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Anita Sarkeesian reviews Assassin's Creed Syndicate (spoiler: she liked it)

Now that's a name I haven't heard in a loooooong time.

Why not just let her go. She isn't even relevant anymore. Just let her disappear in the abyss of lost internet personalities. She had her 15 minutes of fame. No need to bring her up over and over again.

We're way past the "15 minutes of fame" only. She's still relevant and the 8 pages in the upteenth thread on GAF about her says I'm right.

And I don't appreciate you questioning the existence of the thread in the first place. You're free to go someplace else.
Anita Sarkeesian Debunked in Under a Minute #GamerGate #NotYourShield

https://www.youtube.com/watch?v=FW-69xXD734

Well you sure showed us!

In case anyone questions her not being relevant anymore this shows she still is.
 
In an attempt to Goodwin this: would you play the best game ever made of it was a concentration camp simulator?

Yes.

I don't have to agree with a subject matter in a game to be able to experience it so that I can discuss it from a first hand perspective later on. I don't agree with running around shooting people in the streets, or with stealing cars, but I've played all the GTA games. I don't agree with blowing up folks who have joined oppressive regimes as they have no choice if they want to survive, but I'll play Far Cry 4.

Most exploitative or "super controversial" games I won't play because they're often not good games, but if it was the best game ever made? Sure. Mainly because I'd like the chance to make that determination myself.
 
Now that's a name I haven't heard in a loooooong time.

Why not just let her go. She isn't even relevant anymore. Just let her disappear in the abyss of lost internet personalities. She had her 15 minutes of fame. No need to bring her up over and over again.

It isn't herself that's making her "famous", but the overwhelming sexism and misogyny in video games culture and society at large. As long as this oppression exist, the type of comments she and others make should be put in the spotlight. It is comments like yours that just directly proves how important her and many other people's work is. Because the sexism and the maintaining of the oppressive status quo that you seem to champion needs to cease as soon as possible.

Even considering comments like yours, don't you realize all the bullshit she and many others have to go through to even be allowed to say anything? Her privacy? Her security guards? The harassment and terrorism she endures? You really are so heartless as to dislike her when you are aware of all the insane shit she faces every single day because of fucking video games?
 
We're way past the "15 minutes of fame" only. She's still relevant and the 8 pages in the upteenth thread on GAF about her says I'm right.

And I don't appreciate you questioning the existence of the thread in the first place. You're free to go someplace else.


Why not just only post her in the review thread. What exactly did she do to deserve her own thread? Let's treat everybody equally - how about that. So maybe just post every youtuber's review about syndicate and not only her video.
 
Now that's a name I haven't heard in a loooooong time.

Why not just let her go. She isn't even relevant anymore. Just let her disappear in the abyss of lost internet personalities. She had her 15 minutes of fame. No need to bring her up over and over again.

Bye

I enjoyed the review and it's good this stuff is out there. You just wanna hear a boilerplate discussion of the mechanics, there's hundreds of reviews out there for you to read.

Also, I want to say Black Flag actually had a trans woman (edit: whoops, trans man)in it, who was also just treated like a goddamn human being by the protagonist and everyone else. It's really refreshing to see. Based on a real pirate too (Mary Read).
 
Anita Sarkeesian Debunked in Under a Minute #GamerGate #NotYourShield

https://www.youtube.com/watch?v=FW-69xXD734

I've seen this clip and you know what ... people change.
If anyone asked me about "running" 3 years ago i would've told them that i hated it and never ran a longer distance than maybe 2 miles, in my life.

a year later, i ran half-marathons.

It's not "debunking" if you just point out that people said different things at different times in their lives. That's how people work. They change.
 
Reminds me of when some people were calling Resident Evil 5 racist even though it was set in Africa.

Not the same thing. The idiots who whined about that were saying RE5 was outright racist. Anita isn't calling AC Syndicate racist for not including colored people. She just wishes there was more diversity but commends Ubisoft for the noticeable progress they did with women.

Apples and oranges.
 
