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Fallout 4 is the closest game to S.T.A.L.K.E.R.

I will preface this by saying I haven't really played more than 5 or 6 hours of Fallout 4, but in what I've played so far, this game is reminding me a lot of S.T.A.L.K.E.R.

I don't remember Fallout 3 having a weather cycle, but that's probably a really strong reminder of the Zone. I remember playing for hours in the middle of a storm in S.T.A.L.K.E.R. and finding a random building to explore. Fallout 4 so far is the closest game that has made me feel the same way.

I miss S.T.A.L.K.E.R. ;_;
 
That actually makes me want to play it despite it being a Bethesda game. STALKER is easily one of the most memorable games I have ever played. Unmatched atmosphere when it comes to FPS in my book.
 
SHOC and Pripyat are incredible games with really engaging gunplay and just wonderful all around FPSes. The Zone is en engaging and mysterious place, filled with lots of bizzare creatures and its just interesting to explore. Its a coheisvely created setting and seems believable/

Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games. The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.

Theyre not in the same leauge at all, OP
 
Not for me. The world in stalker was much more dark and hostile. F4 is like a comic, it's nice but lacks atmosphere. For me F3 had the better atmosphere than F4.
 
SHOC and Pripyat are incredible games with really engaging gunplay and just wonderful all around FPSes. The Zone is en engaging and mysterious place, filled with lots of bizzare creatures and its just interesting to explore. Its a coheisvely created setting and seems believable/

Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games. The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.

Theyre not in the same leauge at all, OP
ThisGonnaBeGood.gif
 
Uh, no. Not at all. STALKER has you scared shitless about what you find in the abandoned bunker while hoping that you brought enough ammunition (because ammunition weighs), bandages so you don't bleed to death and medkits to heal. Oh and having some free space to carry out any loot you might find would be nice.

Or a blow out. You'd better find cover if you don't want to die. In FO4 you get a couple rads when a storm shows up.
 
I mean they're sort of the same in that Fallout 4 now has a tame Blowout weather every so often... otherwise it's a really tough comparison to make. Fallout 4 is entirely more forgiving than the world of Stalker that literally progresses with or without you. I recall failing quests in Stalker I never even knew about or would be given indications for and other shit happening dynamically way more often than Fallout 4 does.

I mean they're both sort of desolate areas with one kind of similar weather. Otherwise one is a wacky stroll through a wasteland and another is an unforgiving trek through an actively hostile world where even the weather will straight up kill you.
 
Um, no. I'm enjoying Fallout 4, but it doesn't remind me of STALKER. Maybe the first few hours when resources and weapons are scarce, but after a couple of hours when your character is overflowing with supplies, I can safely say it hardly resembles STALKER.
 
SHOC and Pripyat are incredible games with really engaging gunplay and just wonderful all around FPSes. The Zone is en engaging and mysterious place, filled with lots of bizzare creatures and its just interesting to explore. Its a coheisvely created setting and seems believable/

Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games. The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.

Theyre not in the same leauge at all, OP

S.T.A.L.K.E.R. isn't exactly known for being bug and glitch free. I mean it's pretty much recommended that you install mods to make Shadow of Chernobyl playable. As for the corpses comment, that really doesn't bother me. I can hold my suspension of disbelief to not let things like that ruin my immersion.

Um, no. I'm enjoying Fallout 4, but it doesn't remind me of STALKER. Maybe the first few hours when resources and weapons are scarce, but after a couple of hours when your character is overflowing with supplies, I can safely say it hardly resembles STALKER.

I don't think they are the same in terms of gameplay and much less difficulty. Fallout 4 is easy. I was talking more about the feeling of being immersed in the world. For example, taking a stroll at night through the Zone when it rains, and feeling the same way in Fallout 4.
 
No way. It's way too barebones even compared to 3 and especially New Vegas survival. It is quite improved in a lot of ways I those games as well to be fair.
 
I adore STALKER and miss it dreadfully. I didn't like Fallout 3 much, nor Skyrim, and I think Fallout 4 is okay. They're massively different experience but still, I can see where you're coming from.

Thematically and narratively they're distant. Mainly because Fallout 4's writing is butts, and has messy balanced seriousness with satire and silliness. And this is deeply rooted in the overall presentation of the game and setting and lore.

But mechanically they do share similarities in the sense that they're both open world games with functional real time shooting mechanics, necessity to scavenge for resources and ammunition, an idea of survivalism (even if it works far better in STALKER), on the backdrop of a dynamic post-apocalyptic landmass with shifting weather, somewhat unpredictable AI, and so on.

