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Indyana
Member
(05-16-2012, 10:05 PM)
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Originally Posted by Metalmurphy

Dude...

http://www.youtube.com/watch?v=i9AViYmfWR4
http://www.youtube.com/watch?v=_PtoxKDcCXc

Dated 2004, and he made other demonstrations back in 2003 as well. The controller for the Wii was shown for the first time in Sept 2005.

WTF? So now Move is equal to a ball with a stick. Nice.

Take care when you go to the market. Don't buy a carton of wine instead of a carton of milk.
Nakiro
Member
(05-16-2012, 10:06 PM)
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Originally Posted by test_account

It is created to be used with touch screen and gyro etc.. That is why it is only made for the Vita. This is also more of a handheld type of game, not sure that it would do much on the PS3, and the PSP is "dead".

I'll be surprised if this is a retail game. My guess is that it is a PSN-only game, maybe priced between $5 or $10.

It's a full fledged game, check the blog post. They answer some questions in the comment section.
http://blog.us.playstation.com/2012/...ita-this-fall/
CrisKre
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(05-16-2012, 10:07 PM)
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Originally Posted by Carl

MetalMurphy beat me to the punch with that video.

As tech advances many new and fitting implementations sprout throughout the industry. We dont have access to nintendos R&D, so it might be very plausible such experiments where taking place as well.

You linking to an old obscure video doesn´t change the fact that Sony a- didn´t have the vision or b- coundn´t figure out how to market the tech before Wii became a giant success.

See the final form of the move product. The business model and implementation came as a result of Wii being market leader.
ShadowRunner
Junior Member
(05-16-2012, 10:07 PM)
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Originally Posted by krystallinity

Making a game in a long-standing genre is one thing. Taking a relatively new genre that has seen great success this gen because of one distinct series and making an obvious copycat of that series is another thing.

So, erm, how does a genre become longstanding if nobody is allowed to iterate on it freely? lol
test_account
XP-39C˛
(05-16-2012, 10:07 PM)
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Originally Posted by Carl

It's a full retail release, so it'll be PSN + retail.

Really? That surprises me, that it is a retail title. Seems like a cheaper PSN game going by the trailer. It only shows a handful of minigames though, but still.


Originally Posted by Nakiro

It's a full fledged game, check the blog post. They answer some questions in the comment section.
http://blog.us.playstation.com/2012/...ita-this-fall/

Thanks. That surprises me, judging by the trailer i would think it was a PSN title only.
Metalmurphy
Banned
(05-16-2012, 10:07 PM)
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Originally Posted by Indyana

WTF? So now Move is equal to a ball with a stick. Nice.

Take care when you go to the market. Don't buy a carton of wine instead of a carton of milk.

What? The move IS a stick with a ball, and the principle of how it works is exactly the same as what's in that video. It's the final version of what you are seeing there.
Kyon
Banned
(05-16-2012, 10:07 PM)
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can't wait! love games like this



EDIT: Do Nintendo fans forget Move was shown in 02-03? what kind of delusion... when was the Wii shown again? like 04-05? k
graywolf323
Member
(05-16-2012, 10:08 PM)
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Originally Posted by Indyana

WTF? So now Move is equal to a ball with a stick. Nice.

Take care when you go to the market. Don't buy a carton of wine instead of a carton of milk.

have you never seen a move controller?
JakkuFurosu
Member
(05-16-2012, 10:08 PM)
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ill die if this a 40$ full retail game....I just dont see it.

Could be just me though
Criminal Upper
Banned
(05-16-2012, 10:08 PM)
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Originally Posted by CrisKre

As tech advances many new and fitting implementations sprout throughout the industry. We dont have access to nintendos R&D, so it might be very plausible such experiments where taking place as well.

You linking to an old obscure video doesn´t change the fact that Sony a- didn´t have the vision or b- coundn´t figure out how to market the tech before Wii became a giant success.

