Raekwon26
Member
Exhibit AOh the irony from 2 such totally unbiased Sony fanboys
Exhibit AOh the irony from 2 such totally unbiased Sony fanboys
Exhibit A
Ill play this on gamepass, as well as medium. I love gamepass. New console and i dont even have to buy games.
You gotta love that, right. I never had a backlog before Game Pass, now I have too many games I want to play, including like you said, this game and The Medium, The best part is I don't have to pay $70 each for the privilege.
It seems like a good giger artist just decided to make a level in UE4 and doesn't know what to do with it.Looks boring, 90% he's just walking around.
It seems like a good giger artist just decided to make a level in UE4 and doesn't know what to do with it.
LMAO if you think I'm a fanboy of any kind. My triggered response was how you contradicted yourself in your own post. Had nothing to do with anything else.
You on the other hand, ouch.
Why even waste time with these people?
Catlady
Hendricks
Hix
Stuart360
Complete fanboys.
You are the ones coming into an Xbox thread just to shit on it. I get that you are suffering from power envy, but at least be honest with yourselves about it.Yeah, I shouldn't bother.
My thoughts exactly. I mean it's a first person shooter. I don't expect Quake level of twitchiness, but I can easily see myself falling asleep playing this.The art is cool, but it looks incredibly boring, and also weirdly obnoxious. Hey, look at this weird looking weapon with weird sucking noises and stuff...that shoots!
You are the ones coming into an Xbox thread just to shit on it. I get that you are suffering from power envy, but at least be honest with yourselves about it.
You are the ones coming into an Xbox thread just to shit on it. I get that you are suffering from power envy, but at least be honest with yourselves about it.
Still can't understand why they made this game a FPS. It feels out of place with the environment.
Wrong. The whole point of the game in the first place was that it was being made for high end PC's, with no current gen console version holding it back.It's better than I thought, but it is still a pumped current gen game. This game could be released on the current hardware with few adjustments.
I like the Alien movies, but I'm not sure what's going on here. Is this an alien craft? Is it hell? There's no specific threat, just uninspired somethings in short supply and that manky sound when he loads the gun. Frankly it's pants.
Wrong. The whole point of the game in the first place was that it was being made for high end PC's, with no current gen console version holding it back.
It also looks better than anything so called 'next gen' so far imo.
In fact I think you mentioned this way back, and I didn't see the issue then, either.
Your points seem to be based on an assumption that their design goal is to have this be a really slow, steady movement game? Myst-like? Is that like a stated ambition of theirs? Maybe you know more than me~Are people expecting a shoot-shoot, bang-bang FPS style of game? It really makes me wonder how some gamers today would've responded to something like System Shock if it came out in 2020 and the game defaulted to the Puzzles and Adventure parts being the dominant parts of the gameplay?
Maybe the average span of patience for a slower-paced experience with the typical gamer is dead now. Sad, because it was those kind of shifts (whether genuine or assumed) that caused survival horror to shift to a much more action-heavy design with games like RE4 leading the pack in that regard. There's a reason Capcom took so long to port the Gamecube RERemake and RE0 to PS4, XBO and PC....
I've always seen this game as more adventure-like with some puzzle elements and a big survival-horror feel, and intentionally light on action or shooting. So maybe saying parts of it are "Myst-like" is more in line with what they are intending? That explains things like the reload time; you wouldn't just fire off all your bullets in classic RE games and hope to reload swiftly on the spot while monsters were still around. Slow reloading works as a game mechanic in some style of survival-horror games because it forces you to be strategic with your confrontations. I don't know why this is being glossed over or not considered in this game's case
not a fan of the graphics / art style , and i love weird horror shit
Microsoft hasnt hyped this game at all. Please take you blinders off. Its an indie title that they showed briefly once. Just because the developer decided to make it exclusive, doesnt mean that MS is responsible for the gameplay or anything in the game.This looks super generic with a cool aesthetic that they wanted to maintain throughout the experience. Really slow and boring from what I saw..... no thanks. Is it me, or is there a lot of motion blur when he moves? Could just be the video.
Stealth Edit: Could this game suffer because Microsoft is hyping this game up too much like Sony and No Man's Sky?
Good. Not like there was a valid argument comparing to a company with experienced developers. Im sure if it was exclusive to ps5 people would be jizzing all over it. Its a strange or interesting indie title and nothing more. Gameplay is hit or miss with any indie game.Not going to waste any more time on a clear fanboy.
Best looking next gen game I've seen so far.