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Sotaro Tojima (MGS4's Audio Director) Joins 343 Industries (The Halo Team)

szaromir said:
343's first game will be on 360.

Will it? I'll admit to looking forward to 343's Halo game a helluva lot more than another Bungie one (talent in 343 far superior and also coming at Halo development fresh rather than a decade of grind), but I think that would be a tad too much Halo for one console generation. An ultra-grade new Halo for the Xbox 3 would make a lot more sense.

Then again, maybe 343 will make something for XBLA first. Bungie never did get round to making something for that platform.
 
-COOLIO- said:
METAL GEAR SOLID 4 IS THE GREATEST VIDEOGAME EVER. PEACE.
Sure if you like watching movies.*

*
Disclaimer: Plywood has never played MGS4, Plywood does represent nor share the opinion of his post and the above should be completely disregarded as it has no basis.
 
SecretBonusPoint said:
Will it? I'll admit to looking forward to 343's Halo game a helluva lot more than another Bungie one (talent in 343 far superior and also coming at Halo development fresh rather than a decade of grind), but I think that would be a tad too much Halo for one console generation. An ultra-grade new Halo for the Xbox 3 would make a lot more sense.

Then again, maybe 343 will make something for XBLA first. Bungie never did get round to making something for that platform.


Yeah, they should cut their teeth on an XBLA HD remake of Halo:CE with online co-op/ MP.


make that happen and I will squeal in excitement.


(realistically, I would expect any future CE remake to be a full 60 dollar retail game cuz MS knows they can charge that much for it and get away with it)
 
SecretBonusPoint said:
Will it? I'll admit to looking forward to 343's Halo game a helluva lot more than another Bungie one (talent in 343 far superior and also coming at Halo development fresh rather than a decade of grind), but I think that would be a tad too much Halo for one console generation. An ultra-grade new Halo for the Xbox 3 would make a lot more sense.
http://channel9.msdn.com/shows/Insi...incipal-Engine-Architect-Halo-Team-Microsoft/
Here, Yu Corrinne from 343 comments on 360 development, specifically developing custom engine for the platform. She even mentions that she's looking forward to moving to DX11.

And no, 343 don't have superior talent. Bungie is the best studio out there.
 
shinshero said:
More like

PS4: Uncharted 3 & LittleBigPlanet 2 (& maybe MGS 5).
WiiHD: Wii Sports HD & NSMBWii HD

Yeah that's more probable. I was thinking about Uncharted 3 launching with PS4 for a while now but I guess talk of MGS4 in this thread brought up MGS5 to my mind first.
 
szaromir said:
http://channel9.msdn.com/shows/Insi...incipal-Engine-Architect-Halo-Team-Microsoft/
Here, Yu Corrinne from 343 comments on 360 development, specifically developing custom engine for the platform. She even mentions that she's looking forward to moving to DX11.

As I said, maybe an XBLA game. I can't see another big Halo for 2011 (and 2012 not be the Xbox 3 domain and them not wanting the new system Halo-less) Yearly Halo, especially one from a big new team looking to chart a new path for the series, seems pretty counter-intuitive to the point. But then I guess MS hasn't exactly been forward thinking with their treatment of development studios and IP's over the last couple of years.

szaromir said:
And no, 343 don't have superior talent. Bungie is the best studio out there.

They have Reach to prove that, but after falling short with 2, 3 & ODST in my opinion, that simply hasn't been the case since the full strength original team with Halo CE.
 
SecretBonusPoint said:
As I said, maybe an XBLA game. I can't see another big Halo for 2011 (and 2012 not be the Xbox 3 domain and them not wanting the new system Halo-less) Yearly Halo, especially one from a big new team looking to chart a new path for the series, seems pretty counter-intuitive to the point. But then I guess MS hasn't exactly been forward thinking with their treatment of development studios and IP's over the last couple of years.
Or 360 is staying longer than you think.
They have Reach to prove that, but after falling short with 2, 3 & ODST in my opinion, that simply hasn't been the case since the full strength original team with Halo CE.
Halo 2 left me disappointed, but Halo 3 and ODST are the best shooters on 360. 343 Industries have a lot more to prove than Bungie.
 
