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The PlayStation 5 will dictate Future tech tendencies when It comes to hardware

Sony didn't announced Resume and other feature Microsoft announced. Xbox Series X was playing and resuming 5 different unoptimize games with improved Loading times, you didn't need to restart the games. It's an innovative feature.

While they haven’t announced the specifics yet it does sound like the PS5 is trying to do something similar to quick resume. There was a thread recently about PS5 letting you boot directly into certain/specific instances of any given game, or something like that, which seemed pretty cool too

Quick Resume looks great, for sure

Hopefully both OS’ have lots of fun tricks for us
 
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giphy.gif

Did someone say dick measuring TF war?
 

bitbydeath

Member
Whereas the spiderman demo was a slice of code that was made especially for the showcase.

Not really it was still the same game with a small patch at most applied on top.

Sonys solution is largely hardware based so the changes were likely around compression to take advantage of the IO, nothing drastic.
 
The XsX SSD is still so fast that it really won't matter. The practical difference between storage bandwidth will be just like the difference between GPUs. The XsX SSD can still fill the RAM extremely quickly

The number one thing I can't figure out is why so many people want to pretend like the XsX's storage bandwidth is slow. It is still ultra fast. The PS5's is faster, but that doesn't make the XsX slow. Just like the XsX having a better GPU doesn't mean the PS5 GPU is weak
The SSD difference is way bigger than the GPU.
 
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JLMC469

Banned
Two things are said before the start of every gen (regarding hardware capabilities):
1. “Richer worlds”
2. “New ways to play”

The same was said with the PS4 and XBOX One. Devs prioritized looks over frame rate and bigger worlds over richer worlds.
 
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darkinstinct

...lacks reading comprehension.
The Sony's new console have taken a New step forward when offering developers not Just an easy and pleasureable platform to develope for all around, but also a platform that removes old barriers of creation for giving instant data transfer and access with almost unlimited amount of data thanks to ultra speed, removing duplications and many other "tricky" devs solutions that only existed thanks to old limited and not so smart technologies.

One of the tricky old devs solutions is the creation of implicit and fake corridors like the long brigdes in Horizon zero dawn only to give the game enough time to load up the whole scenario.

An interesting example given on Mark Cernys presentation was the creation of an unecessary moutains surounding the whole scenario that were only there with purppose of creating a corridor in order to give enough time for the system to load a Second scenario with other structers.

PS5 promisses to give instant Very high quality assets with instante Textures loaded up at every angle and direction You turn to.

Without manking any comparison, since I dont want consoles war here, I have to say I got Very worried when I saw the Series X running State of Decay and there was this blatant Textures pop in wich I personally found wierd and Very disappointed.

Particularly, I do feel more excited for a platform wich was solely built to bring such inovations and make developers free enough to no longer rely on old videogame tricks wich is what really expand creativity to whole New Horizon, instead of Just worried about winning the Dick measure TF cold war. And thats the kind of thing that allows us to have real New experiences than Just prettier graphics wich are something we shouldnt be worried about: Just look at a cutscene of Ghost of Tssushima latest trailer made with a fucking 1.8tf machine in mind, It looks fantastic already and really shows How amazing Sonys devs are. If You have an amazing engien and a talented team with AAA budget, You got excelent graphics already.

PlaySyation 5 is not only the fastest, but smartest and most inovative gaming hardware that comes to bring New ideias and dictate Future tech tendencies. It is exotic in a good way, not the cell pricessor way If You know what I mean.

Lets have a good discussion without Flames and Sorry for my bad english.

PS5 is a 399 console designed for 2019. XSX is a 399 console designed for 2020. Nothing about them is special or innovative. The only reason why they feel that way to some is because PC gaming has pretty much stagnated for two years because AMD can't compete and Nvidia doesn't have to do anything. The consoles that come out end of 2020 will not even match a then 2.5 year old PC GPU. They will have CPUs that are a year old and they will be cut down from their desktop counterparts.
 

