DForce
NaughtyDog Defense Force
^ This.
The story is what it is. I've read a lot and watched a lot of fairly detailed critiques of the game and its abundantly clear that there's a lot wrong with the game in terms of its narrative, structure and pacing for many people. Personally I found a lot of aspects incongruous to the post-apoc setting that constantly broke immersion. Even simple stuff like Ellie & Dina finding that recently dead dudes secret weed farm for instance, as if somehow in the post-apocalypse growing weed would need to be discreet. Does Jackson operate a no drugs policy or something? It's a small thing, but there's just no sense that Druckmann really mentally escaped either the past or the present to truly put himself into the setting in terms of character mindset versus simply use it as background wallpaper with modern mores thrown on top and in that regard a lot of problems arise.
Or he was just hiding the weed from others. Hiding weed from others is totally believable in a post-apocalyptic world.