I mean, I don't feel Fallout 4 even remotely holds a candle to STALKER. They're mostly worlds apart. The the gulf left by STALKER's absence does indeed lead to some resonance with elements of the experience found within Fallout 4.
 
S.T.A.L.K.E.R. isn't exactly known for being bug and glitch free. I mean it's pretty much recommended that you install mods to make Shadow of Chernobyl playable. As for the corpses comment, that really doesn't bother me. I can hold my suspension of disbelief to not let things like that ruin my immersion.

STALKER is near flawless with the COMPLETE mod. But yeah, obviously we should compare both games in a similar state. Since nobody player STALKER without that mod, we might want to give F4 some time as well.
 
Not for me. The world in stalker was much more dark and hostile. F4 is like a comic, it's nice but lacks atmosphere. For F3 had the better atmosphere than F4.

Disagree i think the world of fallout is depressing and hostile maybe not to the Stalker level yet still closer than most post apocalyptic game settings.
 
I've never played S.T.A.L.K.E.R. but I think Dying Light is pretty comparable to Fallout, except with zombies and parkour and a big emphasis on melee.

The quest design is very similar to Fallout series with lots of side quests that are just as good as the story missions. It's a shame the game will be forgotten about when GOTY awards are doled out. Best zombie game in years.
 
I love both games but no. Just no.

Stalker is a bleak, desolate, and depressing take on the post apocalypse. Fallout is a kinda silly, OTT, retro-futuristic take on it. Thematically theyre poles apart.
 
I actually went and reinstall SoC with complete mod yesterday after screwing around with the night mod in Fallout 4. Played up until Strelok's stash and the fuckery that comes after. This might have been a mistake because now I just want to play more STALKER. It's just on another level (to most games). Fallout 4 is the game where I run around leveling up to John Cena's theme and the moon has been replaced with a Cromulon. I want another STALKER so bad.
 
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If this is the closest thing to a Stalker game I don't think it's a good job at it.
 
Nah.

STALKER is its own, wonderful beast. And easily the best horror-survival FPS game I'd played until Alien: Isolation came out.

Fallout is closer to Metro.
 
ThisGonnaBeGood.gif

Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.

Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going "The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?". Thats what it looks like to me when people compare Fallout 4 to fucking STALKER
 
Not for me. The world in stalker was much more dark and hostile. F4 is like a comic, it's nice but lacks atmosphere. For me F3 had the better atmosphere than F4.

Man I don't know. There are times where the atmosphere is pouring out for me.

Other night I was wondering around Boston, hearing gun fights in the background a few blocks away. The entire area was foggy and creepy, going from block to block checking things, getting ambushed by Mutants and Raiders. Then as I finally made my way out of Boston into a Marshland the sun was setting and mist started rolling in and it was raining. It was eerie to me and I was playing at night with the lights off and the sound up. It was pretty amazing to me and put a huge smile on my face.
 
Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.

Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going "The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?". Thats what it looks like to me when people compare Fallout 4 to fucking STALKER

lmao!
 
FO4 is Saturday morning cartoons to Stalker's harrowing and brutal world akin to something like the movie "Threads". The former can still be fun to explore, but the world and presentation is indeed lacking in regards to more grit and raw survivalism and horror.

Why GSC gotta make Cossacks right now, the world needs more Stalker :/
 
Damn, every time I hear about S.T.A.L.K.E.R. Makes me want to try this game. I don't have a good gaming PC at all. I wonder if we will ever get it for new gen consoles?
 
Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.

Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going "The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?". Thats what it looks like to me when people compare Fallout 4 to fucking STALKER

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Damn, every time I hear about S.T.A.L.K.E.R. Makes me want to try this game. I don't have a good gaming PC at all. I wonder if we will ever get it for new gen consoles?

Not a chance. Studio is closed.
Maybe something similar from 4A, the Metro 2033 and Last Light studio.
 
The title is about FO4 being the "closest" game to Stalker, not whether they are comparable.

And I agree, it definitely doesn't match Stalker in most of the key areas, but I have not come across a game that is as close to the series, as FO4. It even gave a few similar vibes to me, but also made me realize how very, very much I miss the Stalker series and how unique and unmatched the games were.
 
Stalker is a depressing game that doesn't let up. Fallout 4 has an overt silly side that it doesn't do as well as Fallout 1 and 2 did it.
 
Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going "The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?". Thats what it looks like to me when people compare Fallout 4 to fucking STALKER

The thread isn't gonna get any better than this post!

