• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

GamerGate is killing the professional archival of video games.

Status
Not open for further replies.

Malyse

Member
http://zennistrad.tumblr.com/post/113151511988/gamergate-is-killing-video-games

In light of the controversy that has been extending back for more than half a year at this point, something extremely depressing has come to light.

Not too long ago, Totalbiscuit, a popular games critic who is supported by GamerGate (though he claims to be neutral), wrote a lengthy Twitlonger questioning the theory of media influence, particularly in video games, asking “where are the scientists?”

In response, an actual social scientist posted a lengthy explanation of media influence. It’s a very good read, and I suggest anyone who’s interested read it. However, what was most important was what was added at the end.

[added on reflection] Let me also say on other thing. There are a number of us in academia who love games, care about games, and believe games are important. We have been working for years to make games a legitimate tool for education and for study, and we were making progress. People were starting to take games seriously. And then came GamerGate. I have seen the careful progress of a decade come crashing down, and now, when I go to talk about games to industry groups or fellow academics, GamerGate always comes up as an example of how terrible and immature people who play games are. It will take years and years to repair the damage, and it is absolutely devastating to the serious study and application of the power of games to real problems. We are going to have trouble getting grants, getting foundations to fund games, and getting people to take us seriously. It is devastating and makes me very sad.

For many years, people have been fighting for games to be recognized seriously as an art form. GamerGate, as it seems, has caused serious damage to that. Social scientists have been studying the influence of games, not just because of their negative effects, but because of the potential positive effects as well. Games could potentially be a powerful tool to help teach empathy, and increase satisfaction and happiness.

But now that GamerGate has shattered public perception of gaming in academia, we may never be able to fully understand how to allow games to reach their full potential in this regard. But it’s not just media studies in video games that have suffered.

Rebecca HG, also known as 8BitBecca, is a video game archivist. Her work is vitally important to the future of video games, as the passage of time guarantees that physical storage media degrades and becomes unusable. Within decades, many out-of-print games may be lost forever, outside of illegal ROMs.

But now, thanks to GamerGate, video game archiving as a professional practice is all but dead.

tumblr_inline_nkxokfOzOj1r09uvv.png

tumblr_inline_nkxokrRkYk1r09uvv.png

tumblr_inline_nkxol2IZwX1r09uvv.png

tumblr_inline_nkxolcYwpi1r09uvv.png

tumblr_inline_nkxolwCSuU1r09uvv.png

tumblr_inline_nkxom5SIAL1r09uvv.png

tumblr_inline_nkxomf15Fw1r09uvv.png


To any reasonable person, this would be devastating. Nobody benefits from this. Academics refusing to take games seriously means that games can never be realized as an art form. Even worse, without academia the task of preserving, understanding, and maintaining the cultural history of games becomes a daunting task. Half of all American films made before 1950 are lost forever, and were it not for the work of archivists and academics, it’s likely we would never have been able to preserve even that much.

So what happens to video games when academics don’t take them seriously at all? What happens when people refuse to archive games or study their cultural significance?

To put it bluntly, video games will have no future. If we do not take care to study the cultural history of games, it may forever disappear to us when cartridges and CDs inevitably die, emulators become obsolete, servers shut down, manuals are lost, and the publisher history fades into obscurity.

This should make any gamer uncomfortable, but unfortunately, this is not the case. GamerGate has not been shy about their disdain for academia in video games, as evidenced by the popularity of anti-academic figures such as the Youtuber known as “Sargon of Akkad”, who is one of the most widely-praised supporters of GamerGate. Just reading the title of one of his videos tells you all that you need to know:

The Professional Cretins of Academia

In this context, GamerGate’s reaction to the news that academia is no longer taking games seriously is depressingly predictable.

tumblr_inline_nkxq9aUlrb1r09uvv.png

tumblr_inline_nkxqbfVzpc1r09uvv.png


GamerGate is killing video games. And that’s exactly what they want.
 
this thread should go fine!
perfectly fine!
everything is fine!

anyway, not for me, only because if i see "gamergate" in the title for anything, i run as fast as i can in the other direction.

Its a loud movement, but that doesnt mean we have to listen
 
I'm not sure if the "that's exactly what they want" bit is true. It seems more to be an off-shoot of what they've done. Most of them seem to think they're doing good, regardless of the reality.
 
How is it anyone's response for losing positive reception by anyone 'thank god'?

In what universe is that ever a good thing? Since when are video games an exclusive club? And even if they were... what good would that be? The more exclusive, the less games there are, period. How can that possibly be something ANYONE wants?
 
I'm pretty sure other mediums had their challenges as they aged. Video games are just growing up with the advent of the internet, which allowed something like gamergate to happen.


GamerGate always comes up as an example of how terrible and immature people who play games are.

This is what riles me up. Because clearly there aren't any immature or terrible people in Hollywood, congress, or any other facet of our world.
 
I'm still not even sure what Gamer Gate is and I don't really care to know. Most other gamers have no idea what it is either and most don't care. Just giving a little perspective.
 
I'm not sure if the "that's exactly what they want" bit is true. It seems more to be an off-shoot of what they've done. Most of them seem to think they're doing good, regardless of the reality.

Wouldn't be surprised if their total lack of self-awareness,and other such advanced mental capabilities, results in them jumping to the conclusion of "It's only Polytaku's fault because they keep reporting on the bad side of things in an anti-consumerist manner!"
 
When games stop begging other forms of media to recognise them, and actually build up recognisable achievements for itself, then we'll get somewhere.

Find that funding elsewhere. Stop going to those who have no idea about it.
 
Maybe gamergate would disappear if those against gamergate stopped giving them attention. It's not hard but it also doesn't bring in clicks/likes/retweets etc. etc.
 
