there are tone of zombies walking around.
Leaving her alone like that, for such a dumb reason (a huge, slim to nothing chance, revenge quest) makes little sense.
I understand your comments - That there are reasons given in the dialogue explaining why they did these things — And you’re right. But when those run contrary to their actions continuously, and in such a repetitive fashion, then it undermines your argument that this game is well written.
Surprised you didn't mention the part about how he kept going on about Ellie cutting down Lev, it was Abby that cut him down. As for why she didn't cut the other people down (that were probably dead anyway)... Well, when the barometric pressure reaches a certain temperature... shit, I don't fuckin' know.
Playing TLOU2, for all its technical prowess, is liking allowing someone to cast a really nasty spell on you.An utterly miserable experience story wise, but I had fun with it. Hate every single character in it, and definitely not GOTY.
Dina is safe in the theatre and Tommy is in danger and they have to go save him.
There's no way to spin this and you're trying hard to do it. It's clear you didn't understand the story. This is a common theme with people who try to coitize this story. lol
Or maybe awards shows are full of shit. Anyone with any sense knows that.I hate to bring politics into this but it is similar to how some on the right swear that they are the real Americans while only coastal elites are the liberals even though the Dem candidates tend to win the popular vote.
Some people swear that they are the real gamers and only soyboys and paid shills like this game but it wins big at an award show voted by actual gamers. Maybe this game is not as hated as they would like you to believe.
But it's much more common that the people who defend the game act high and mighty with a "you just don't understand" comment.
Which is what I would expect when defending a pretentious title like this -- As it's the ONLY way you can defend it -- because it doesn't make much sense on any other level.
And that's fine as long as you don't pretend that it does. I love David Lynch films but would never defend them like that.
If you worked in an environment where everyone was scared for their job and falls in line with whatever anyone says, then I think this game would probably resonate with you -- as that's kind of what it feels like.
But if you've actually been in an environment that was similar to the one in the game (or even if you have kids frankly) you would realise quite quickly that the way people behave in LOU2 is highly unrealistic.
It's like a teenagers version of what they think adulthood is. It's the game equivalent of the girl who sits on the stairs at parties crying for attention.
You ask her what's wrong, she tells you her story, then you walk away because she's clearly a dick and brought it on herself.
Same here. Had fun stealth killing and I love clickers. Story was dreadful, though. ND took a page out of Rian Johnson’s book and went way too far with subverting expectations.An utterly miserable experience story wise, but I had fun with it. Hate every single character in it, and definitely not GOTY.
Hopefully a major disbandment of its writersSo what next from Naughty Dog on PS5 ? I think a new IP is coming, and then The Last of Us Part III.
It certainly wouldn't be my personal pick for GOTY, but yeah, calling it bad isn't defensible.
Its a technical masterclass and from a gameplay standpoint is by far the best version of ND's patented "formula" to date. If you've enjoyed playing any of their previous games I cannot imagine finding fault with TLOU2 in terms of feel and mechanics because its undeniably the most evolved and polished implementation of their house-style to date.
So it all goes down to story and presentation, which quite frankly is probably just too abrasive for a lot of people. Its kinda surprised me how little commentary there's been on its violence, which is extreme for a mainstream title and not in campy, splattery, way either.
Bottom line for me was that even if I didn't love it as a tale, I had to give respect to their commitment in telling it. Its not a crowd-pleaser by intention, and that's brave and unconventional for a mega-budget AAA title. So props were given.