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Pokemon Snap + Augmented Reality = It's gold, Jerry?

Neiteio

Member
For those who don't know about Target Shooting, an Augmented Reality game (possibly) coded into the 3DS hardware, I'd recommend reading this article. It sounds like it could do for the 3DS what Wii Sports did for the Wii, turning the portable into a social phenomenon.

The tech is pure magic: You see the real world onscreen via the 3DS' external cameras, and then watch as polygonal characters and obstacles are superimposed on top. With the stereo 3D effect, it's as though they're actually there...


X-TargetShooting-05.jpg



And it's interactive. For example, to dodge incoming attacks, you must physically move the 3DS, keeping your 3DS focused on the reference point at all times. So if the paper card you place on the kitchen table in real life turns into a dragon in the game, you'll have to move around the kitchen table to dodge its attacks. Defeat it, and a hole remains -- if you lean over where the hole is and peer down, it's like a rabbit hole in the middle of the kitchen table, leading to another world. It's as though the 3DS is your Lens of Truth, and the world around you is filled with invisible wonders.

So it works well, which makes me wonder, will Nintendo take it a step further and fashion a deep game out of the dynamic? In the 2011 predictions thread, I suggested a new Pokemon Snap title, which I think would be a fun use of the tech.


PokemonSnap.jpg



It seems very marketable: Your 3DS is Todd's "camera," and with it you can uncover all the Pokemon you never knew were hiding in your everyday life. Perhaps the game could use real Pokemon TCG cards, even recognize the character depicted on each card via a special barcode, and cause that Pokemon to emerge from the card in full polygonal 3D. My inner sixth-grader goes ape-shit just thinking about it.

In real life, you can walk up to it for a close-up shot, the 3DS' accelerometers tracking your speed of approach, lest you startle the Pokemon by moving too quickly. You can circle the Pokemon to take its picture from different angles, even sneak up on it from behind, catching it unaware. You can throw bait to lure it, or Pester Balls (ala the N64 original) to agitate it into action-packed poses. Maybe some Nintendogs-style voice recognition could even be incorporated?

And each picture you snap records both the live-action backdrop and videogame character superimposed on top -- in full 3D, as the system is capable of doing. So if you walk outside and put a Smugleaf (I'm sorry -- Snivy) TCG card in the middle of the garden, you'll get a sweet shot of the Grass-type mingling among the flowers.


SnivyCard.jpg



The game could come bundled with a stack of cards, maybe a deck of 60 (the N64 game had 63 species). The cards could increase in difficulty — a cantankerous Primeape, for example, is tougher to shoot than a friendly Pikachu — and the game could task you with capturing certain behaviors and poses while getting a clear, centered shot. And unlike the first game, Pokemon could attack you, possibly putting you out of commission if you sustain enough hits. Thus, you’ll have to back off, duck and weave to avoid what they throw at you until you can distract them or pacify them to take their picture.

You could share your pictures with the world online, maybe even print them out if Nintendo would be so cool as to bring back the printing stations they had for the N64 original back in the day. And new cards could always come out, if Nintendo has the foresight to program in their characters ahead of time -- or if the 3DS can support such DLC.

At the end of the day, the real magic is seeing your favorite Pokemon right there in front of you. For many children and children-at-heart, it's a dream come true. :)

What say you, GAF?
 
I'd prefer a normal Snap myself. But i'd still prolly be fine with this as well.

Bring it on!

PS. IMO Pilotwings has the chance to become the Wii Sport of the 3DS, not AR.
 
Is everyone going to troll Sony when at E3 they demo the exact same technology with a new Invizimals game or something?

Screw Pokemon Snap, I want a new Puzzle League on 3DS.
 
I could see something like that going one of two ways - it could either be amazing or it could be nice for a few hours but then get old fast. An AR Pokemon Snap is a dream game on paper. The difference would be in its execution.
 
AR is going to be one of the big killer apps of the 3DS. Been saying it since E3.

Wait until the trading card industry gets in on this. You'll be seeing all kinds of 3DS/TCG hybrids in the future.
 