One thing that bothers me is just one part of the video. There's a criticism of the representation aspects is that its a fictional world so real world reasons don't matter, or a disregard for story contexts supporting it. Representation should be part of the story context, not a token aspect. Representation matters and a story with good representation has to matter, too. Seeing the narrative as "it doesn't matter it's a videogame"...I don't understand that at all. To me that feels like it's undercutting the entire point of branching out games representation in the first place. It needs to matter because people need to care.
 
It ain't easy being a woman and talking about video games.

It's like some kind of pathological mechanism is triggered when a Sarkeesian thread shows up - people just become unbelievably irrational and implicitly sexist.
Its unfortunate. Most of GAF seems good when it comes to sexism in games, but it's the bad apples that come to these threads to shit them up and eventually get them locked.

So reviewers of games get their own threads out side of the review thread for the game.

Can't wait for all the youtube "stars" thread....yay
Most other games journalists don't set out to expose and tackle the most insidious and pervasive problem in gaming.


Why not just only post her in the review thread. What exactly did she do to deserve her own thread? Let's treat everybody equally - how about that. So maybe just post every youtuber's review about syndicate and not only her video.
Problem is, women still aren't equal. Not in society and especially not in gaming, despite the gains made. People like Anita need their own discussions because it exposes how fucked up the gaming culture still is, especially as evident by some of the reactions to her videos.
 
Why not just only post her in the review thread. What exactly did she do to deserve her own thread? Let's treat everybody equally - how about that. So maybe just post every youtuber's review about syndicate and not only her video.

This was addressed in the first page of this thread, I found it relevant and thats the end of the story. Obviously the mods didn't mind or they would've closed this hours ago. I'd appreciate you stop questioning the existence of the thread.
 
Not the same thing. The idiots who whined about that were saying RE5 was outright racist. Anita isn't calling AC Syndicate racist for not including colored people. She just wishes there was more diversity but commends Ubisoft for the noticeable progress they did with women.

Apples and oranges.

Actually the issue wasn't "this game has black people in it", the issue was that some of the early marketing materials invoked some imagery which was very much rooted in racist propaganda. It was a lot more nuanced than you make it out and calling black people who talk about racist depiction "idiots" is not a good look. http://multiplayerblog.mtv.com/2008...nt-evil-5-trailer-this-imagery-has-a-history/

Anyway I don't wanna derail the thread. I just don't feel comfortable letting this stand.
 
Reminds me of when some people were calling Resident Evil 5 racist even though it was set in Africa.

Talk about missing the forest from the trees. I still can't believe people are so blind to why RE5 is a clear-cut example of problematic depiction of power relationship between white and black.

If you're still so uncertain about why RE5 was straight up racist, read this:

Regarding the RE5 racism, this is a pretty good article by André Block analyzing some of the contents of the game and the cultural reaction to it as well. If you have access to the journal, I'd suggest reading it in full http://gac.sagepub.com/content/6/5/429.abstract

The imagery and mechanical representation and interaction with the depicted Africans

Genre plays a part in this analysis; survival horror contributes narrative, mechanics, and genre to structure race and gender in RE5. For example, in sandbox-type games, developers can populate the game world with innocent noncombatants to render the environment less sterile. These NPCs often just wander the streets aimlessly, waiting to be shot or run over. In survival horror, there are no innocents. Early in RE5, the team sees a (extremely) White woman dragged screaming by an African into a second-story apartment.This scene evokes allusions of Black-on-White rape because of the woman’s Whiteness as well as historical connotations of Black desire for ‘‘pure’’ White women.

Finally, race stands in for cultural evil. Even before becoming infected, the Africans are depicted as malevolent and savage. As Chris and Sheva walk through Kijuju, they encounter three villagers beating a writhing human-sized sack with sticks, while on another street a group of armed men eye the pair threateningly. Once infected, the Majini (Swahili for ‘‘evil spirit’’), are savagely violent yet capable of (incomprehensible) communication, can evade attacks, wield projectile weapons. Cultural differences and Western stereotypes of Black degeneracy combine in RE5’s
African zombies, and the game justifies these depictions by creative manipulations of its backstory and rationale.