See the final form of the move product. The business model and implementation came as a result of Wii being market leader.

Not to mention the 3+ years worth of Sony Execs like Howard Stringer dismissing the Wii as niche products that will bomb.
CrisKre
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(05-16-2012, 10:09 PM)
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Originally Posted by ShadowRunner

People do realise this entire industry is built around borrowing and iteration of ideas right? How many games coming out this year are truly unique?

There is a bit of a difference with the sharing of ideas that is norm with the industry in most cases and these examples of ¨sharing of ideas¨ that sony seems to be doing of nintendo´s products lately.
Indyana
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(05-16-2012, 10:09 PM)
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Originally Posted by Metalmurphy

What? The move IS a ball with stick, and the principle of how it works is exactly the same as what's in that video. It's the final version of what you are seeing there.

No, it is not the same. Move uses the motion sensors. In that video there is no motion sensor.
Inanna
Not pure anymore!
(05-16-2012, 10:10 PM)
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Just because most DS fans are a really young bunch born in the 90s and experienced most "casual" games on the DS and Wii doesn't mean they weren't done before, or weren't popular before.

Its like saying Apple invented games like Angry Birds because they made them popular and now only they can make games like that. Anyone who tries to make a similar game is a filthy copycat and should hang their head in shame! :\

Nintendo has "copied" a lot of PC casual games, and just because they weren't "as popular" doesn't mean they get a free pass.
KillGore
Member
(05-16-2012, 10:10 PM)
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Originally Posted by Indyana

WTF? So now Move is equal to a ball with a stick. Nice.

Take care when you go to the market. Don't buy a carton of wine instead of a carton of milk.

They were the first to show off the concept of using an object similar to the wii remote/move controller to control objects on screen. You simply can't go blind about this, and you can't deny that this concept is what eventually transformed into the wii remote and move controller, the only exception being the IR pointer in the wii remote and gyros (which already existed on PS2 third party controllers)
Schobeleth
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(05-16-2012, 10:11 PM)
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Originally Posted by KillGore

On GAF-land they did, they also invented electricity, which Sony stole as well.

I actually LOL'ed at this. QFT. All the All-Stars Battle Royale haters need to shove it. This looks fun. I never hated on Brain Age or w/e it was called, this looks like more of an enhancement on that formula, it looks pretty engaging so I wanna get it for my VITA.
Metalmurphy
Banned
(05-16-2012, 10:11 PM)
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Originally Posted by Indyana

No it is not the same. Move uses the motion sensors. In that video there is no motion sensor.

Move uses the motion sensors for extra detection as far as tilting goes, actual X Y position as well as Z depth is done by the camera and the size of the ball that's being captured, exactly the same as that video. FYI Nintendo didn't invent acceleration and tilting sensors in a controller either.
slider
Member
(05-16-2012, 10:11 PM)
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Whatever happens if someone is upset about "Sony copying Nintendo" they should relax cos clearly Smart As won't be anywhere near as successful as the Brain Age games.
EvilDick34
Banned
(05-16-2012, 10:11 PM)

Originally Posted by KillGore

On GAF-land they did, they also invented electricity, which Sony stole as well.

KillGore we get it, you love Sony, please stop with the schtick.
graywolf323
Member
(05-16-2012, 10:11 PM)
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Originally Posted by Indyana

No, it is not the same. Move uses the motion sensors. In that video there is no motion sensor.

do you not know what the eyetoy is?
DMeisterJ
Banned
(05-16-2012, 10:12 PM)
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What kind of thread? Has it all been about who was first to market with what? Jesus.

Edit:

Why is there discussion over the Move/WiiMote here?
Mxrz
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(05-16-2012, 10:12 PM)
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Originally Posted by M.D

Fans of a company that has not introduced a new IP since 2001 and uses the same franchises for 20 years cry about a company that introduces new IP's every year lack of innovation

Yeeeeah. You probably just stirred the nest more.

