axisofweevils
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(10-20-2012, 05:20 AM)

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Wii U - New Nintendo Land details from ONM magazine #1

All info taken from ONM issue 88.

Balloon Trip Breeze

Hero carries parcels between islands
Delivering the parcels rewards you with currency to spend in the theme park.
You can tap away certain obstacles on the gamepad but random prods (cheating) will cause the spikes to ricochet.

Metroid Blast

Shooting doesn't use the sensor to aim, but the MotionPlus (ala Skyward Sword).
Gunmen boast Samus' full moveset - morph ball, charge shots, evasive dodges and grapple beams - can use the latter to hang from the gunship.

Mario Chase

In the Mud River Run stage, mud moats can be crossed via bridges that dissolve under the escapee's feet.
At the end of the round, you get a breakdown of everyone's movement.

Pikmin Adventure

Pikmin world re-imagined as clockwork Gashapon toys.
Enemies arrive in plastic capsules, dispatched by a giant vending machine.
When a Pikmin is eaten by an enemy, they emerge as Poo (!) Friends must then help to chip them out.
Kai Dracon
Writing a dinosaur space opera symphony
(10-20-2012, 05:23 AM)

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#2

Chipping friends out of poo = Miyamoto's latest hobby?

No can't think about it further.
Mihael Mello Keehl
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(10-20-2012, 05:24 AM)

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#3

To be honest, I want new details.
I Stalk Alone
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(10-20-2012, 05:25 AM)

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#4

Originally Posted by Kaijima: View Post
Chipping friends out of poo = Miyamoto's latest hobby?

No can't think about it further.
I think he spends a lot of his time getting people out of the shit they get themselves in. Worked with retro.
Baller, PhD
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(10-20-2012, 05:25 AM)

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#5

the fuck is ONM?
EloquentM
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(10-20-2012, 05:25 AM)

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#6

Originally Posted by Mihael Mello Keehl: View Post
To be honest, I want new details.
We're like on the same wavelength as far as Wii u news is concerned.
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(10-20-2012, 05:27 AM)

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#7

Originally Posted by Kaijima: View Post
Chipping friends out of poo = Miyamoto's latest hobby?

No can't think about it further.
he must have stepped on poo and that left an impression
TheGreatDivide
Banned
(10-20-2012, 05:30 AM)
#8

"Shooting doesn't use the sensor to aim, but the MotionPlus (ala Skyward Sword)."

God. Just kill the Wiimote if you're gonna neglect its best feature.
@MUWANdo
Member
(10-20-2012, 05:31 AM)
#9

Originally Posted by Baller, PhD: View Post
the fuck is ONM?
Official Nintendo Magazine.
shira
Member
(10-20-2012, 05:32 AM)
#10

Originally Posted by axisofweevils: View Post
All info taken from ONM issue 88.
Metroid Blast

Shooting doesn't use the sensor to aim, but the MotionPlus (ala Skyward Sword).
Damn they gonna make a fortune selling accessories. Again
Mihael Mello Keehl
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(10-20-2012, 05:35 AM)

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#11

Originally Posted by EloquentM: View Post
We're like on the same wavelength as far as Wii u news is concerned.
But forreal we've known this stuff already I thought this was about the yoshi cart or something.
TheCongressman1
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(10-20-2012, 05:40 AM)

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#12

Originally Posted by shira: View Post
Damn they gonna make a fortune selling accessories. Again
They don't really sell M+ adaptors anymore, and all the new remotes come with it built in.

Not an issue.
Last edited by TheCongressman1; 10-20-2012 at 05:48 AM.
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(10-20-2012, 05:43 AM)

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#13

let's get these magazine blow outs out of the way... seems like IGN has its Wii U next week according to Rich-IGN latest tweet

I wonder how the print media got the details they needed to get a story in a magazine the way Nintendo seems to have been late getting these consoles out.

I want more details about Nintendo Land from parts we have not seen all year
Meelow
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(10-20-2012, 05:47 AM)

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#14

Originally Posted by Smiles and Cries: View Post
let's get these magazine blow outs out of the way... seems like IGN has its Wii U next week according to Rich-IGN latest tweet

I wonder how the print media got the details they needed to get a story in a magazine the way Nintendo seems to have been late getting these consoles out.