GDGF said:
AR is going to be one of the big killer apps of the 3DS. Been saying it since E3.

Wait until the trading card industry gets in on this. You'll be seeing all kinds of 3DS/TCG hybrids in the future.
I just realized (belatedly, most likely) that Yu-Gi-Oh would be a perfect fit for the AR model, since in Yu-Gi-Oh the monsters actually come from the cards.
 
I'd rather them do this without the cards. I think there is a real possibility in this concept though, especially if the 3DS camera can recognize colors: imagine Pokemen that are native to the jungle hanging around plants, and even artic pokemon hanging out in your freezer....
 
Neiteio said:
I just realized (belatedly, most likely) that Yu-Gi-Oh would be a perfect fit for the AR model, since in Yu-Gi-Oh the monsters actually come from the cards.

Welcome to the world of Eye of Judgment:

the-eye-of-judgment-20060824113346360_640w.jpg


Be amazed as the future is 2007.

Yu-Gi-Oh! wouldn't work with ARG unless the camera is incredibly accurate to capture the card IDs on the bottom. But Konami has recently stopped printing card IDs. So an ARG TCG would have to be developed from the ground up with unique identifiable shapes such as the triangles and block things on these:

diditheenlightened.JPG


It's too much money to invest, especially on a handheld, where an ARG TCG game completely breaks the point of it being a handheld.
 
Alphahawk said:
I'd rather them do this without the cards. I think there is a real possibility in this concept though, especially if the 3DS camera can recognize colors: imagine Pokemen that are native to the jungle hanging around plants, and even artic pokemon hanging out in your freezer....
Or Dugtrio coming out of your cat's butthole
 
I think you are misassociating the concept of old card based games (Pokemon, Yugioh) to the AR Games concept which happens to use cards.

AR Games is the concept of reading cards for data purposes, then creating a game scenario in the real world. For example a zombie shooting game on a kitchen table. It is definitely targeted at more less fantasizing crowd than the Pokemon / Yugioh market. I think card reading could be a function of the 3DS in general, outside of the concept of AR Games.

But AR Games and Mii De Asobu, are the Wii Sports of the 3DS. Both will come in pre-packed with the system and we will find out how Nintendo will continue to expand upon those concepts from a retail perspective.
 
This is probably going to go in the same box labelled "Awesome ideas they're never ever going to do" that the Pokemon MMO has been making its nest in for so long now.
 
BuddhaRockstar said:
I refuse to buy more Pokemon cards. That stage of my life is behind me.
i know, it's like drugs

i have a box of them in the deep corner of my closet. sometimes when i'm saying my bedtime prayer right before i go to sleep i can hear them calling my name so i pray harder. but i still hear them

i still hear them
 
viciouskillersquirrel said:
I'm not sure that cards would be the best implementation, necessarily. Just have the 'mons randomly generated by the game.

There will always be a card or some device (such as the Move) with augmented reality games, as it needs a base image to know what to track. Unless you're going full scale Kinect skeletal tracking. Which in that case, you'll need yourself.
 
INB4 Lawsuits when kids get injured while not paying attention to their surroundings.
 
Trojita said:
INB4 Lawsuits when kids get injured while not paying attention to their surroundings.
even if they did pay attention FOX news told me the 3d will melt the eyes out of their sockets
 
I was not aware of Invizimals but just watched the trailer, and it looks impressive. Not exactly what I was imagining, but seeing how the game seems to generate characters on the fly in relation to whatever environment the camera is surveying, looks like a card as a point of reference isn't necessary.

That being said, I do like the card concept insofar as it creates a tactile element. For the kids, holding the card would feel like something alive is inside. But yes, for everyone else... Cards could be inconvenient. Perhaps they could work in an expansion capacity, if the game could interpret that much data from them, or perhaps use them as a key to unlock data for new characters that is otherwise downloaded via the Internet.

