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Monolith Soft (Xenoblade X) is working on several projects

Sounds like they're hinting at Xenoblade Chronicles coming to the Wii U, on top of legitimately new titles, but that's just me.
 
Well there's the Kyoto studio that helps with other Nintendo games and the handheld team that hasn't been heard from since XZone, so they probably do have another project running right now.

Given the context of the statement I don't think they are referring to the studio helping with games already announced.
 
A port of the GC version would be excellent. I've heard the battle mechanics are a blast, but copies are currently quite cost prohibitive.

The original wouldn't work well without a second analog stick and touch screen substitution would be weird on the cramped second screen. Also with how detailed the backgrounds were finding stuff on a small 3DS screen would be a small nightmare.

Do yourself a favor and save money to play them on Gamecube. Both are in my top ten games of all time. Would love a Wii U sequel but the story ends well and everything (characters, events) is explained very well between the two games.
 
I just want this game yet.

I mean, it looks like my dream game of forever :'(

Mech battle tank travelling and fighting, huge crazy ass alien planet, hunts, crafting,exploring...
 
This is wrong. Namco owns the IP, and even though they didn't publish the second game, they were still producers on the title, and their logo is in the credits. Look for "NGBI" in the BKO credits.

It's pretty much the same thing that is now happening with Bayonetta 2. Franchise is owned by a 3rd party, but Nintendo is licensing the rights to make a new game in the series. Nintendo could probably license Baten Kaitos again or even buy the rights outright for a pittance, but considering that neither BK nor BKO were all that successful...
 
Yeah I don't question at all that Nintendo could easily make another Baten Kaitos game with Monolithsoft if they really want to. Whether they want to though, is another question. Lol.
 
"Monolith" has done work on Skyward Sword (Tokyo), and New Leaf, Pikmin 3, and A Link Between Worlds (Kyoto). It'd be unusual for the Kyoto studio to not be working on anything; I imagine they're assisting with design and asset creation for Zelda U, Animal Crossing U (if it exists), and heck, maybe even Splatoon, too.
 
"Monolith" has done work on Skyward Sword (Tokyo), and New Leaf, Pikmin 3, and A Link Between Worlds (Kyoto). It'd be unusual for the Kyoto studio to not be working on anything; I imagine they're assisting with design and asset creation for Zelda U, Animal Crossing U (if it exists), and heck, maybe even Splatoon, too.

They're probably working on SSB4 before Zelda. Wouldn't be surprised if Kyoto studio is doing almost all the assets for the Smash Run mode in the 3DS version.
 
They're probably working on SSB4 before Zelda. Wouldn't be surprised if Kyoto studio is doing almost all the assets for the Smash Run mode in the 3DS version.

IIRC, Honne was one of the leads for the map design team on the campaign mode of the last Smash, so that would make sense. If Monolithsoft is helping with the WiiU Zelda, I think that it would be more likely Tokyo, simply because the sort of expertise they would need (cutscene direction, open world design, HD asset creation, etc) are centralized at Tokyo rather than Kyoto.
 
Yeah I don't question at all that Nintendo could easily make another Baten Kaitos game with Monolithsoft if they really want to. Whether they want to though, is another question. Lol.

At this point I doubt that even Monolith would be interested in a sequel. I'm sure that Honne would like to do one, since BK seems to be a series dear to his heart, but since he's the head of the Kyoto studio, which doesn't seem to be developing any games on its own, he kinda can't make a sequel even if he wanted to. And with Honne out of the picture, I doubt that the Tokyo studio wouldn't rather do something else if they have the chance.

Kind of a shame, since BKO became quite unexpectedly my favorite RPG of the PS2/GC era.

(I still haven't given up hopes that Monolith Kyoto might someday release a small eShop game that they developed as a side project, though.)
 
Miyamoto most certainly means that they're assisting other studios when he says they're working on several different projects.
 
IIRC, Honne was one of the leads for the map design team on the campaign mode of the last Smash, so that would make sense. If Monolithsoft is helping with the WiiU Zelda, I think that it would be more likely Tokyo, simply because the sort of expertise they would need (cutscene direction, open world design, HD asset creation, etc) are centralized at Tokyo rather than Kyoto.

That's what I was thinking too.

In terms of their own projects, I'm not expecting anything other than Xenoblade X. Or at least that I'd be interested in, since I think the only other person that might likely be working on their own project is Morizumi.
 
They collaborated with Nintendo on Skyward Sword, so I can see them working a bit on Zelda U as well. Especially considering the open world isn't something Nintendo has a shit load of experience in.
 
As the context was "advanced players" and "Wii U", I think that would be a misleading wording if he meant helping out other teams. But maybe that's just me.
 
F.E.4.R? Please?

As long as it's not like 3. Fuck that game.
I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.
 
F.E.4.R? Please?

As long as it's not like 3. Fuck that game.

lol

I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.

And this is why I laughed. It says Xenoblade right there, Christ almighty.
 
I'm surprised that there are people who can associate game names with studios but not be able to discern between them even after being told what games they are making and reading an OP specifically eliminating all available options but one.

It's like he stopped reading at "Monolith" and just went for it.
 
As the context was "advanced players" and "Wii U", I think that would be a misleading wording if he meant helping out other teams. But maybe that's just me.

It's all hands on deck for X over at Tokyo, and Monolith Kyoto, right now, is little more than an ancillary studio; I'd be very surprised if they had another game in the pot at the moment. The safest assumption here is that they are merely providing support towards other Nintendo projects.
 
"Monolith" has done work on Skyward Sword (Tokyo), and New Leaf, Pikmin 3, and A Link Between Worlds (Kyoto). It'd be unusual for the Kyoto studio to not be working on anything; I imagine they're assisting with design and asset creation for Zelda U, Animal Crossing U (if it exists), and heck, maybe even Splatoon, too.

I was thinking this, I doubt Nintendo has Monolith creating another brand new game right now, but rather has one of their teams giving assistance to another project we already know about
 
I wouldn't mind a Baten Kaitos re-release, didn't make it too far into the first but it's something I've always wanted to fix.
 
New games from Monolith would be awesome, but I think that this is not the case.
Maybe they are helping in several Nintendo projects. But I don't mind a new Baten Kaitos
Continuing the story after the end of the first one, when the land of the skies "fall"
or new franchises from them.
 
It'll be exciting to see what this will be - even if it's just them working on TLoZ, which seems plausible. As far as Xenoblade Chronicles is concerned, I'd at some point like Nintendo to either:


  1. Issue a reprint of Wii discs
    or
  2. Package it up as an eShop download
I see (2) as the far more likely scenario. I see no real need to for them to HD remaster anything if they can streamline the Wii BC enough, add that fabled gamepad-as-classic-controller support and sell it for around 25 bucks. It's currently 100 bucks on Amazon, mind you. Even if they made it an enhanced Wii U port and sold if for full retail price, it would still be THE version to get coming off the hype of Xenoblade X. As long as they do something to that game and deflate the current market prices, I'm good.
 
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