Its also getting really fucking old seeing the same people shit up every vita/sony thread. Every news thread seems to blister off into the usual bullshit.
krystallinity
Banned
(05-16-2012, 10:12 PM)

Originally Posted by KillGore

They were the first to show off the concept of using an object similar to the wii remote/move controller to control objects on screen. You simply can't go blind about this, and you can't deny that this concept is what eventually transformed into the wii remote and move controller, the only exception being the IR pointer in the wii remote and gyros (which already existed on PS2 third party controllers)

Clones are made when companies see the success of a market leader that popularized the tech / games, and make derivatives of it.

It's irrelevant who made the tech / games first. The important part is who made the idea popular.
Last edited by krystallinity; 05-16-2012 at 10:14 PM.
CrisKre
Member
(05-16-2012, 10:13 PM)
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Originally Posted by graywolf323

do you not know what the eyetoy is?

Missed and untapped potential. Obviously.
WrenchNinja
Member
(05-16-2012, 10:15 PM)
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As a Nintendo fan, this literally makes me sick. Brain Age and Big Brain Academy are a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.
Metalmurphy
Banned
(05-16-2012, 10:15 PM)
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Originally Posted by krystallinity

Clones are made when companies see the success of a market leader who popularized the tech / games, and make derivatives of it.

It's irrelevant who made the tech first. The most important part is who made the idea popular.

It's not when your accusing someone of copying something even though they were working on it already.

Also through out history there has been cases of people/companies copying/making clones without the stuff being copied ever being successful, so I'm not sure what made you come up with that definition.
ShadowRunner
Junior Member
(05-16-2012, 10:15 PM)
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Originally Posted by CrisKre

There is a bit of a difference with the sharing of ideas that is norm with the industry in most cases and these examples of ¨sharing of ideas¨ that sony seems to be doing of nintendo´s products lately.

Sure, the main difference being that this is Sony rather than a 3rd party publisher. You cant tell me this would have made it past a page of comments if it came from Activision.

Who actually cares, sony has plenty of other games that are bringing the new also.
Speedymanic
Banned
(05-16-2012, 10:15 PM)
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Originally Posted by Inanna

Just because most DS fans are a really young bunch born in the 90s and experienced most "casual" games on the DS and Wii doesn't mean they weren't done before, or weren't popular before.

Its like saying Apple invented games like Angry Birds because they made them popular and now only they can make games like that. Anyone who tries to make a similar game is a filthy copycat and should hang their head in shame! :\

How popular were the PC based brain train games among casual audiences in the 90's?

I can't help but think you're coming at this all wrong. It's not about what came before, it's about who took a product and advertised/packaged it in a way that made it more desirable/interesting to the masses.

It's like the Sony wand or the MS wand, neither could market it to the masses, so they lost out on billions. Bringing up the fact that they did it years before Ninty is irrelevant.
krystallinity
Banned
(05-16-2012, 10:17 PM)

Originally Posted by Metalmurphy

It's not when your accusing someone of copying something even though they were working on it already.

Also through out history there has been cases of people copying/making clones without the stuff being copied ever being successful, so I'm not sure what made you come up with that definition.

The definition has always been in the industry. "GTA clone." "WoW clone." "COD clone." "Zelda clone." "Diablo clone." There are other examples of the idea of "clones."
RpgN
Junior Member
(05-16-2012, 10:18 PM)
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Originally Posted by krystallinity

Clones are made when companies see the success of a market leader that popularized the tech / games, and make derivatives of it.

It's irrelevant who made the tech / games first. The important part is who made the idea popular.

So you're saying Eye Toy wasn't a big success on the PS2? I remember it being a HUGE thing in EU.

I find all of this spinning really funny.
Phife Dawg
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(05-16-2012, 10:18 PM)
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Originally Posted by Mondriaan

Probably better to compare them with facebook apps that already do something similar. Nintendo is still apparently allergic to online, though, so Brain Age comments are always funny.

