Leafhopper
Banned
If they have the right, why not act on it? They have the right to.
Because people don't agree with it.
I guess.
If they have the right, why not act on it? They have the right to.
Making what amounts to a public appeal about the situation makes sense if the hope is for a policy change. That's not to say anyone has to agree with the personality/language/conclusion, but saying that not talking about it makes more sense from his outlook is just being obtuse.
ummm.....no?
your words: "AJ is more 'for gamers' than Nintendo is, if that's what you're wondering."
the key word being: "more"
What is 'for the gamers' and why do these gamers need some kind of protection against the big evil Nintendo? If the games are good, buy them. If not, don't. It's not that hard. The ability of someone to make a few grand of a video with a Nintendo games does not suddenly make that company terrible.
Nintendo's Youtube policies are a bit... odd, for those who think this is AJ being an idiot.
http://arstechnica.com/gaming/2015/...e-program-bogged-down-with-delayed-approvals/
If you get on their creator partner program the revenue split is 60/40 (Nintendo/you), but they must approve every single video and apparently its taking weeks sometimes for them to issue the approval. If you are NOT on their creator partner program the split is 100/0 (Nintendo/you). Thats fair, right?
It's cool my friend.Should've added a sarcasm tag
I think some of the video commentators have an inflated sense of importance. Yes some games get great exposure but that's more to indies and cheaper games. I have seen none push more expensive products because their influence is less obvious than it seems. It's a complex thing. Also Nintendo has been making games for 30+ years the only company with near their experience is Sony and their legacies are really the leading edge of their exposure.It's weird how there's more Vita love and let's plays from youtubers than for the 3DS and WiiU.
Video commentary isn't necessarily giving more sales to specific products.
or you could cover indie games and be the first to discover the next minecraft, Five Nights at Freddy's, etc. and make shitloads of money.
Should've added a sarcasm tag
By his reasoning no game company can ever have anti-consumer aspects.
You could have essential game patches as price gouging DLC and it would be okay because if the company didn't make the game there wouldn't be a game to complain about.
If they have the right, why not act on it? They have the right to.
I won't agree with Joe because he should have known the stupid policy in place.
I was mostly saying the policy pretty much kills anyone trying to make a living off of it. Of course channels like GameXplain have better splits and such making them able to work.
I hate this logic. It's like saying the camera manufacturers and microphone manufacturers should make money for any video make with their tools.
Nintendo are downright backwards with these stuff. It's free advertising and outreach for their game.
If they have the right, why not act on it? They have the right to.
Why are people referring to that post where the splits are backwards: it's actually 70% content creators / 30% Nintendo or 60% content creators / 40% Nintendo depending on what contract you sign. Stop referencing to that post, it's wrong.
Because it's anti-consumer and bad press? Almost no other company does it, so why should Nintendo?
If they have the right, why not act on it? They have the right to.
Why are people referring to that post where the splits are backwards: it's actually 70% content creators / 30% Nintendo or 60% content creators / 40% Nintendo depending on what contract you sign. Stop referencing to that post, it's wrong.
It is polarizing.I watched the video, read this entire thread, and I'm still not sure how I feel about this.
Well, considering it's Nintendo's IP, and they put in a lot more work making the game than some person did filming a YouTube video, yes. It seems fair.
I don't know what Amiibo's have to do with this discussion about Youtube.Your definition of 'for the gamers' is whether they release games or not. My definition is how much they watch out for their fans. So yes, AJ watches out more for his fans(IE you can watch his Hardline video, he goes through the DLC and warns people of the game) than Nintendo. So you're arguing something different.
Edit-You are the one who came in and started accusing me of being wrong, because you misinterpreted what I said, because obviously I was talking about how AJ made games. or something. Than calling me a liar because apparently I inferred as much. You're arguing something different.
Read above. And I'm sure everyone is happy about how Nintendo is allocating their Amiibo reserves and letting scalpers have free reign in selling them~
I see this a lot on the internet. People think it is their right to download movies, tv, music, do whatever with that content and make money of it. But if they make a funny meme and somebody copies it, suddenly they cry about it. When it is your work being copied and profited from, it is suddenly a whole other issue. But most won't have to deal with that, so it is easy to complain.I think it's kind of scary that there's a mindset that everyone is naturally entitled to exploit all of your hard earned work, your contnet, your intelllectual property, to make profit for themselves and if you aren't okay with it you deserve ridicule. These are scary times we live in.
Well, considering it's Nintendo's IP, and they put in a lot more work making the game than some person did filming a YouTube video, yes. It seems fair.
