Some Nobody
Junior Member
Sounds like they're hinting at Xenoblade Chronicles coming to the Wii U, on top of legitimately new titles, but that's just me.
Its probably for a collaboration, yeah. Still I'd kill for a Baten Kaitos 3DS
Sounds like they're hinting at Xenoblade Chronicles coming to the Wii U, on top of legitimately new titles, but that's just me.
A port of the GC version would be excellent. I've heard the battle mechanics are a blast, but copies are currently quite cost prohibitive.
It's already on the Wii U... I'm playing through it again, right now.
Backwards compatibility is wonderful.
A port of the GC version would be excellent. I've heard the battle mechanics are a blast, but copies are currently quite cost prohibitive.
This is wrong. Namco owns the IP, and even though they didn't publish the second game, they were still producers on the title, and their logo is in the credits. Look for "NGBI" in the BKO credits.
HD re-release so other people don't have to play $70, but that's cute.
...are newly released Wii U games not $60 anyway, or am I being duped by local retail and the internet?
...are newly released Wii U games not $60 anyway, or am I being duped by local retail and the internet?
"Monolith" has done work on Skyward Sword (Tokyo), and New Leaf, Pikmin 3, and A Link Between Worlds (Kyoto). It'd be unusual for the Kyoto studio to not be working on anything; I imagine they're assisting with design and asset creation for Zelda U, Animal Crossing U (if it exists), and heck, maybe even Splatoon, too.
They're probably working on SSB4 before Zelda. Wouldn't be surprised if Kyoto studio is doing almost all the assets for the Smash Run mode in the 3DS version.
Ideally an HD re-release wouldn't be $60, though?
Yeah I don't question at all that Nintendo could easily make another Baten Kaitos game with Monolithsoft if they really want to. Whether they want to though, is another question. Lol.
IIRC, Honne was one of the leads for the map design team on the campaign mode of the last Smash, so that would make sense. If Monolithsoft is helping with the WiiU Zelda, I think that it would be more likely Tokyo, simply because the sort of expertise they would need (cutscene direction, open world design, HD asset creation, etc) are centralized at Tokyo rather than Kyoto.
You people really need to stop with these remakes and collections posts!
2nd Monolith Soft team headed by Matsuno.
F.E.4.R? Please?
As long as it's not like 3. Fuck that game.
I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.F.E.4.R? Please?
As long as it's not like 3. Fuck that game.
F.E.4.R? Please?
As long as it's not like 3. Fuck that game.
I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.
F.E.4.R? Please?
As long as it's not like 3. Fuck that game.
I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.
As the context was "advanced players" and "Wii U", I think that would be a misleading wording if he meant helping out other teams. But maybe that's just me.
"Monolith" has done work on Skyward Sword (Tokyo), and New Leaf, Pikmin 3, and A Link Between Worlds (Kyoto). It'd be unusual for the Kyoto studio to not be working on anything; I imagine they're assisting with design and asset creation for Zelda U, Animal Crossing U (if it exists), and heck, maybe even Splatoon, too.
Baten Kaitos please. Believe.
oh yeah Sammy, I'm good. Got Xenoblade X preordered for $45 :3
Uhh where?