Well I don't use facebook so I couldn't compare. I did try some of the countless ones on iOS though. Don't know if they are a "social experience" (online) as well though, never cared about that kind of stuff in these games.

Originally Posted by Jive Turkey

You know they really should have gone with Smart Ass and made it a You Don't Know Jack kind of game. I mean yeah Sony has Buzz! but those games aren't near the quality of YDKJ.

Now THAT is something I could get behind.

Originally Posted by M.D

Fans of a company that has not introduced a new IP since 2001 and uses the same franchises for 20 years cry about a company that introduces new IP's every year lack of innovation

Not sure if serious...
Salvadora
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(05-16-2012, 10:18 PM)
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Originally Posted by Inanna

Just because most DS fans are a really young bunch born in the 90s and experienced most "casual" games on the DS and Wii doesn't mean they weren't done before, or weren't popular before.

Its like saying Apple invented games like Angry Birds because they made them popular and now only they can make games like that. Anyone who tries to make a similar game is a filthy copycat and should hang their head in shame! :\

Nintendo has "copied" a lot of PC casual games, and just because they weren't "as popular" doesn't mean they get a free pass.

Edit: Read it wrong.
Indyana
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(05-16-2012, 10:19 PM)
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Originally Posted by DMeisterJ

Why is there discussion over the Move/WiiMote here?

I'm sorry and out of the thread.
CrisKre
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(05-16-2012, 10:19 PM)
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Originally Posted by ShadowRunner

Sure, the main difference being that this is Sony rather than a 3rd party publisher. You cant tell me this would have made it past a page of comments if it came from Activision.

Who actually cares, sony has plenty of other games that are bringing the new also.

so you agree.
jono51
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(05-16-2012, 10:21 PM)
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What happened to imitation being the best form of flattery and all that, eh?
GopherD
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(05-16-2012, 10:21 PM)
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Originally Posted by Crewnh

As a Nintendo fan, this literally makes me sick. Brain Age and Big Brain Academy are a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.

I cannot fathom how anyone gets to this state of mind. It is truly baffling.

Edit: oh, carry on then. And bravo good sir...
Last edited by GopherD; 05-16-2012 at 10:24 PM.
test_account
XP-39C˛
(05-16-2012, 10:21 PM)
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Originally Posted by CrisKre

so you agree.

He say that people only complain about this so much because it is Sony. So if that is what you're doing, only complaining about this because Sony did it, then he agree, yes.
SolidSnakex
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(05-16-2012, 10:22 PM)
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Originally Posted by GopherD

I cannot fathom how anyone gets to this state of mind. It is truly baffling.

It's a parody of a comment made in the Battle Royale thread.
Drencrom
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(05-16-2012, 10:22 PM)
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Originally Posted by Crewnh

As a Nintendo fan, this literally makes me sick. Brain Age and Big Brain Academy are a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.

That copypasta is pretty versatile.

Originally Posted by jono51

This gif always gets me :lol
Last edited by Drencrom; 05-16-2012 at 10:25 PM.
ShadowRunner
Junior Member
(05-16-2012, 10:23 PM)
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Originally Posted by CrisKre

so you agree.

Agree with what? That Sony has decided to make a puzzle game in the same vain as brain training? Sure. The point is what does it matter?
cyborg009
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(05-16-2012, 10:23 PM)
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Originally Posted by Crewnh

As a Nintendo fan, this literally makes me sick. Brain Age and Big Brain Academy are a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.

4/10 you used it too soon

Originally Posted by GopherD

I cannot fathom how anyone gets to this state of mind. It is truly baffling.

This from was when PSABR was announced someone said this
edit:beaten
Adr1an
Member
(05-16-2012, 10:23 PM)

Originally Posted by Crewnh

As a Nintendo fan, this literally makes me sick. Brain Age and Big Brain Academy are a staple of Nintendo, and it's not right for another company to basically copy and paste the game and call it their own. Hopefully Nintendo will sue or something, because this is so wrong.