I don't think Nintendo deserves malice for this, honestly. If you make a product and you don't want people monetizing your product for themselves -- then fine. fair enough. I'm glad that the IP holder has the power to decide if they want to allow other people to monetize their content or not.
Correct.. A lot of people are very backwards on this and just sound so... entitled.
It's their IP. Their game. Their work, their properties. No one else is ENTITLED to use that property to monetize it for themselves. So, yes, it's abundantly fair that Nintendo can set the terms for monetizing their properties. If you don't like it, Nintendo's more than content for you to not make videos making money from their stuff.
I think it's kind of scary that there's a mindset that everyone is naturally entitled to exploit all of your hard earned work, your contnet, your intelllectual property, to make profit for themselves and if you aren't okay with it you deserve ridicule. These are scary times we live in.
You can make the argument that many game companies/indie devs benefit from youtubers doing videos. This is probably true, at least for some games. But the idea that they're not entitled to decide, for themselves, whether they want their properties monetized BY other people, is scary.
So you think the time and work he puts in these videos should go completely uncompensated because he's showing off a Nintendo title?
This is his job, his talent is to rant in such a way that it makes millions of people want to watch his videos every day.
He puts up hours of content on a daily basis (which people seemingly enjoy watching for some reason) and only with Nintendo games he has to either jump through certification hoops or funnel 100% of his video's earnings towards Nintendo.
Nope, that isn't right. Nintendo really isn't in the position to make demands here.
If I got out of bed in the morning to shoot/edit videos all day and cultivated a two-million strong fan-following myself, I would have ditched Nintendo as well. Seemingly all the big youtubers do.
Joe will probably ditch Nintendo and proceed to earn the exact same paycheck by doing another rant video or cover some other game.
His situation will change not one bit by dropping Nintendo from his repertoire. The only losing party here is Nintendo. It might not impact them a lot, it probably won't, but it definitely shows how archaic their stance on this stuff is.
Have you ever heard of the fair use doctrine?
Well, considering it's Nintendo's IP, and they put in a lot more work making the game than some person did filming a YouTube video, yes. It seems fair.
Correct.. A lot of people are very backwards on this and just sound so... entitled.
It's their IP. Their game. Their work, their properties. No one else is ENTITLED to use that property to monetize it for themselves. So, yes, it's abundantly fair that Nintendo can set the terms for monetizing their properties. If you don't like it, Nintendo's more than content for you to not make videos making money from their stuff.
I think it's kind of scary that there's a mindset that everyone is naturally entitled to exploit all of your hard earned work, your contnet, your intelllectual property, to make profit for themselves and if you aren't okay with it you deserve ridicule. These are scary times we live in.
You can make the argument that many game companies/indie devs benefit from youtubers doing videos. This is probably true, at least for some games. But the idea that they're not entitled to decide, for themselves, whether they want their properties monetized BY other people, is scary.
Nintendo was fully compensated for their work they put in when the game was bought for however much they offered it.
Care to explain why Nintendo are the only people to have this stance?
It's been known for awhile that Nintendo has been doing this so I don't see why he's going through these hoops now all of a sudden. Then again, he seems likely to forget or still want to do videos of games that some requested of him.
Also, it's pretty laughable to say he isn't speaking from the viewpoint of an end-user. He's called out bad poor industry practices in numerous reviews and rants from lots of shitty DLC, unfinished or unpolished games, and a bunch of other stuff. That is most certainly an end-user perspective. Sure, he often needs to protect his bottom-line but that's to be expected of anyone in business for themselves or even employed by someone else. Besides, the two are not mutually exclusive anyway. You can certainly actively protect your bottom line and still be for end-users whenever possible.
Nintendo was fully compensated for their work they put in when the game was bought for however much they offered it.
Nintendo was fully compensated for their work they put in when the game was bought for however much they offered it.
I'm sorry.
Its just that I have seen people genuinely make that argument.
Doesn't really work that way. Buy the latest album at the top of the charts, doesn't allow you to use it in a video.Nintendo was fully compensated for their work they put in when the game was bought for however much they offered it.
But enforcing that right is only hurting Nintendo in the long run. Youtubers will simply choose to completely ignore Nintendo's library of games. Many already have.
Because it's anti-consumer and bad press? Almost no other company does it, so why should Nintendo?
It is polarizing.
I agree they should get a portion. However, that portion being a 2 digit % is bull.
If they want to use Content ID, have it automatically take a 5% instead of 100%. Then if you want all of it, type out details on why.
Care to explain why Nintendo are the only people to have this stance?
can't wait for his 2015 goty top 10 & for people on here to rage at him for not including any Nintendo games.
This is just sad. Sad especially for the fans who supported aj in buying a wiiU hoping for nintendo content that they won't get because of nintendo itself.