Now I'm not saying that D3 is a bad game by any means, I think it's great....but at the same time this game doesn't feel like diablo in the sense that Diablo II felt like Diablo. From the high fantasy(read: warcraft) inspired art style to the blatant copying of acts in Diablo II(Act 1 is an almost direct copy of act 1 from D2, Act 2 is a copy of Act 3, Act 3 is a copy of Act 5 save for the final quest) to the lack of difficulty even on normal mode, to the ease of finding rarer items early on, From my 12 or so hours playing this game it certainly doesn't have that 'Diablo' feel, a Dungeon loot feel, but that grim world of despair in Diablo seems to, for the most part be lost here. Honestly, it almost feels as though they should have called this game something else, because other than the name, and general characters, this game does not feel like Diablo. That tense feeling I got going from hall to hall in my loot that felt that it was just below good enough, seems to be gone and replaced with a system in which you constantly feel safe and are rewarded glutinous amounts of loot for next to nothing. There is no tense feeling, there is nothing grim. Just colourful blood and what seems to be too much loot.
Anyone else feel this way?
Anyone else feel this way?