Why did the developers make the Majini ethnic? The ludic reasons are obvious; the racial ones less facile. With respect to gameplay, ethnicity aids the visual and auditory representation of avatars and enemies. Dyer (1997) suggests that Whites are often brightly lit in film to mark their spiritual and physical purity. Certainly, in RE5 Chris Redfield is much brighter visually than the Majini, as is Sheva. The Majini’s use of a foreign language to communicate is another marker of difference. The calls between the Majini, the exhortations of the leader Majini, and various radio broadcasts are not translated into English nor subtitled. This renders the Majini mute, despite their ability to talk with one another, and adds to their inhumanity.

The human-like behavior of the Majini introduces an ethical dilemma. Despite Sheva’s vague concerns over her countrymen’s fate, if the Majini retain much of their humanity—and the parasite can be removed—is the player-as-Sheva killing people or zombies? In video game parlance, this isn’t much of a conundrum. The rationale of the game is kill or be killed, so murder is the default interaction. Humanity is reserved for the protagonist; every infected enemy has forfeited their claim to personhood. The parasitic infection provides the tipping point for those wondering if the infected should be preserved for healing and a possible return to full humanity. The only communication between the players and the Majini is violence and death; there is no other alternative. The combination of narrative, game mechanics, and cultural rationales of primitive strength and genetic susceptibility yield this result: an electronic rendition of savage, deformed, colored bodies that build upon long-standing stereotypes and in-game mechanics to power the player’s revulsion and justify their extinction.

The analysis of Sheva

RE5 was originally designed as a single-player experience, according to developer Jun Takeuchi (Kelly, 2009). This seems to be borne out by the 2007 E3 trailer, and indeed Sheva Alomar’s introduction appears to be a response to the outcry over the racial depictions in that cinematic. Karen Dyer, Sheva’s motion-capture model, remarked that she received a call to audition in 2008 (Gametrailers.com, 2009a), nearly 2 years after the game began development.

Sheva’s voice sounds British, with no traces of French, Afro-Asiatic, or Niger-Congo accents. She understands Swahili, but never speaks it during the game. When accosted by a Swahili-speaking soldier in an early cutscene, she replies in English. She does not offer to translate the Swahili radio broadcasts infrequently featured during the game.

RE5’s co-op play constrains the player to monitor their partner’s safety and neglecting this duty results in death, thus increasing tension. Sheva’s move-set reveals the difficulties of programming friendly AI. She follows Chris on a virtual tether around the game map, but only Chris can advance the narrative. She will defend Chris with melee attacks when he’s threatened, but her ranged attacks rarely garner the prized headshot that finishes enemies more efficiently (thus wasting ammunition). She picks up objects unprompted but will not use them. The player must organize her inventory, ration her ammunition, and heal her. This does little to encourage sympathy for Sheva; in fact, her move-set and the game’s inventory system encourages players to minimize her agency and treat her like a beast of burden. As I played through the game, Sheva’s limitations became more apparent. She is only a minor plot device, nor does her character ever become fleshed out. [...] Sheva is simply a game mechanic; incorporated to shunt aside criticism of the game’s racial overtones

RE5, however, utilizes a character set more frequently seen in action movies: a skilled, laconic White mercenary type teamed up with an exotic female partner. Sheva’s African origins lead one to believe that she will serve as a native guide, but her AI capabilities are not robust enough to allow her to survive autonomously plus she is apparently unfamiliar with the area. At all times, she requires Chris’ assistance to
fend off enemies and provide direction. In her role as support person, Sheva does little to challenge gendered and racialized stereotypes of women in media.

Sheva Alomar’s depiction evokes possibilities of changing industry perspectives on female videogame leads. Unfortunately, Sheva’s character conforms to Western hegemonic conceptions of femininity and race: she is brown, inarticulate, and supportive of the White hero.