GymWolf

Member
PS5 is a 399 console designed for 2019. XSX is a 399 console designed for 2020. Nothing about them is special or innovative. The only reason why they feel that way to some is because PC gaming has pretty much stagnated for two years because AMD can't compete and Nvidia doesn't have to do anything. The consoles that come out end of 2020 will not even match a then 2.5 year old PC GPU. They will have CPUs that are a year old and they will be cut down from their desktop counterparts.
sex at 399 is wishfull thinking...
also the sex gpu is slightly superior to a 2080super, a july 2019 gpu...where that 2.5 years come from?
 
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The SSD difference is way bigger than the GPU.
And the impact is way smaller on the overall performance.

On paper the difference is huge (125 percent faster or whatever it is) but like I said earlier it’s like two speeding cars only needing to travel 25 feet. Yeah, the 200 mph one got there faster than the 100 mph but both got there in the blink of an eye.
 
Yes OP....The PS5 hardware is indeed a revolution in design......My biggest takeaway is that Cerny ensured every aspect of the hardware is at a high level, we have never seen that before...…..GPU at 10.3TF plus pretty much all bottlenecks removed and a design to maximize framerates based on the game you are rendering.....If you are rendering Super Lucky Tales on PS5 at 4K 60fps, no need to maximize clocks, let the PS5 utilize just enough power to hit that with aplomb....Same would go with indies etc.....If you have a game that pushes the boundaries, then you will get to max clocks and the console will still be cool because the threshold of a cool PS5 is way over 2.23Ghz and 3.5GHZ (GPU and CPU respectively)…..That is an excellent power design for a console, just brilliant....

A blazing fast 5.5GB/s SSD with 22GB/s uncompressed, means that there is room for ambitious devs to really maximize their streaming systems......That SSD is so fast that caching off that PCIE4 drive is going to work in tandem with RAM at blazing speeds, it's something we have never really seen before.....The majority of persons still game off mechanical drives, so the custom IO with all it's extra silicon is going to make the SSD serve in textures and assets on the fly in under a second.....But forget about speed, think of the textures you can stream in, think of the variety devs can offer in assets and textures, think of how much easier it will be to randomize a level or world since the streaming and I/O system is so fast......Yet it's not just the SSD that's fast, as the new textures are drawn in, the GPU saves bandwidth with the primitive shaders and cache scrubbers, things are kept blazing fast in all aspects of the hardware and pipeline, nothing is held back anywhere...…...

The CPU is fast, it wont have to do lots of IO/SOUND cycles, the culling load on the CPU will be extremely small.....So much more CPU cycles are now available to do better Physics and A.I......It's why I say, I've never seen a design so complete.....It's like Cerny sat down and asked, he himself a dev, what slows down games in our pipeline, what has butchered our framerates at runtime, what takes the longest time in reciprocating at runtime......he sat down and he his aim was to streamline all of that, the entire process.......It's the very reason that you are getting under 1 month to triangle on PS5, otherwise the old archaic system would have bottlenecked the development system as it always did.....In essence time is money, money is time, but moreso in this case, time saved is more ambition for our games, better world design, better level design, better ai, better physics......Cerny saw the whole picture and this may very well be his magnum OPUS, where all future consoles and even PC will follow....

Sound has been neglected so much everywhere, most times we are only relegated to the sound chip on our MB on PC, this gen's consoles were certainly not as good with sound as the PS3 was, and that was due to the CELL.....It's refreshing that Cerny has aimed high there as well and look how ambitious the sound system in PS5 is......He Cerny is trying to raise all aspects of game design in one fell swoop, I have never seen such ambition in design before...….