Domino Theory said:
I don't know, I really think their first [Halo] game will be on the next Xbox. That's just me, though.
Why would they be making their own engine for 360, then (which is strongly implied in Corrinne's interview)?
 
szaromir said:
Why would they be making their own engine for 360, then (which is strongly implied in Corrinne's interview)?
It might be for the other development teams Microsoft has.

I've been getting the impression that they're also Microsoft's new internal technology team.
 
szaromir said:
http://channel9.msdn.com/shows/Insi...incipal-Engine-Architect-Halo-Team-Microsoft/
Here, Yu Corrinne from 343 comments on 360 development, specifically developing custom engine for the platform. She even mentions that she's looking forward to moving to DX11.

And no, 343 don't have superior talent. Bungie is the best studio out there.
First, damn she's smoking.

Second, holy shit at her accouplements.

343 still has to prove a lot, but seeing how ms created Turn10 I have faith.
 
I'd like to think their first Halo FPS will be on the next Xbox.

Hopefully they're doing a Halo CE Remake.

I think Nirolak might have it right though.
 
I'll drop this here

Molyneux: Fable Was 'Over-Hyped'
Peter Molyneux, creative director at Microsoft Game Studio has looked back at his career, experiences and games in an exclusive in-depth interview
Speaking candidly with Retro Gamer magazine the industry legend, and designer of such games as Theme Park, Fable and Black and White discussed the criticism levelled at some of his past titles. “Fable was another one of those games which people were very excited about, and it was another which was a little over-hyped to be honest with you,” Molyneux said.

”When I did Fable I learnt a real lesson about talking to journalists. With Fable and with Black & White I really was just actually being a designer at this point. Saying ‘imagine we’re going to have this game feature, and it’s going to do this and this is why we’re going to have it and why it’s important’."

"And of course the poor games journalist writes down all these things and it comes across as ‘oh my god, it’s going to be amazing’ but really they were just words because a lot of the time with Fable and with Black & White I was actually talking I wasn’t really demoing.”
The veteran games designer admitted he’s now more cautious when promoting games. “The real big rules now are; whenever I talk about a game feature I’m going to show it and be honest about it. And if it is an experiment I’ll call it an experiment; I won’t call it a game feature.”

The Lionhead chief also discusses in detail his role as creative director at Microsoft Game Studios, (“I’ve seen some pretty amazing things, which I can’t tell you about of course”) as well as his long career - including his time at Bullfrog – as well as his favourite games. And if you want to know which sequel other than Fable III to look out for, Molyneux’s clear which of his games he’d like to revisit: “I think Populous probably would be the one that would be the most amazing to do a sequel for. “
 
TheOddOne said:
"I think Populous probably would be the one that would be the most amazing to do a sequel for."

:lol I don't think he consciously hypes his games, it's just the way he talks in general.
 
Dunno if this was posted:

Major Nelson Show #343: Interviews with members of 343 Industries about Halo and more
Bonnie Ross – General Manager, 343 Industries
Justin Korthof – Community Manager, 343 Industries
Jon Goff – Community Manager, 343 Industries
Kevin Grace – Managing Editor, 343 Industries
Eric Nylund – Author
Jeremy Patenaude – Content Creator, 343 Industries (Formerly of AscendantJustice.com)
Jacob Benton – Content Creator, 343 Industries (Formerly of AscendantJustice.com)
Josh Holmes – Executive Producer, 343 Industries
Frank O’Connor – Franchise Development Director, 343 Industries
 
szaromir said:
Why would they be making their own engine for 360, then (which is strongly implied in Corrinne's interview)?

She could be working on the propietary 360 engine for Microsoft (and thus Microsoft could distribute said engine to developers who don't want to use Unreal, CryEngine or any of those external engines). There were rumors of Microsoft working on an 'X-Engine'.

I don't think they'd take Yu from id just to have her work on a 'Halo-only' engine. Sure, she works at 343i, but whatever new engine she's working on could be for all of Microsoft's internal and external partners, but Halo will be 'the' title to showcase the new engine and its capabilities just like Gears of War 1 was 'the' title to showcase Unreal Engine and Gears of War 2 was 'the' title to showcase Unreal Engine 3.5.
 
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