Sheva’s separation fromany African culture—even a fictional one—and her inability to interact with the Africans in the game (a function of game mechanics as well as a property of the genre) remove any possibilities of cultural affinity. It is entirely appropriate to ask why Capcom did not use Sheva’s backstory as a springboard to involve her more deeply in the narrative. Without any emotional, geographic, or linguistic connection to RE5’s rendition of Africa, Sheva is the videogame equivalent of Pocahontas: a woman of color coerced into ‘‘guiding’’ White explorers across a foreign land that she is presumed to be familiar with because of her ethnic heritage.

On the missed opportunities by Capcom:

At no point are the Africans allowed to be anything other than savage; they are never seen within familiar Western contexts such as high-rise buildings, shopping centers, or at leisure. The setting of Africa allows the savagery of Wesker’s treatment of the native Africans as well as his coconspirators; it encourages the viciousness of Chris’ response to the infected Majinis; and the continent becomes reduced to an obstacle course as the game rewards players for winning the game in less than 5 hr. While some of these problems are endemic to videogames, RE5 is a wasted possibility for a different take that could have centered people of color and their homelands in the pursuit of the horror experience.

On Josh as a much more fitting protagonist:


The greatest irony with respect to the depictions of race in this game is that Capcom could have avoided controversy altogether by utilizing a character they developed for the game. Josh Stone, a BSAA unit captain, is only the second African American male to be depicted in the series. He isn’t playable in the original game, although he can be played in the multiplayer modes and in later downloadable content. Josh’s appearance indicates that the developers can develop plausible characters of color; his reticence and complex motivations give him more depth than Sheva, even with less screen time. On the gaming enthusiast blog Graffiti Gamer, Daniel asks why Josh is not Sheva’s partner (Purvis, 2009). Stone as protagonist would have gone some ways toward quelling some of the talk engendered by the E3 trailer’s depiction of a White man killing Africans. The absence of an African hero defending his homeland points toward Western norms of White supremacy and control. T. J. Storm, the actor modeling Stone, points out during an interview that the game is set in Africa and the ‘‘American comes and tries to help out with the African ‘problem’’’ (Gametrailers.com, 2009b).

There's also this that came out last week: http://gamedesign.btk-fh.de/wp-content/uploads/2015/09/HarrerPichlmair-PCG15.pdf
 
Actually the issue wasn't "this game has black people in it", the issue was that some of the early marketing materials invoked some imagery which was very much rooted in racist propaganda. It was a lot more nuanced than you make it out and calling black people who talk about racist depiction "idiots" is not a good look. http://multiplayerblog.mtv.com/2008...nt-evil-5-trailer-this-imagery-has-a-history/

Anyway I don't wanna derail the thread. I just don't feel comfortable letting this stand.

I take it back. RE5 wasn't racist and some overreacted but I'll be the first to admit the Japanese have a tendency to be out of touch when it comes to topics of race and dropped the ball, hard. But I also don't want to derail this further.
 
Why not just only post her in the review thread. What exactly did she do to deserve her own thread? Let's treat everybody equally - how about that. So maybe just post every youtuber's review about syndicate and not only her video.

It happened a couple of times that someone made a extra thread for a review. I think this thread is the absolutely very first time that some posters, like you, question that practice.
 
Early in RE5, the team sees a (extremely) White woman dragged screaming by an African into a second-story apartment.This scene evokes allusions of Black-on-White rape because of the woman’s Whiteness as well as historical connotations of Black desire for ‘‘pure’’ White women.

http://multiplayerblog.mtv.com/2009...board-deems-resident-evil-5-scene-not-racist/

"Sue Clark, Head of Communications at the British Board of Film Classification, to comment. She stated that in her viewing of the scene, it has only one man pulling a blonde women in from the balcony and that the single man was not black."
 