So Imagine this, what is possible?...…..Imagine you are entering a portal to traverse/battle or to go an adventure, it can be randomized on the fly, you can get a different world everytime you enter, a breathing living highly detailed world because of how fast all the hardware systems work.....Something like No Man Sky 2 could really come alive....Open world games would better mimic different environments and details based on when you traversed and what transpired before your journey, time of day details, weather details will be much more accurately detailed and load on the fly......Think of a racer, if you want to, you could change how a track looks everytime you race it because the IO and streaming system is that fast...….With GT7, on Tokyo I can see different vendors, details, people working in those high-rise buildings at nights, people going to take the trains, more randomized looks and faces to NPC's everytime you race around the track, certain small details changes, the guy who was walking along Kojima St is no longer there or further along as you do lap 3...…..The systems are so fast, that the possibilities are endless.....


I really think that the PS5 is such a strong design because it was solely made for devs…..It took care of them really well....So if devs are happy, gamers will be extremely happy. because......Game design, level design, physics, Ai and ambition in creating games, with more variety, more detail and ATD will be a thing......That will easily translate to some of the best games we have ever seen.....Everything is correlated. happy devs means happy gamers..... and just as no hardware system on PS5 will slow down any part adversely, it's the same logic applied here by Cerny, he saw the bigger picture and was ambitious enough to tackle it...…..I think next gen will be the best we've ever seen in terms of quality game output for a while and I think that will mostly be because of the PS5 and SWWS.....SWWS having a hardware system where every aspect is ambitious, means they can go broke......There is no jaguar here, there is no weak NV GPU on PS3 here and we all know what they did with those...….I think when Sony reveals their first party games for the first time this year, people's eyes will melt...I'm pretty sure they are biding their time for full effect.....As it stands, November is still many months away, so they do have some time, lots of time really......Makes no sense to show the goods early and you have to wait all this while pining to get that disk in the tray.....Personally, I cant wait.....
,

Excelent post.

I think we should create a movement to fight for the right to be excited about the PS5.

#PS5ISNICE
#GLORIOUS-SSDMASTERACE
#INCERNYWETRUST

Any ideas?
 
This is just fantasy logic, they aim for the identical goals but merely get there in slightly different fashions.

I can bet you than the next Xbox Will look a lot more like PS5 than the opoosite.

Getting morre TF of Power is Just the natural evolution. Creating all kinds inovations to remove any potential bottleneck is another.

Im not saying that the Xbox is not good at this tho.
 
The Sony's new console have taken a New step forward when offering developers not Just an easy and pleasureable platform to develope for all around, but also a platform that removes old barriers of creation for giving instant data transfer and access with almost unlimited amount of data thanks to ultra speed, removing duplications and many other "tricky" devs solutions that only existed thanks to old limited and not so smart technologies.

One of the tricky old devs solutions is the creation of implicit and fake corridors like the long brigdes in Horizon zero dawn only to give the game enough time to load up the whole scenario.

An interesting example given on Mark Cernys presentation was the creation of an unecessary moutains surounding the whole scenario that were only there with purppose of creating a corridor in order to give enough time for the system to load a Second scenario with other structers.

PS5 promisses to give instant Very high quality assets with instante Textures loaded up at every angle and direction You turn to.

Without manking any comparison, since I dont want consoles war here, I have to say I got Very worried when I saw the Series X running State of Decay and there was this blatant Textures pop in wich I personally found wierd and Very disappointed.

Particularly, I do feel more excited for a platform wich was solely built to bring such inovations and make developers free enough to no longer rely on old videogame tricks wich is what really expand creativity to whole New Horizon, instead of Just worried about winning the Dick measure TF cold war. And thats the kind of thing that allows us to have real New experiences than Just prettier graphics wich are something we shouldnt be worried about: Just look at a cutscene of Ghost of Tssushima latest trailer made with a fucking 1.8tf machine in mind, It looks fantastic already and really shows How amazing Sonys devs are. If You have an amazing engien and a talented team with AAA budget, You got excelent graphics already.

PlaySyation 5 is not only the fastest, but smartest and most inovative gaming hardware that comes to bring New ideias and dictate Future tech tendencies. It is exotic in a good way, not the cell pricessor way If You know what I mean.