Damn, every time I hear about S.T.A.L.K.E.R. Makes me want to try this game. I don't have a good gaming PC at all. I wonder if we will ever get it for new gen consoles?

S.T.A.L.K.E.R. Shadow of Chernobyl came out in 2007, so if you have anything semi modern you'd be able to run it fairly well. Load times might be a bit brutal because of how the game operates at the worst. Unfortunately, the S.T.A.L.K.E.R. team isn't working on the series any longer, so barring any miracles, I don't think there would be a chance of seeing any of the three titles overhauled for console play. S.T.A.L.K.E.R. 2 was planned to be, if I remember correctly, but GSC Worlds shut down mid-development so I imagine a lot of that is now lost.
 
Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.

Agreed!

The world design is just terrible! Nothing makes any sense when you begin to think about it, which is surprising as I felt Skyrim did a much better job with building a believable world for you to explore. I feel like it is one of the most lazy implementations of a post-apocalyptic world I have ever witnessed. The bombs were dropped 200 years ago so why are there still asphalt roads, houses, functioning computers, etc. All of that stuff would have been reclaimed by nature long ago. I also love how you have people living in shacks without power, yet all of the cars littering the road have functioning NUCLEAR FUSION REACTORS that could be used to power entire villages. Hell, why don't they repair some of the vehicles and use them for travel and trade instead of the stupid two headed cows lmfao. Honestly, was any thought put into the design of this world?
 
The title is about FO4 being the "closest" game to Stalker, not whether they are comparable.

And I agree, it definitely doesn't match Stalker in most of the key areas, but I have not come across a game that is as close to the series, as FO4. It even gave a few similar vibes to me, but also made me realize how very, very much I miss the Stalker series and how unique and unmatched the games were.

Wager those DayZ style games do desolate, hostile settings better than Fallout 4. Least it felt like that to me where you generally don't feel safe at anytime. Fallout 4 is simply too full of life, it's a different take on that wasteland. Not bad, just different.
 
This was my first thought as well. It's an easier and simplified version of STALKER with more polished story telling.
 
Wager those DayZ style games do desolate, hostile settings better than Fallout 4. Least it felt like that to me where you generally don't feel safe at anytime. Fallout 4 is simply too full of life, it's a different take on that wasteland. Not bad, just different.
Ah true, I have not ventured into the MMO-style games and completely disregarded them. They could definitely be a more Stalker-ish, though I don't have any input on that and for SP games I do think that FO4 has given me the most similar vibes.
 
STALKER wasn't a great game, in my opinion, but yea FO4 captures the best part of STALKER, the atmosphere, really well. Everything else about FO4 is leaps and bounds ahead. The further I got into Fallout 4 the more I was thinking to myself "This is like STALKER but good!"
 
STALKER wasn't a great game, in my opinion, but yea FO4 captures the best part of STALKER, the atmosphere, really well. Everything else about FO4 is leaps and bounds ahead. The further I got into Fallout 4 the more I was thinking to myself "This is like STALKER but good!"

Nah bro that's just factually wrong.
 
Fallout 3 adn 4 are giant Bethsoft turds with shitty shooting, bad writing, horrible UI and inventory managment, bugs and graphical glitches that are not charming, and all around bad games. The Capitol Wasteland and the Commonwealth are both ugly, theyre not interesting, they squander the 50spunk aesthetic. Also the bombs dropped 200 years ago, why the hell are there still corpses all over the place. After you leave Concord you hit a diner thats been converted into a home and trader shack, but theres a fucking skeleton sitting in one of the benches. If you were squatting in a diner and lived there for, presumably, your whole life, wouldnt you get the Goddamned Corpse out of your home? Im getting angry just thinking about it.

I just wanted to post to say I disagree on every count, except the 200 years thing. But hey, it's a video game... just pretend it's 10 years after the bombs. No one is going to stop you.
 
Imagine walking down the street and you hear two guys talkin to each other about Hyperdimension Neptunia. Just talkin about it in public as if it were a normal thing to do, swapping NepNep stories and talking about how its going to be on thier GOTY list. Thats how I feel when people heap praise on Fallout 4.

Im playing Fallout 4 and I sort of enjoy it in that guilty pleasure way, the same way I enjoy Nepnep, but I wouldnt start up a thread going "The FF6 Opera Scene vs The Scene in NepNep where Neptune Bounces Into Verts Huge Rack, Whats the Most Iconic JRPG scene?". Thats what it looks like to me when people compare Fallout 4 to fucking STALKER

make this dude a member
 
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