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(02-28-2012, 02:18 PM)
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Silent Hill HD Collection |OT| Programmed in Smoke Signals
#1
Last edited by ULTROS!; 02-28-2012 at 02:28 PM.
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(02-28-2012, 02:20 PM)
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#3
If Amazon's date is accurate it's not out until 3/20 in the U.S. :(
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(02-28-2012, 02:22 PM)
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#5
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(02-28-2012, 02:23 PM)
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#6
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Member
(02-28-2012, 02:25 PM)
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#8
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(02-28-2012, 02:26 PM)
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#10
By the way you guys can check out the videos I linked at the bottom of the FAQs and Avatars section, one is mildly NSFW.
Last edited by ULTROS!; 02-28-2012 at 02:29 PM.
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(02-28-2012, 02:32 PM)
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#18
Usagi is such an awesome, bizarre little video. Same with Fukoro. I remember seeing them years ago.
Some of the (many) things I miss about Team Silent. :( |
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will fuck homely black hookers in the name of progress and tolerance
(02-28-2012, 02:34 PM)
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#19
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Member
(02-28-2012, 02:42 PM)
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#20
2 is better than 1 is, but 1 is *probably* a better game than 3.
unfortunately, 1 has not aged well at all. You'd be looking at a complete ground up rebuild to make it playable to today's audience, and really- that's not in the budget. |
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The Mayuh of f'n Bawston
(02-28-2012, 02:44 PM)
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#21
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(02-28-2012, 02:48 PM)
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#22
Gameplay, however, is still wooden and that would be difficult for newcomers to jump into. Fortunately many of us were coming straight off of playing RE2, so the control scheme wasn't that alien to us. The small details (i.e. Harry running out of breath when you run too long, the way he braces himself if you hit a wall/object, being a terrible shot with a gun) are fantastic, but not something a lot of gamers are use to. Amazingly I can still sit down with SH1 and totally melt into the atmosphere. |
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Member
(02-28-2012, 02:53 PM)
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#24
I had an ex-girlfriend who played no games other than the Silent Hill series. It was fairly strange.
So my only experience of Silent Hill 2 and 3, apart from numerous aborted attempts myself, was watching her play through. Looking forward to eventually picking these up though. I have no opinion on voice acting either way. |
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Junior Member
(02-28-2012, 02:56 PM)
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#25
Am I the only one that thought SH3 had the best gameplay, SH2 had the best story, and SH1 was the hardest?
I have only played each game once, but I am thinking that I will replay 2 and 3 sometime this year. I should also say that I liked the Wii iteration as well. |
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(02-28-2012, 03:06 PM)
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#30
I was following the March 6 release date but apparently Konami updated it officially to March 20, which I just spotted now.
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will fuck homely black hookers in the name of progress and tolerance
(02-28-2012, 03:07 PM)
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#31
The PS1 is the least gracefully aging system so far. |
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The Mayuh of f'n Bawston
(02-28-2012, 03:09 PM)
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#32
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Spelling is Hard
(02-28-2012, 03:11 PM)
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#34
SH3 not having original VA is borderline deal breaker for me. I don't understand why Konami is such dicks about this kind of thing.
Whether I get this depends on how good the visuals have been changed. If it's like God of War or Ico/Shadow collection I'll get it. |
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(02-28-2012, 03:12 PM)
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#35
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Member
(02-28-2012, 03:15 PM)
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#37
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(02-28-2012, 03:28 PM)
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#39
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Member
(02-28-2012, 03:33 PM)
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#43
Every Silent Hill thread ends up talking about the entire series rather than the game posited in the topic so forgive me for this further diversion.
Whilst it deserves some of the scorn directed at it, Silent Hill 4 does a similar thing to the hub world as Fatal Frame 3 which is just so refreshing and effective. For the sake of those who haven't played either, I'll not spoil it but it's amazing how few games (survival horror or no) are prepared to entertain such a notion. |
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Combovers don't work when there is no hair
(02-28-2012, 03:35 PM)
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#45
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Junior Member
(02-28-2012, 03:37 PM)
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#47
I don't mind hub worlds in games - and I think, at the time, Silent Hill needed something to refresh the series. While 1, 2, and 3 were solid in their own right, I think 4 NEEDED to have a change in the basic mechanics of how players interacted with the world. Wandering the streets and moving from place to place had grown old at the point 4 came out, and I didn't mind leaving "The Room" in order to explore what Konami had created in SH4 in a different way than the previous entries. That being said, 4 wasn't as strong as 1-3 were, but it was different in a good way. |
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(02-28-2012, 03:40 PM)
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#48
4 was able to deliver intensifying horrific moments (hospital, umbilical cords, big head, etc.) together with melancholic moments and songs that play throughout (http://www.youtube.com/watch?v=b4rXbSnk2ng). Sure it wasn't very awesome but it was still Silent Hill at heart.
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(02-28-2012, 03:41 PM)
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#49
The Room needed a few more months in the oven.
but no... Konami wanted to make damn sure SH4 released before RE4. :/ |