Lets have a good discussion without Flames and Sorry for my bad english.
but dirext x ultimate is on:
AMD - Nvidia - XSX

and that is the tech that most developers will support.
 
thelastword thelastword I Can see that Sony was a bit morried about develering a whole New experience with the Tempest Engine sound and the whole the whole ultra fast data transferences and processings with no bottlenecks than Just having the bigger numbers. And take all of tvatt with the immersiveness of the New PSVR

I think PS5 exclusives Will probably have an experience on their own, something that could be Very distinguish from other games.

I would Go as far as tô say that Sony wants to bring a whole New experience that rivals the 2d-3d change. They are going beyond than prettier graphics. Thats for sure.
 

thelastword

Banned
I can bet you than the next Xbox Will look a lot more like PS5 than the opoosite.

Getting morre TF of Power is Just the natural evolution. Creating all kinds inovations to remove any potential bottleneck is another.

Im not saying that the Xbox is not good at this tho.
Absolutely, but your thread here is a great start, people can express what they expect the new design to do for games.... Some one was mentioning GOW and how instantaneous they could render the realms.

I can also see some very impressive texture work in fighters, real life character deformation, abrasions, contusions etc... Maybe we can finally get the leap in taken and soul caliber we were looking for...... I know SF6 will look insane and MK12 absolutely wicked..... Yet I really want another Bloody Roar and the real sequel to UMVC3....
thelastword thelastword I Can see that Sony was a bit morried about develering a whole New experience with the Tempest Engine sound and the whole the whole ultra fast data transferences and processings with no bottlenecks than Just having the bigger numbers. And take all of tvatt with the immersiveness of the New PSVR

I think PS5 exclusives Will probably have an experience on their own, something that could be Very distinguish from other games.

I would Go as far as tô say that Sony wants to bring a whole New experience that rivals the 2d-3d change. They are going beyond than prettier graphics. Thats for sure.
I think the shift to where we go next gen will be huge from this gen. It will indeed be a transitional period as great as 2d to 3d, which translates to a revolution in game design.... I think one of the statements Cerny made about the high clocks on the gpu is apt, everything in the pipeline will rise due to the faster clocks. So as far as games go; Physics, Ai, sound, Lod, level design, 60fps on consoles have stayed dormant for too long..... I think we can finally get excited for A. I on the level of F. E. A. R again..... Crytek can finally deliver another Crysis as remarkable as the first without dumbing anything down for consoles..... Should be very exciting times ahead.
 
I love how everybody quotes PS5 as 10.3TF. It’s 9.1 with the ability to boost to 10.3, we don’t know how long it can maintain those speeds. I’m day one on both systems, but there will be graphical differences when developers optimize for both. An ssd will never make up the gap in CPU/GPU performance. I wish people would get past this and stop lying to themselves.

We’re going to get some amazing PS5 games. We will be amazed when we get the next God of War, Spider-Man 2 and Herizon Zero Dawn.
 

Elenchus

Banned
PS5 coming in weaker has really broken some folks around here.

How many “SSDs are magical life changing components that dick measuring MS should have focused on” threads are we gonna have?

It’s not going to change the power disparity or the marketing challenge Sony now has as a result.

If Sony has earth-shattering games to show at the reveal the narrative will probably change. If they don’t it probably won’t.

The rest is just babble.
 
Wrong. I was saying the Ssd wont make much of a difference outside of load times. Raytraycing, high res textures will see a larger benefit
Wrong. Better load times is for Xbox Tower only. There is a very good reason the PS5's SSD is so much faster. You must have missed it, but Mark Cerny talks about it here.
This guy also talks about it here.
 

-Arcadia-

Banned
What I've been wondering for the past week. It's an SSD, not second coming of Christ.

Console warriors on the PS side need a new talking point. It’s essentially grass roots astroturfing.

The PS5 SSD will be fantastic, probably the system’s defining feature, but a single thread, and tons of people offering their excitement, would suffice. Beating you over the head with it like this is blatant shilling.
 