It happened a couple of times that someone made a extra thread for a review. I think this thread is the absolutely very first time that some posters, like you, question that practice.
people suicide their accounts questioning angry joe threads too. I don't get it, if people don't like the reviewer they can just move on lol
 
http://multiplayerblog.mtv.com/2009...board-deems-resident-evil-5-scene-not-racist/

"Sue Clark, Head of Communications at the British Board of Film Classification, to comment. She stated that in her viewing of the scene, it has only one man pulling a blonde women in from the balcony and that the single man was not black."

Well, I guess that debunks the entire peer-reviewed article and the tons of other academic and journalist work that has pointed out the many ways that symbolic racism is enacted in RE5.

This is off-topic of the thread, if you want to keep "discussing" it, PM me.
 
http://multiplayerblog.mtv.com/2009...board-deems-resident-evil-5-scene-not-racist/

"Sue Clark, Head of Communications at the British Board of Film Classification, to comment. She stated that in her viewing of the scene, it has only one man pulling a blonde women in from the balcony and that the single man was not black."

Is this supposed to debunk all the racism complaints? Because a white woman found "no issue of racism"? Well color me shocked!

Intersectional feminism or it is garbage.
 
It happened a couple of times that someone made a extra thread for a review. I think this thread is the absolutely very first time that some posters, like you, question that practice.

I do see this kind of attitude thrown at other youtubers like Angry Joe, actually.

However, I'd say this video deserves its own thread, as it's not really a review of the game's mechanics that a buyer would find informative as much as it's a discussion about the inclusiveness of representation in the game. And that's a very different discussion.
 
Please don't derail this into Resident Evil 5 talk lest a mod may lock this thread. Ive seen too many that go this way. Keep it on topic, please.
I do see this kind of attitude thrown at other youtubers like Angry Joe, actually.

However, I'd say this video deserves its own thread, as it's not really a review of the game's mechanics that a buyer would find informative as much as it's a discussion about the inclusiveness of representation in the game. And that's a very different discussion.
Agreed 300%
 
Interesting that Anita excuses violence against female enemies because they are framed as 'competent, capable, and practically dressed'.

I would have thought violence against a female aggressor who herself was engaging in violence would be excused whatever her competence, capability or dress. Maybe I'm wrong, but that seemed to be a strange thing for Anita to say. It's almost like she was tying the violence towards women into the issue of objectification of women. For me, these issues are not necessarily related. I'd be interested to hear other opinions though.
She's just being consistent. Every time she mentioned violence against women as a problem in games she also pointed out that it was problematic because the women were treated differently than the men.

This isn't a Dante's Inferno where the woman is naked, groped, and then murdered. This is a scenario where the women are given equal treatment to the men. They're not wearing revealing outfits with lingering camera shots. They're not wearing midriff revealing amazonian outfits while their male counterparts are in business suits. They, like their male counterparts, are dressed appropriately. The camera, during cutscenes, treats them equivalently.

Seems like an improvement from the norm.
 
So reviewers of games get their own threads out side of the review thread for the game.

Can't wait for all the youtube "stars" thread....yay

It's to weed out the worst of us. I'm uncertain if you're one of them.
 
Don't know. Why don't you be more condescending as that might help me to work it out?
I actually did not intend to be condescending so if it come off that way, I apologize.

Oftentimes I encountered people who feels that the elements they happen care the most in a game - or any work for that matter - is the de facto most important thing to judge a game with, and that it must apply to everyone. I was just trying to establish a base premise to start the discussion with. To be honest, I was a bit testy because the way you worded your initial argument make it seems like people who care about female portrayals base their buying habits solely on what's not allowed to further some kind of an agenda, and not because they simply dislike said portrayal. That was a failing on my part and I probably could have worded it better.
 
I'm fairly sure that the ratings board doesn't consist of just one white woman.

Look at Lime's post. The statement from the board doesn't engage with it at all, just goes "nah tho".
 
A bit tangential but I can't play Civilization: Beyond Earth because of the horrible ideology the game portrays. I like the gameplay aspects but the social values are so screwed it detracts any enjoyment I would otherwise have.

In an attempt to Goodwin this: would you play the best game ever made of it was a concentration camp simulator?