How is it anyone's response for losing positive reception by anyone 'thank god'?

In what universe is that ever a good thing?
The same universe extreme Conservatives live in. They are so afraid of change, they rather kill it than adapt to new things.
 
When games stop begging other forms of media to recognise them, and actually build up recognisable achievements for itself, then we'll get somewhere.

Find that funding elsewhere. Stop going to those who have no idea about it.

uh where else are you supposed to get a research/education grant but a learning institution dude
 
Thus is exactly what they want. Gaming to not be considered mainstream anymore so they can go back to their exclusive, reactionary, boys club vision of games.
 
What the fuck at those reactions. Seriously.

anyway, not for me, only because if i see "gamergate" in the title for anything, i run as fast as i can in the other direction.

Its a loud movement, but that doesnt mean we have to listen
No offense, but did you even read the OP? Doesn't matter if we listen or not, it has a negative effect. And even without this, we can't just close our ears when there is a problem. People suffer.

Maybe gamergate would disappear if those against gamergate stopped giving them attention. It's not hard but it also doesn't bring in clicks/likes/retweets etc. etc.
Yeah, let's just close our eyes and ears and let people get hurt.
 
When games stop begging other forms of media to recognise them, and actually build up recognisable achievements for itself, then we'll get somewhere.

Find that funding elsewhere. Stop going to those who have no idea about it.

That will never happen until we get rid of the AAAAAAAAAAAA publisher incumbents.


Thus is exactly what they want. Gaming to not be considered mainstream anymore so they can go back to their exclusive, reactionary, boys club vision of games.

That IS todays mainstream gaming. They want things to stay exactly the way they have been over the course of the worst generation.
 
Could you have picked a broader thread title? Actually mentioning archivists or academic interests might have been helpful.
 
Maybe gamergate would disappear if those against gamergate stopped giving them attention. It's not hard but it also doesn't bring in clicks/likes/retweets etc. etc.
I don't think a good way to deal with abuse is to pretend it isn't happening.
 
This is a terribly depressing argument that is based on one person's experience in one department at one university. How about we actually see if the sky is falling and not just assume that is?


No one is going to say GamerGate has done positive things, but this is one speed bump in a multibillion dollar industry. A few hundred trolls aren't going to kill it.
 
"Fuck academia".

...I have no words...
 
I'm still not even sure what Gamer Gate is and I don't really care to know. Most other gamers have no idea what it is either and most don't care. Just giving a little perspective.

Absolutely this. If I have any opinion about GG, it's "are these people still going at it?".
 
Yes, as someone that has spoken to various PhDs recently specifically concerning the perception of video games in academic circles, this is absolutely true. It was rounding the bend to something more serious, but the last six months have done a decade's worth of damage to it.

I don't think GAF realizes it, because we're in a bubble here. Everyone here ostensibly loves video games and can not image a situation where how other people act reflects on an entire industry. But what if you didn't love games? What if you were just looking at them from the outside and were put off by the loudest, ugliest voices getting even louder and uglier? It would change your perception a lot.

I had one professor tell me that her publisher had her stop writing a book about video games after they had already given her the greenlight. The reasoning was that the idea of serious video game criticism, upon further deliberation, had no audience. We are now perceived solely as an industry of mouth-breathers with no social skills who harass and stalk anyone who dares to bring fire to our caves. And we could have solved it quickly by nipping a lot of this in the bud - it shouldn't have been left to just Tim Schafer and other indie developers. The entire industry should have come out against the idea that any degree of misogyny and anger over criticism of our hobby.

But a big company can't afford to alienate a group they don't know the size of.

And when I actually type that, I realize scholars who turn their nose up to the medium aren't entirely wrong.
 
This is a terribly depressing argument that is based on one person's experience in one department at one university. How about we actually see if the sky is falling and not just assume that is?


No one is going to say GamerGate has done positive things, but this is one speed bump in a multibillion dollar industry. A few hundred trolls aren't going to kill it.
A movement that gets featured on some of the biggest magazines out there?

Yeah, I'd say it can affect a lot of things quite negatively.
 
That's a bit of a tall claim I'd say. The title that is.
Honestly, the only time I remember GamerGate even existing is because of GAF threads. I can't quite believe it's significant enough to "kill video games".

Edit: note for context that when I wrote this the thread titles was "GamerGate is killing video games",
 
Don't you think that thread title is a bit overdoing. I'm sure most people don't even know what GG is and still continue buying games like nothing happened. This bogeyman behaviour is pretty dumb.
 
I had one professor tell me that her publisher had her stop writing a book about video games after they had already given her the greenlight. The reasoning was that the idea of serious video game criticism, upon further deliberation, had no audience. We are now perceived solely as an industry of mouth-breathers with no social skills who harass and stalk anyone who dares to bring fire to our caves. And we could have solved it quickly by nipping a lot of this in the bud - it shouldn't have been left to just Tim Schafer and other indie developers. The entire industry should have come out against the idea that any degree of misogyny and anger over criticism of our hobby.

Thats this industry though. Non issue controversies seem to EXPLODE in the gaming industry. Knee jerk reactions all the time.

As soon as this movement started, it should of been collectively laughed at.
 
Okay, there is no way anybody in their right state of mind would support not being taken seriously in an academic sense... right?

....Right?
 
Why is GamerGate still louder than those who oppose it? Is it fear of being targeted?

Because they're organised, albeit in an utterly half-arsed manner. As much as they like to pretend to be a headless movement, they rally around a handful of thought-leaders and coordinate their messages in a handful of places. And as much as they like to pretend that "Anti-GG" is a comparable movement, there is none of that type of collaboration taking place within the ranks of the people who oppose them.
 
Status
Not open for further replies.
Top Bottom