English Q&A: https://www.nintendo.co.jp/ir/pdf/2016/161028e.pdf
The only questions I feel had any substance:
There are some decent answers from other pointless questions, pointless because Kimishima answered to wait for the January presentation for Switch or, "We will not talk about earnings from Pokémon Go."
And one guy seemed to have been really eager about Super Mario Run and if it will release in China because he must be wondering if it will sell billions there (exaggerated) so that he can sell on increased stock value.
The only questions I feel had any substance:
Q10 For the smart device business, can you tell us why Super Mario Run will be released earlier than Animal Crossing and Fire Emblem, which were announced at the start of this fiscal year?
Also, have there been any changes to your mid- to long-term direction for the smart device
business due to the success of Pokémon GO?
A10 Kimishima:
At the start of this fiscal year, we had announced that we would be releasing around five applications for smart devices by the end of March 2017, including Miitomo. Super Mario Run was one of these titles. After that, it became clear that development had proceeded to the point that we would be able to release it this year, and we reconsidered the order of release.
Among other factors, we saw how well-received Pokémon GO was and determined that it would be best to release a Mario-related title ahead of the other titles. In the past, it was not entirely clear what kind of impact the smart device business would have on our existing business, so we were pleased to see Pokémon GO generate the kind of synergetic effect on packaged software that we had expected. Due to this consequence, we want to strengthen our development framework for smart device titles going forward. As for the basis of our smart device business strategy, we continue to hold to the three tenets I discussed in my presentation* today.
*(See page 11 of the Presentation by the President in the Semi-Annual Financial Results Briefing.)
Q11 Why did you decide to launch the Nintendo Entertainment System: NES Classic Edition as a new hardware system instead of as Virtual Console titles? Also, how is the Nintendo Entertainment System: NES Classic Edition positioned in your business strategy against your other hardware, such as Nintendo 2DS and Nintendo Switch?
A11 Kimishima:
I had heard of many cases, particularly in the U.S. and Europe, where fans who had played on
Nintendo systems 30 years ago still had the system and were playing it with their children to show them how much fun it was. We have also been aware of the strong desire for some of our past hardware to be rereleased. We decided to launch the Nintendo Entertainment System: NES Classic Edition in order to meet this demand and to provide a chance for fans who didnʼt andeady own the system to play our past games and share the experience with their children. In addition, we felt that providing a chance to play this system again would rekindle an interest in Nintendoʼs game systems. We are expecting that these consumers will wonder what kind of fun new experiences we will bring to Nintendo Switch and give the new system a try. At first, we thought that the Nintendo Entertainment System: NES Classic Edition would mainly appeal to a limited age demographic, but we had a massive response to the announcement of this system and want to thank our fans for their support.
Q12 You have confirmed that you are planning to ship two million hardware units for Nintendo Switch (during this fiscal year). Was this the same number planned by the company as of the time when you came up with your original financial forecast? If you have changed the number, what was the reason? What is the rationale behind this two million unit figure, anyway?
A12 Kimishima:
The 2 million hardware unit shipment forecast that we have just announced for Nintendo
Switch was the same number we originally planned on (internally at the company) when we
publicly announced the annual financial forecast earlier this year. In the case of Wii U, we launched it in November, and we shipped slightly less than 3.5 million hardware units by the end of the same fiscal year. In the case of Nintendo Switch, on the other hand, as we had already announced when we made the original annual financial forecast, we will launch it in March, the final month of the fiscal year. The fact that we can only ship for one month during this fiscal year was part of the background for determining the annual shipment number.
Please also be advised that we have been preparing for a possible increase in demand as a result of the presentation and the hands-on experiences next January.
There are some decent answers from other pointless questions, pointless because Kimishima answered to wait for the January presentation for Switch or, "We will not talk about earnings from Pokémon Go."
And one guy seemed to have been really eager about Super Mario Run and if it will release in China because he must be wondering if it will sell billions there (exaggerated) so that he can sell on increased stock value.