Yes, not everyone is so easily offended. Going on a tangent of my own: it should never be debated whether or not a concept or ideal should be portrayed. They all should.

If you consider it good, it should be treated as a depiction of something you aspire to always be.

If it's something bad, it should be treated as a reminder of something you want to actively fight against.


I have movies I hate, but I'll never state those shouldn't exist. I simply won't watch them and that will be the end of it. You start putting things up for censorship and soon you'll see other people do the same with things you like.
 
Bye

I enjoyed the review and it's good this stuff is out there. You just wanna hear a boilerplate discussion of the mechanics, there's hundreds of reviews out there for you to read.

Also, I want to say Black Flag actually had a trans woman (edit: whoops, trans man)in it, who was also just treated like a goddamn human being by the protagonist and everyone else. It's really refreshing to see. Based on a real pirate too (Mary Read).
Pretty sure Mary Read in the game was a woman who crossdressed so as to not catch shit from other pirates and not FtM transgender.
 
It continues to be incredibly silly when she criticizes something for being not being a part of some industry moving media when the game is heavily reliant on being historically or time period accurate. Criticizing Syndicate for not having throws of colored people in Victorian London in the 1800s is just asinine.

And it's sad that it took a game with a male character who is a bumbling fool and a meathead devoid of any intelligence to be purposefully the female protagonists foil and prop up tool in order for her to approve of the female character's role or position in the game.

Evie seems like a great character at least and I will agree with her on that much.

1. There were a lot of 'colored' people in Victorian London. At most just over 10,000 (it would have been a far smaller city, then). I'm surprised you haven't been banned yet, your activity in the other two AC Syndicate threads was pretty horrible and derogatory about the series, too.

2. I haven't played it, but apparently Jacob isn't a meathead by the end, though he seems to start as a juvenile person.
 
Yes, not everyone is so easily offended. Going on a tangent of my own: it should never be debated whether or not a concept or ideal should be portrayed. They all should.

If you consider it good, it should be treated as a depiction of something you aspire to always be.

If it's something bad, it should be treated as a reminder of something you want to actively fight against.


I have movies I hate, but I'll never state those shouldn't exist. I simply won't watch them and that will be the end of it. You start putting things up for censorship and soon you'll see other people do the same with things you like.

Oh my god, could we please stop with the whole fucking censorship stuff? It's beyond insane at this point to invoke. It's equivalent to demanding to see Obama's birth certificate.
 
Yes, not everyone is so easily offended. Going on a tangent of my own: it should never be debated whether or not a concept or ideal should be portrayed. They all should.

If you consider it good, it should be treated as a depiction of something you aspire to always be.

If it's something bad, it should be treated as a reminder of something you want to actively fight against.


I have movies I hate, but I'll never state those shouldn't exist. I simply won't watch them and that will be the end of it. You start putting things up for censorship and soon you'll see other people do the same with things you like.

Haven't seen such a despicable and abhorrently stupid post in a while...

Anyway...

Noone before you talked about censorship. We talk about criticism, about highlighting negative aspects. If you are fine with extremely negative elements in a game, feel free to swallow. But don't attack others for making a educated decision and opt out.
 
Well it's not like she didn't approve past female protagonists of the main AC games because they weren't any prop up tool because, you know, there haven't been any female playable characters in any main AC to criticize until now! They video is clear in that she liked Evie for many reasons and not just what you just said.

I agree with your posts, but it's worth noting that Elise in AC Unity and Hope in AC Rogue are both excellent characters.

Black Flag also had a decent female character (who we thought was a young man for most of the game).
 
I agree with your posts, but it's worth noting that Elise in AC Unity and Hope in AC Rogue are both excellent characters.

Black Flag also had a decent female character (who we thought was a young man for most of the game).
Well I did say female playable character, right? I never said AC was completely devoid of good female characters but it did take 9 years and 9 mainline games to get one female playable character (and she shares the spotlight with a man, not that there's anything wrong but it's worth noting after 8 games with only one male protagonist per game).
 