I want more details about Nintendo Land from parts we have not seen all year
If that's what his message meant, with the Nintendo thing on the 24th, I'm guessing Nintendo Direct this week, hopefully they can fix up the whole cross chat mess up.
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(10-20-2012, 05:56 AM)

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#15

Originally Posted by Meelow: View Post
If that's what his message meant, with the Nintendo thing on the 24th, I'm guessing Nintendo Direct this week, hopefully they can fix up the whole cross chat mess up.
well he would need to start playing those games now to get those reviews out on time.
23 games in 4 weeks is a hell of a lot of work so if that is not what the tweet meant then I feel bad for the guy.

still wonder what magazines like ONM do to keep up.

when does Edge get review copies and hardware... things like that should be interesting to take note of. I need reviews right now because beyond Mario I don't really know what else to buy for sure.
Mihael Mello Keehl
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(10-20-2012, 06:02 AM)

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#16

Originally Posted by Smiles and Cries: View Post
let's get these magazine blow outs out of the way... seems like IGN has its Wii U next week according to Rich-IGN latest tweet

I wonder how the print media got the details they needed to get a story in a magazine the way Nintendo seems to have been late getting these consoles out.

I want more details about Nintendo Land from parts we have not seen all year
Forreal? Thats awesome!

I see meelow still hoping for ND. I was hoping this whole week. Cause you said it meelow..
NFreak
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(10-20-2012, 06:04 AM)

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#17

Originally Posted by axisofweevils: View Post
Metroid Blast

Shooting doesn't use the sensor to aim, but the MotionPlus (ala Skyward Sword).
FUCK THAT. God dammit, that's like the biggest complaint I had with SS controls. IR is so much better.
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(10-20-2012, 06:06 AM)

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#18

Originally Posted by Mihael Mello Keehl: View Post
Forreal? Thats awesome!

I see meelow still hoping for ND. I was hoping this whole week. Cause you said it meelow..
people keep forgetting that we are only 15 hours away from seeing if this 60 sec. Wii UK TV ad rumor is true. If it is I expect a blowout of info next week or I'll be upset.
Brofield
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(10-20-2012, 06:07 AM)

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#19

Originally Posted by NFreak: View Post
FUCK THAT. God dammit, that's like the biggest complaint I had with SS controls. IR is so much better.
This. Why I couldn't use an IR pointer when I was at those save statues is beyond me. I had to recalibrate more often there than during boss battles.
Mihael Mello Keehl
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(10-20-2012, 06:11 AM)

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#20

Originally Posted by Smiles and Cries: View Post
people keep forgetting that we are only 15 hours away from seeing if this 60 sec. Wii UK TV ad rumor is true. If it is I expect a blowout of info next week or I'll be upset.
Holy shit I forgot that too.

The lack of a main Wii U thread makes me feel like im behind the times or something.
eternalb
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(10-20-2012, 06:28 AM)

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#21

These aren't new details. Tons of sites like IGN and Gamexplain's discussions have covered most of them (and more).

But I'm still stoked anyway. This game looks to be a gem.
Silent_Ocarina
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(10-20-2012, 06:28 AM)

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#22

Motion Plus aiming is absolutely horrendous. I literally just played the shooting game in Wii Play Motion, and I'm extremely disappointed.

Speaking of the shooting game, the second level with the ninjas is very similar to Takamaru's Ninja castle.



Anyway, I'm really appalled that Nintendo keeps insisting on using Motion Plus for aiming. The improved motion fidelity is fine, but give me back my infrared aiming. Tilting the Wii Remote at a ninety degree angle just to shoot something on the side of the screen is unacceptable.
flattie
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(10-20-2012, 06:32 AM)

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#23

Originally Posted by axisofweevils: View Post
Metroid Blast

Shooting doesn't use the sensor to aim, but the MotionPlus (ala Skyward Sword).
Gunmen boast Samus' full moveset - morph ball, charge shots, evasive dodges and grapple beams - can use the latter to hang from the gunship.
I wonder if the wiimote will need regular re-calibration as it did in Skyward Sword.
Eusis
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(10-20-2012, 06:35 AM)

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#24

Originally Posted by Silent_Ocarina: View Post
Anyway, I'm really appalled that Nintendo keeps insisting on using Motion Plus for aiming. The improved motion fidelity is fine, but give me back my infrared aiming. Tilting the Wii Remote at a ninety degree angle just to shoot something on the side of the screen is unacceptable.
I wonder if it's possible to mix the two? Infrared when it sees the sensor bar, then motion plus when it doesn't? But they have two different feels, so that might be even worse.

