Vasto
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A few days ago, Microsoft announced an update to their DirectX 12 API. DX12_2 offers support for extra GPU hardware features and updates to previously announced features. These features include Variable Rate Shading, Mash Shading, Ray Tracing, etc.
So far it was not clear if Xbox Series X will support this DX12_2 update as the new Xbox console was not listed as supported on the MS dev blog. Luckily, Director of Program Management at Team Xbox, Jason Ronald, confirmed that it already supports it.
Xbox Series X supports all of DX12_2 features on a hardware level. That means better compatibility with the latest PC API and more features that the general public was not aware of. The full list of DirectX 12_2 new features can be found on Microsoft’s dev blog.
So far it was not clear if Xbox Series X will support this DX12_2 update as the new Xbox console was not listed as supported on the MS dev blog. Luckily, Director of Program Management at Team Xbox, Jason Ronald, confirmed that it already supports it.
Xbox Series X supports all of DX12_2 features on a hardware level. That means better compatibility with the latest PC API and more features that the general public was not aware of. The full list of DirectX 12_2 new features can be found on Microsoft’s dev blog.
New Xbox Series X GPU Features- Full DX12_2 Support Confirmed
Microsoft announced an update to their DirectX 12 API. DX12_2 offers support for extra GPU hardware features like Variable Rate Shading.
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