Oh my god, could we please stop with the whole fucking censorship stuff? It's beyond insane at this point to invoke. It's equivalent to demanding to see Obama's birth certificate.

Did you miss the whole Charlie Hebdo thing? And then the group of prominent writers boycotting the ceremony where Charlie Hebdo received an award for freedom of expression? And then Charlie Hebdo announcing it would no longer publish depictions of Muhammed?
 
Well I did say female playable character, right? I never said AC was completely devoid of good female characters but it did take 9 years and 9 mainline games to get one female playable character (and she shares the spotlight with a man, not that there's anything wrong but it's worth noting after 8 games with only one male protagonist per game).

You did, sorry - though I was specifically responding to your post's first clause where you said 'female protagonists' rather than 'playable characters'.

I totally agree with you re playable characters and in general, though.

She's just being consistent. Every time she mentioned violence against women as a problem in games she also pointed out that it was problematic because the women were treated differently than the men.

This isn't a Dante's Inferno where the woman is naked, groped, and then murdered. This is a scenario where the women are given equal treatment to the men. They're not wearing revealing outfits with lingering camera shots. They're not wearing midriff revealing amazonian outfits while their male counterparts are in business suits. They, like their male counterparts, are dressed appropriately. The camera, during cutscenes, treats them equivalently.

Seems like an improvement from the norm.

Great post.
 
Did you miss the whole Charlie Hebdo thing? And then the group of prominent writers boycotting the ceremony where Charlie Hebdo received an award for freedom of expression? And then Charlie Hebdo announcing it would no longer publish depictions of Muhammed?

What is this? Are you putting not being able to play Civilization: Beyond Earth on equal footing to beheading people? Or what is it what you do? Excuse my confusion but this has gotten way too absurd.
 
The game still looks like Unity from last year which really killed it for me. And from what little I've heard of the story, it doesn't seem like there's a whole lot to that either. Not that any of that shit would make any sense to anyone who dropped the series after Revelations and never knew there was an extended universe. I can't say I was ever interested in the time and place this was going to be set in in the first place, but it's a shame that at a glance there doesn't seem to be anything else to it. Aside from Austin Wintory's score which caught my eye from the early videos though, and I'll be happy to listen to that on Spotify at some point.

I don't see how this game is ever going to evolve beyond what it currently is unless people stop giving a shit about Assassin's Creed. And I imagine that won't happen for a very long time.

If this was going to be brough back 20 years from now and the games industry hadn't changed in that time, I would hope them to bring the games back as something really difficult to master, where you as the player would have to work to become good at the game. Where climbing stuff would be as free-form as Grow Home, and the controls for that would be as tight as in a good fighting game. Climbing huge buildings would be as challenging as the fighting Colossi in SoTC instead of holding a button and pressing the stick forward, and executing assasinations and escaping from those scenes would require some amount of planning.

But that'll never happen because the draw of these games is that it's easy to look cool.
 
Did you miss the whole Charlie Hebdo thing? And then the group of prominent writers boycotting the ceremony where Charlie Hebdo received an award for freedom of expression? And then Charlie Hebdo announcing it would no longer publish depictions of Muhammed?

giphy-61.gif
 
It happened a couple of times that someone made a extra thread for a review. I think this thread is the absolutely very first time that some posters, like you, question that practice.

Being a guy who isnt for double standards, i'm seeing some people who always "defended"(for a lack of a better term) the angry joe threads but are asking why this is up... Ugh way to hurt that cause from happening again (ah who am i kidding, AJ hasnt made a review in a while)
 
I agree with your posts, but it's worth noting that Elise in AC Unity and Hope in AC Rogue are both excellent characters.

Black Flag also had a decent female character (who we thought was a young man for most of the game).
Who (spoilers for the three games)
also die. Elise and Mary also die incredibly pointlessly and their impact on the plot arguably qualifies as fridgings. This largely because it seems that the writers were unable to come up with a way for a more interesting female character to interact with their bland male lead without killing her off.
 
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