EatChildren
Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Figured it was worth a thread, for the multiplayer that keeps on giving. For awhile now the regular leaky sources have been gossiping about another major DLC pack for multiplayer, a fifth titled "Reckoning". The leaks have implied new weapons and maybe a new mode, and today's patch made the image a little clearer. BioWare updated Mass Effect 3 to v1.05, folk data mined the bits and pieces, and discovered some references to potentially new content.
Based on the leaks, the following is possible (though may not be entirely accurate).
- Several weapons from single player DLC packs added to the multiplayer equipment pool, including the Venom Shotgun, Chakram Launcher, Adas Rifle, and Executioner Pistol. Multiplayer challenges mined from the patch imply this.
- Ultra light materials to decrease weight for sniper rifles, assault rifles, and shotguns.
- A new co-op multiplayer mode, possibly titled Zombies Act 1 and Act 2. Data mining has revealed something implying the mode "pulls your paragon/renagade values, reputation points and updates your plot progress from the single player campaign", but they might be missreading it.
- Based on previous rumours, the three Earth maps added in the Earth expansion pack will be updated with Hazard variations.
Regardless of what's in it, a new multiplayer pack is pretty much guaranteed, unless the reliable leaks have become unreliable. As said, this will be the fifth (I assume) free pack expanding the multiplayer. Current tally:
At launch:
6 maps
3 enemy factions (Reapers, Cerberus, Geth)
18 playable classes (plus gender option for humans) across 7 species
3 objectives
34 weapons
24 attachments
14 consumable equipment bonuses, each up to level 5
3 difficulty levels (Bronze, Silver, Gold)
Added via free updates:
7 maps, and "hazard" variations of the original 6
1 enemy faction (Collectors), and 2 units added to existing factions (Dragoon for Cerberus, Bomber for Geth)
34 playable classes (more coming) across 4 species and variations of existing species (Turian havoc, Quarian gender variation, the N7 human classes, etc)
2 objectives
20 weapons
12 attachments
7 consumable equipment bonuses, each up to level 5
1 difficulty level (Platinum)
New "Gear" system, 34 non-consumable upgrades that can be applied to characters, each with 5 levels of upgrade
New "Challenge" system which tracks game data to unlock multiplayer profile banners
Based on the leaks, the following is possible (though may not be entirely accurate).
- Several weapons from single player DLC packs added to the multiplayer equipment pool, including the Venom Shotgun, Chakram Launcher, Adas Rifle, and Executioner Pistol. Multiplayer challenges mined from the patch imply this.
- Ultra light materials to decrease weight for sniper rifles, assault rifles, and shotguns.
- A new co-op multiplayer mode, possibly titled Zombies Act 1 and Act 2. Data mining has revealed something implying the mode "pulls your paragon/renagade values, reputation points and updates your plot progress from the single player campaign", but they might be missreading it.
- Based on previous rumours, the three Earth maps added in the Earth expansion pack will be updated with Hazard variations.
Regardless of what's in it, a new multiplayer pack is pretty much guaranteed, unless the reliable leaks have become unreliable. As said, this will be the fifth (I assume) free pack expanding the multiplayer. Current tally:
At launch:
6 maps
3 enemy factions (Reapers, Cerberus, Geth)
18 playable classes (plus gender option for humans) across 7 species
3 objectives
34 weapons
24 attachments
14 consumable equipment bonuses, each up to level 5
3 difficulty levels (Bronze, Silver, Gold)
Added via free updates:
7 maps, and "hazard" variations of the original 6
1 enemy faction (Collectors), and 2 units added to existing factions (Dragoon for Cerberus, Bomber for Geth)
34 playable classes (more coming) across 4 species and variations of existing species (Turian havoc, Quarian gender variation, the N7 human classes, etc)
2 objectives
20 weapons
12 attachments
7 consumable equipment bonuses, each up to level 5
1 difficulty level (Platinum)
New "Gear" system, 34 non-consumable upgrades that can be applied to characters, each with 5 levels of upgrade
New "Challenge" system which tracks game data to unlock multiplayer profile banners