Anyways I have to admit if Nintendo's putting the foot down on Motion Plus support it's probably for the best. Granted, there's obviously issues with games favoring the sensors over the IR bar since there's pros/cons to each, but mandating any Wii U game that uses the Wii Remote to require Motion Plus could mean we actually see that properly used on the Wii U. Assuming everyone doesn't just ignore it in favor of the Wii U Game Pad anyway.
wsippel
(10-20-2012, 06:39 AM)
#25

Originally Posted by Eusis: View Post
I wonder if it's possible to mix the two? Infrared when it sees the sensor bar, then motion plus when it doesn't? But they have two different feels, so that might be even worse.
It's possible, both Red Steel 2 and Reginleiv do it.
Sagitario
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(10-20-2012, 06:39 AM)

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#26

I really wanted pointer aiming for Metroid Blast.

I guess not including the sensor bar in the Japanese SKU made the decision easier for them.

Originally Posted by wsippel: View Post
It's possible, both Red Steel 2 and Reginleiv do it.
Yeah. It would be most excellent if it included both options or a mix of them.
Last edited by Sagitario; 10-20-2012 at 06:56 AM.
RedSwirl
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(10-20-2012, 06:41 AM)

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#27

Just watched the ninja star thing for the first time. That thing's genius!
AzaK
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(10-20-2012, 06:43 AM)

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#28

Originally Posted by Smiles and Cries: View Post
let's get these magazine blow outs out of the way... seems like IGN has its Wii U next week according to Rich-IGN latest tweet
Let's hope all NDA's are totally gone and we see everything then. OS, online, new game details, the works!
PigSpeakers
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(10-20-2012, 06:45 AM)

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#29

Originally Posted by Baller, PhD: View Post
the fuck is ONM?
Only Need Men. It's a gay club.
eternalb
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(10-20-2012, 10:14 AM)

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#30

Originally Posted by Smiles and Cries: View Post
let's get these magazine blow outs out of the way... seems like IGN has its Wii U next week according to Rich-IGN latest tweet
According to gamexplain's twitter, it's a press event in San Francisco with final builds of NSMBU and Nintendo Land.
Last edited by eternalb; 10-20-2012 at 10:18 AM.
Ushojax
(10-20-2012, 10:17 AM)

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#31

Never had any problems with MotionPlus aiming myself. This all sounds good to me.
iworkatjunes
Banned
(10-20-2012, 10:43 AM)
#32

I really hate that they they didn't put a better game with the Deluxe Bundle.

So much.
Currygan
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(10-20-2012, 10:48 AM)

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#33

Originally Posted by iworkatjunes: View Post
I really hate that they they didn't put a better game with the Deluxe Bundle.

So much.
lol, like what?
Wrestlemania
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(10-20-2012, 10:50 AM)

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#34

Another thread where people completely misunderstood how aiming calibration worked in Skyward Sword. It recalibrated every single time you entered aiming mode to the position you currently were holding the remote at and all aiming was relative to there. I never had it 'drift' once in my entire playthough.
flattie
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(10-20-2012, 12:24 PM)

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#35

Originally Posted by Wrestlemania: View Post
Another thread where people completely misunderstood how aiming calibration worked in Skyward Sword. It recalibrated every single time you entered aiming mode to the position you currently were holding the remote at and all aiming was relative to there. I never had it 'drift' once in my entire playthough.
Oh. Well. I must have imagined it drifting off after initially setting to the correct position. I'll let everybody else know that they must have imagined it too. Oh and best let them all know about the calibration on initially entering aiming mode too - I'm sure nobody knew that either.
Bentendo
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(10-20-2012, 12:28 PM)

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#36

Man, when are we going to get images of the Yoshi game? I want to see the art style of that.
D-e-f-
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(10-20-2012, 12:30 PM)

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#37

Originally Posted by iworkatjunes: View Post
I really hate that they they didn't put a better game with the Deluxe Bundle.