EDIT:

Takao said:
There will always be a card or some device (such as the Move) with augmented reality games, as it needs a base image to know what to track. Unless you're going full scale Kinect skeletal tracking. Which in that case, you'll need yourself.
In that case, I guess the cards are more important than I thought! Back to the TCG idea then.
 
SovanJedi said:
This is probably going to go in the same box labelled "Awesome ideas they're never ever going to do" that the Pokemon MMO has been making its nest in for so long now.

I'm kinda glad they haven't made an MMO Pokemon yet, or I'd never get anything done. :lol
 
Me and my co-workers at GameStop where talking about this. Pokemon Snap + AR= instant seller. It can get kids off their ass and go outside and hunt some pokemon :lol

On another note all Pokemon games need to use a standard AR option which would be pretty damn sweet to see pokemon battling in your living room :D
 
Neiteio said:
I was not aware of Invizimals but just watched the trailer, and it looks impressive. Not exactly what I was imagining, but seeing how the game seems to generate characters on the fly in relation to whatever environment the camera is surveying, looks like a card as a point of reference isn't necessary.

That being said, I do like the card concept insofar as it creates a tactile element. For the kids, holding the card would feel like something alive is inside. But yes, for everyone else... Cards could be inconvenient. Perhaps they could work in an expansion capacity, if the game could interpret that much data from them, or perhaps use them as a key to unlock data for new characters that is otherwise downloaded via the Internet.

EDIT:


In that case, I guess the cards are more important than I thought! Back to the TCG idea then.

With Invizimals the creatures are "found" by simple colour recognition. To actually see them, and battle them, you're going to need the capture card:

2510lovushpspjp.jpg


Which acts as a point of reference for the camera to display the overlay visuals on. Any TCG game would need something similar unless the camera can read smaller things. A company has demoed the tech with an application called "Second Sight" for the PSP, and is actually something really cool. The demo can be seen here.
 
Yeah, these games already exist on Sony platforms.

When I first saw Eye of Judgement I said it would be huge if it was a pokemon game.
 
wwm0nkey said:
Me and my co-workers at GameStop where talking about this. Pokemon Snap + AR= instant seller. It can get kids off their ass and go outside and hunt some pokemon :lol

On another note all Pokemon games need to use a standard AR option which would be pretty damn sweet to see pokemon battling in your living room :D
That's what makes the whole concept so charming. :) The Pokemon games have this wonderful sense of There's a whole world out there, and it's full of cool monsters! A Pokemon Snap AR would capture that sensibility perfectly, by inviting you to head outside and get the perfect shot of the Pokemon in the wild. And imagine how creative people could get with the setting. As someone suggested, put a card of Articuno in your freezer and snap a picture of it flying past the ice cream. :lol
 
v0yce said:
Yeah, these games already exist on Sony platforms.

When I first saw Eye of Judgement I said it would be huge if it was a pokemon game.

When the game was announced at E3 2006, I promised myself if Konami announced a Yu-Gi-Oh! game supporting this technology I'd buy a PS3 at $599 (which was actually $659 CDN). I was 13 then. Konami has yet to announce a Yu-Gi-Oh! game for PS3. Which is fine I guess, since I later learned the game wouldn't be compatible with the current set up.
 
I was gonna post this in the other thread but you made a new one! :D

I think they can really go all out for the 3DS Pokemon games and make them full 3D with fleshed out animations for battles.

Kinda like what people want from a console Pokemon game but for the 3DS now that the handheld is strong enough to actually make a 3D Pokemon game without it looking like sin.

And ONE feature I think they can do is AR for battles as a plus feature or as a core feature. It could really make the player feel more connected to their Pokemon if they wanted to add battle features that incorporated AR. You could film the battles from different angles, do stuff that the AR system could pick up to help your Pokemon (like in that psp Pokemon knock-off).
Hell, I just saw this video and these guys had the right idea a long time ago.
http://www.youtube.com/watch?v=FqjSz-5P-a0
(Don't mind the crappy Pokemon Models, it gets the point across.)