I see what you did there.
RpgN
Junior Member
(05-16-2012, 10:25 PM)
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Originally Posted by CrisKre

so you agree.

No, what's being said is, copycats existed for a long time, in every shape and form. Even your beloved Nintendo had a taste of it. Companies also innovate and bring new experiences, Sony not only copies, they also innovate with some of their games. Same can be said with Nintendo and Microsoft.

Get out of your dream land and overly passionate views of your favourite x company.
krystallinity
Banned
(05-16-2012, 10:25 PM)

Originally Posted by ShadowRunner

Agree with what? That Sony has decided to make a puzzle game in the same vain as brain training? Sure. The point is what does it matter?

Now we're getting somewhere in this discussion.

The point is that clones are lazy cash grabs, and will not even approach the same success as the genre definer.
Last edited by krystallinity; 05-16-2012 at 10:28 PM.
CrisKre
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(05-16-2012, 10:26 PM)
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Originally Posted by test_account

He say that people only complain about this so much because it is Sony. So if that is what you're doing, only complaining about this because Sony did it, then he agree, yes.

Assuming again. I don´t usually respond well to copycatting. It obviously does not affect you so much. I respect that. Has nothing to do with Sony other that they are doing it. A lot. I don´t respect that.

I wouldn´t like it either if nintendo released Stranded with Nicholas Dryfuss as an Uncharted clone or something.
Mondriaan
Member
(05-16-2012, 10:26 PM)

Originally Posted by Drencrom

That copypasta is pretty versatile.

It's not flamboyant enough to make it possible to tell that it's hyperbole. It needs to be more "I'm an expert".
Misterhbk
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(05-16-2012, 10:27 PM)
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Originally Posted by CrisKre

There is a bit of a difference with the sharing of ideas that is norm with the industry in most cases and these examples of ¨sharing of ideas¨ that sony seems to be doing of nintendo´s products lately.

Question for you bro, why do you care so much? If everything you're saying is true and all Sony is doing is copying everything Nintendo does, then they won't sell very much right? It's not like you bought move or have any interest in it so why do you care? Let those that do have interest be the ones commenting on the subject of move, and Sony's games.

Sure, you can give your opinion that Sony is the big bad copycat, but why the need to prove yourself? Like I said, in the end you aren't buying these products do I don't see why you even care.
ShadowRunner
Junior Member
(05-16-2012, 10:27 PM)
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Originally Posted by RpgN

No, what's being said is, copycats existed for a long time, in every shape and form. Even your beloved Nintendo had a taste of it. Companies also innovate and bring new experiences, Sony not only copies, they also innovate with some of their games. Same can be said with Nintendo and Microsoft.

Get out of your dream land and overly passionate views of your favourite x company.

Its almost as if Journey, gravity daze, Datura etc. dont exist right?
CrisKre
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(05-16-2012, 10:28 PM)
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Originally Posted by ShadowRunner

Agree with what? That Sony has decided to make a puzzle game in the same vain as brain training? Sure. The point is what does it matter?

That´s the whole point. Bravo. You are not denying it.
Carl
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(05-16-2012, 10:29 PM)
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Originally Posted by ShadowRunner

Its almost as if Journey, gravity daze, Datura etc. dont exist right?

Pfft, Nintendo made games with characters that walked before those. Blatent rip offs.
B.O.O.M
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(05-16-2012, 10:29 PM)
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It's almost impossible to visit vita related threads at Gaf at times.

I mean this game was known from the very first day the device was revealed ffs. So what's next? Are we going to have this same drama when Nintendo Network comes out? OMG even the name is a copy!? - kind of thing?

Anyways I doubt Nintendo invented the genre and I also seriously doubt the Playstation fanbase (or even Sony) bank on this game that much. It's just an addition to the library for those who like games like these.

@crewnh: well done sir, Well done!

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