Kralamoonard
Member
[EDIT] Full Face-Off is up, you can check out my thread on it here [/EDIT]
Hey guys,
Thought this was thread worthy as Digital Foundry have just further updated their article with another frame rate analysis. This time it's more of a stress test that tests parts of the game that are further on: https://www.youtube.com/watch?v=Q894F3TPXeU
You can view the full article here, but to quote:
It also dips in uexpected places (e.g. indoors) where you wouldn't expect the frame rate to tank to begin with. It's obviously not a hardware fault.
So overall, I think it's clear the engine needs changing as it won't cut it in time for the next TES game. There will definitely be more of an outcry if there is a repeat of Fallout 4
Hey guys,
Thought this was thread worthy as Digital Foundry have just further updated their article with another frame rate analysis. This time it's more of a stress test that tests parts of the game that are further on: https://www.youtube.com/watch?v=Q894F3TPXeU
You can view the full article here, but to quote:
"Since our initial analysis, we've put more time into Fallout 4, and we've been able to isolate a number of spots that really challenge the engine. In particular the Corvega factory is a rough spot, and PS4 takes the brunt of the hit once we reach its rooftops (down to 15fps). Both machines also suffer long drops to 20fps in certain interior battles. Time will tell just how far-reaching these trouble spots are throughout the game, particularly once more hours tally up. In the meantime, we'll update soon with a full Face-Off, taking a deeper dive into the specific ins and outs of each platform..."
It also dips in uexpected places (e.g. indoors) where you wouldn't expect the frame rate to tank to begin with. It's obviously not a hardware fault.
So overall, I think it's clear the engine needs changing as it won't cut it in time for the next TES game. There will definitely be more of an outcry if there is a repeat of Fallout 4