"But GF is stuck in the stone age . . . "
They could use, work with Creatures to make it, Pikachu PokePark looks good model and animation wise (great for a side thing thats not worth much) and theres nearly 200 (or 300?) Pokemon in it. http://www.youtube.com/watch?v=EUebLSqEwuw

I can see there being a feature where you use AR to raise and interact with your Pokemon. You could have special, free download and printable cards for food and what not. Hell, that could be a whole game by it's self . . . raising your Pokemon with AR.

And yes, I would like a Pokemon Snap 3DS game that uses AR :)
 
Black-Wind said:
And ONE feature I think they can do is AR for battles as a plus feature or as a core feature. It could really make the player feel more connected to their Pokemon if they wanted to add battle features that incorporated AR. You could film the battles from different angles, do stuff that the AR system could pick up to help your Pokemon (like in that psp Pokemon knock-off).
Hell, I just saw this video and these guys had the right idea a long time ago.
http://www.youtube.com/watch?v=FqjSz-5P-a0
(Don't mind the crappy Pokemon Models, it gets the point across.)

This is exactly the kind of thing I am talking about right here. It could be huge.
 
You guys should note that the dude demonstarting is using a camcorder, and is placing the two cards extremely close to the lens. It's highly unlikely that the 3DS would be able to use regular Pokemon cards as a point of reference unless the cameras it's packing are strong. I do also have to question the want for a physical TCG with a handheld. Unless you're carrying around a stand, the device is only going to get in your way.
 
Takao said:
You guys should note that the dude demonstarting is using a camcorder, and is placing the two cards extremely close to the lens. It's highly unlikely that the 3DS would be able to use regular Pokemon cards as a point of reference unless the cameras it's packing are strong. I do also have to question the want for a physical TCG with a handheld. Unless you're carrying around a stand, the device is only going to get in your way.

Nope Nintendo would have to make new Pokemon cards. Not like they couldn't afford it. And the want for a physical TCG would be to see the awesome battle animations in AG. Plus you could use the camera for a degree of interactivity, like healing your "Pokemon" by aiming at it and shooting some kind of healing beam or throwing food to it in the same way. Lot's of reasons why this would be cool.
 
Takao said:
You guys should note that the dude demonstarting is using a camcorder, and is placing the two cards extremely close to the lens. It's highly unlikely that the 3DS would be able to use regular Pokemon cards as a point of reference unless the cameras it's packing are strong. I do also have to question the want for a physical TCG with a handheld. Unless you're carrying around a stand, the device is only going to get in your way.


I don't know what the 3DS cams can and can not do but apparently its good enough to take a picture of someone and make a Mii from it on it's own.

And if it's not strong enough to pick up and a Pokemon's playing card image I could still see Gamefreak/ Nintendo coming out with special playing cards that have a symbol of something that the 3DS can recognize for a tie in with the games.

If it can do either of those then I'm sure they could do something like "HEY! You want a bring your Playing Card Pokemon into your games?!?! While put that fucker in front of your 3DS and battle them! Catch it and its yours! (I'm guessing there would be a 1 time things for each Pokemon on that game. Would be lame to be able to get the same Pokemon into your 1 games more then once)".
 
If I ever looked up at the sky with my 3DS and saw a fucking Ho-oh magically flying above me I don't think the 10 year old in me would be able to hold back tears of joy.
 
Shalashaska161 said:
If I ever looked up at the sky with my 3DS and saw a fucking Ho-oh magically flying above me I don't think the 10 year old in me would be able to hold back tears of joy.
But I don't think that would happen with 3DS capabilities.
 
I wonder if you placed two cards in front of the 3DS' cameras instead of one, if the game could track two 3D characters instead of one, and if said two characters could battle each other. Bringing two Pokemon together and having them battle in order to level up and evolve one of them would be so cool. :D
 
GDGF said:
With the camera built into every hardware unit.

Yeah, I think we'll see a lot more of that sort of stuff on the PSP2 what with it having two cameras (I think). Sony seem well into the augmented reality stuff.

I quite like it myself.
 
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