So much.
substitute "better game" with "game I care about more"
RPGCrazied
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(10-20-2012, 12:31 PM)

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#38

I still can't believe its not a pack in for both console versions.
EatChildren
Will Suck Cock While GDGF Watches
(10-20-2012, 12:31 PM)

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#39

I don't dislike M+ aiming as much as folk, but it's nowhere near as tight or responsive as IR pointer aiming. Literally the best feature of the remote, and really no reason not to use it at all.

Hell, Red Steel 2 managed to use both.
Bentendo
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(10-20-2012, 12:32 PM)

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#40

Originally Posted by RPGCrazied: View Post
I still can't believe its not a pack in for both console versions.
Yup. Whether or not it's a missed opportunity (I think it is), you can't deny that it's surprising after the success of Wii Sports.

Originally Posted by EatChildren: View Post
I don't dislike M+ aiming as much as folk, but it's nowhere near as tight or responsive as IR pointer aiming. Literally the best feature of the remote, and really no reason not to use it at all.

Hell, Red Steel 2 managed to use both.
Wii Sports Resort did too man!

*for the menus that is*
Thrillhouse
Member
(10-20-2012, 12:33 PM)
#41

Wouldn't IR pointer be mess in split screen?
plufim
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(10-20-2012, 12:34 PM)
#42

Originally Posted by Bentendo: View Post
Man, when are we going to get images of the Yoshi game? I want to see the art style of that.
In my dreams, it is a sequel to Yoshi's Touch and Go.
Bentendo
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(10-20-2012, 12:36 PM)

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#43

Originally Posted by plufim: View Post
In my dreams, it is a sequel to Yoshi's Touch and Go.
Yup. Great little diversion when it came out. Wasn't a huge fan of paying that much money... I liked the arcade feel (getting a higher score) but it was just not detailed enough. Works much better in this type of game.
grimshawish
Banned
(10-20-2012, 12:43 PM)
#44

Originally Posted by Thrillhouse: View Post
Wouldn't IR pointer be mess in split screen?
Yeah thats a good point actually.
Still think WiiU would be better coming bundled with one WiiU mote but ah well.
weird
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(10-20-2012, 12:43 PM)

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#45

Originally Posted by Thrillhouse: View Post
Wouldn't IR pointer be mess in split screen?
Worked great in all the Wii-____ games.
Wrestlemania
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(10-20-2012, 01:43 PM)

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#46

Originally Posted by flattie: View Post
Oh. Well. I must have imagined it drifting off after initially setting to the correct position. I'll let everybody else know that they must have imagined it too. Oh and best let them all know about the calibration on initially entering aiming mode too - I'm sure nobody knew that either.
Describe this 'drifting' problem you had.
ThoseDeafMutes
Became a moderator just to tag himself.
(10-20-2012, 02:03 PM)

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#47

Originally Posted by Wrestlemania: View Post
Describe this 'drifting' problem you had.
Did you know you can slide into cover?
CrAzYLeGzLU
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(10-20-2012, 02:07 PM)

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#48

I think the reason they're using WM+ is due to the fact that if you have 4 players with wiimotes then one person on a gamepad depending on the size of a person's living room it might be tricky to consistently use the sensor bar.
ShabbadooJr
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(10-20-2012, 02:08 PM)

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#49

So we know this game won't have online multiplayer, but will certain games be playable with only 1 person with the CPU controlling other characters? Mario Chase, Pikmin Adventure, Luigi's Ghost Mansion for example?
Wrestlemania
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(10-20-2012, 02:13 PM)

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#50

Originally Posted by ShabbadooJr: View Post
So we know this game won't have online multiplayer, but will certain games be playable with only 1 person with the CPU controlling other characters? Mario Chase, Pikmin Adventure, Luigi's Ghost Mansion for example?

Middle three are multiplayer only. Three on the left are multiplayer or singleplayer, the rest are singleplayer only.