If Sony has earth-shattering games to show at the reveal the narrative will probably change. If they don’t it probably won’t.

This.

To doubt the developers who are excited about the PS5 SSD capability is definitely a valid doubt.

Talk is cheap. Show us the games Sony.
 
They do every generation, the next one will be no different

No point in even arguing. Once the games start coming out and all these devs start gushing about how PS5 has made development easier and allows them to do things never done in games before, the narrative from the Xbox fans will change. They are already losing their minds over the fact the power difference between XSX and PS5 is the smallest in history and not the slam dunk PS4 was over Xbone.
 

Hobbygaming

has been asked to post in 'Grounded' mode.
Yeah, no one cared about fast SSD's until it was PlayStation 5's only advantage over the XBox Series X.

It's crazy how many PlayStation Fan's prayed to the mighty Console God that the PlayStation 5 will be 13TF's, but since the mighty Console God didn't listen to all the prayers, SSD's are the only hope left for PlayStation Fans :D

It's unbelievable how fast priorities can change!
More like Cerny and Sony found a way to eliminate bottlenecks and stream in more data into the game world. PS5 will have the best visuals in exclusives

Mark my words
 

Hobbygaming

has been asked to post in 'Grounded' mode.
No point in even arguing. Once the games start coming out and all these devs start gushing about how PS5 has made development easier and allows them to do things never done in games before, the narrative from the Xbox fans will change. They are already losing their minds over the fact the power difference between XSX and PS5 is the smallest in history and not the slam dunk PS4 was over Xbone.
Exactly! I've said it before but a lot of people are in for a rude awakening next generation
 
The Sony's new console have taken a New step forward when offering developers not Just an easy and pleasureable platform to develope for all around, but also a platform that removes old barriers of creation for giving instant data transfer and access with almost unlimited amount of data thanks to ultra speed, removing duplications and many other "tricky" devs solutions that only existed thanks to old limited and not so smart technologies.

One of the tricky old devs solutions is the creation of implicit and fake corridors like the long brigdes in Horizon zero dawn only to give the game enough time to load up the whole scenario.

An interesting example given on Mark Cernys presentation was the creation of an unecessary moutains surounding the whole scenario that were only there with purppose of creating a corridor in order to give enough time for the system to load a Second scenario with other structers.

PS5 promisses to give instant Very high quality assets with instante Textures loaded up at every angle and direction You turn to.

Without manking any comparison, since I dont want consoles war here, I have to say I got Very worried when I saw the Series X running State of Decay and there was this blatant Textures pop in wich I personally found wierd and Very disappointed.

Particularly, I do feel more excited for a platform wich was solely built to bring such inovations and make developers free enough to no longer rely on old videogame tricks wich is what really expand creativity to whole New Horizon, instead of Just worried about winning the Dick measure TF cold war. And thats the kind of thing that allows us to have real New experiences than Just prettier graphics wich are something we shouldnt be worried about: Just look at a cutscene of Ghost of Tssushima latest trailer made with a fucking 1.8tf machine in mind, It looks fantastic already and really shows How amazing Sonys devs are. If You have an amazing engien and a talented team with AAA budget, You got excelent graphics already.

PlaySyation 5 is not only the fastest, but smartest and most inovative gaming hardware that comes to bring New ideias and dictate Future tech tendencies. It is exotic in a good way, not the cell pricessor way If You know what I mean.

Lets have a good discussion without Flames and Sorry for my bad english.
Its an opinion with some truths to It.

I am predicting things...
I don't understand weren't you banned for being a fake insider ? how the fk did they let you back here ?
I love how the design of PS5 is changing how we experience games instead of just better graphics. Obviously the graphics are taking another big step forward, but things like eliminating loading screens and how worlds can be created because of removing these limitations is MUCH more exciting.

I have a feeling after we spend time with PS5, going back to lesser consoles like PS4 or Switch will be painful. Not because of graphics, but the loading times will feel 10x worse than they do now.

🗣 LOOOOOOOOOOOL
 
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