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Member
(07-11-2012, 12:39 AM)
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#4554
Oh great. Something like that would explain a dodgy ass guy I was playing against tonight who basically sniped with his M60. It was driving me up the wall :/
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Member
(07-11-2012, 03:20 AM)
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#4555
I didn't realize it was a bug, just figured it was one of those crazy, lucky rolls of the dice. Yeah, a quick burst from the hip and I'd often get a headshot. |
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Member
(07-11-2012, 03:25 AM)
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#4556
This requires "preparation". |
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Member
(07-13-2012, 12:13 PM)
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#4557
I just purchased Close Quarters, awesome expansion!
I like the map layout; Yes, they are smaller, but now you're fighting in 3 dimensions, which gives the game a whole new feel. I like gunmaster, it's almost exactly like GunGame from Counter-Strike, but unfortunately it's not reverse, which makes it a bit lame for late-joiners. 15 euros well-spent! |
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Member
(07-13-2012, 01:47 PM)
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#4558
Hype!!!
Quote:
Last edited by Spl1nter; 07-13-2012 at 01:50 PM.
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Member
(07-13-2012, 04:19 PM)
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#4559
Quote:
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#upliftingtherace
(07-13-2012, 05:11 PM)
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#4560
Quote:
flags with a purpose! yes! |
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Member
(07-13-2012, 05:22 PM)
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#4563
edit: just realised SQ = CloseQuarters, not ConQuest. Disregard my previous statement.
Last edited by &Divius; 07-13-2012 at 10:16 PM.
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Member
(07-13-2012, 09:03 PM)
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#4564
24 is good. More and the spawns really fuck up. It still chaos and alot of action. 64 and you get constant revive/death/revive/death. Scrapmetal is ok with more but the other maps are nasty with more than 24. Sometimes it's fun for a short while but it gets ugly fast.
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Member
(07-13-2012, 09:06 PM)
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#4566
Really? I feel like 16 is best with Scrap Metal--it gets too hectic for me with more. 24 is best for the others, although the three-level office building feels okay with 32.
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Member
(07-13-2012, 09:19 PM)
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#4567
If personally perceive Ziba, Donya and Operation way smaller. Even if they actually are bigger i can navigate way faster between the cap points compared to Scrapmetal.
Last edited by Donos; 07-13-2012 at 09:21 PM.
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Will Suck Cock While GDGF Watches
(07-15-2012, 10:47 PM)
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#4570
Tides have turned. I've had a good few games lately. Even when we've lost, and badly, I've played pretty well.
This is probably due in part to my decision to shift to support, a class I play less than assault and engineer. I must say, a LMG equipped with a bipod is an exceptional defence weapon. If you keep moving position you can really pin down enemies. I've been using the Pecheneg with a bipod and have been out snipering snipers and mowing down infantry that tries to get close to capture points. The accuracy is fantastic. Works nicely with C4 too. Firestorm is particularly enjoyable, when they roll in tanks to take a flag I'm defending. It's pretty easy to quickly sneak up to a distracted tank, plant a C4 or two, dash around a corner and blow them to bits. |
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Member
(07-15-2012, 11:43 PM)
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#4571
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Member
(07-16-2012, 05:19 PM)
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#4572
Bought the Close Quarters expansion last week and I've really been enjoying it. After work it's perfect to just jump in, take a few games and then head to bed. The maps are really visually impressive as well.
Also, funny video I came across for Elpresador fans: http://youtu.be/606O35CUkIU I give it a week until he hates BF3 again lol. |
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Member
(07-16-2012, 05:20 PM)
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#4573
Wasn't sure if this was thread worthy.
DICE gave some info on the new "biggest bf map ever" coming with the next Armored Kill expansion/DLC: http://www.battlefield.com/uk/battle...field-map-ever. I imagine this map is going to suck on consoles, heh. ![]()
Last edited by Arucardo; 07-16-2012 at 05:22 PM.
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#upliftingtherace
(07-16-2012, 05:41 PM)
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#4574
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Member
(07-16-2012, 08:30 PM)
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#4577
played alot with the AKS-74U recently but in the last two weeks i couldn't kill shit with it. Changed back to G36C and it wasn't really better. Then i picked M4A1 which is still n1 on my "most kills" list. And daaaamn why did i every leave this beauty. Wonderful handling in close combat or in mid range. Never change a winning team fits pretty well in this case.
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Member
(07-16-2012, 08:52 PM)
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#4578
AKS-74U >>>>>>>> M4A1 >>>>>>>>>>>> everything else. |
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Member
(07-16-2012, 11:01 PM)
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#4580
Good old PK-A 3.4.
I find it to be an incredible gun at all ranges (especially mid/long-range) and an excellent anti-recon/prone enemy gun with than scope and heavy barrel if you know the bullet drop. Its distinguishing feature is how quick it settles after firing a shot so you can unload single-shots faster than the rest. It still does great at close quarters with hipfire. |
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Blinded by the luminous glory that is David Bowie's physical manifestation.
(07-17-2012, 05:53 PM)
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#4581
AKS-74U is godly no matter the range. You just have to adjust. In fact, I really like the AKS-74U and AK-47(er-74M) in the default kit selections. Really nice controlling guns. |
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Member
(07-17-2012, 06:56 PM)
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#4582
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Nine out of ten orphans can't tell the difference.
(07-17-2012, 07:46 PM)
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#4583
Gaf I really want to like this game, maybe got 40h or so played in MP I guess but I just can't... I don't know if I'm really that atrocious or if this game has some of the worst hit detection I've seen...
I can't shake that god damn feeling of "why... why does it seem like my weapon seem like a peashooter and whoever I'm shooting at for 10min straight just turns around and muuurders me in one shot". |
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Member
(07-17-2012, 07:55 PM)
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#4584
While people complain about BF3 hit detection being wonky it is in fact extremely reliable and consistent. Because it is client base however it levels the playing field much more for players playing with a higher ping. Reason you will get killed behind 'cover' or seems as if you put bullets into somone in a 1v1 but dont damage them is because you are already dead and your client hasnt been notified yet. |
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Nine out of ten orphans can't tell the difference.
(07-17-2012, 08:01 PM)
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#4585
I rarely just hold down the button, I switch to single fire mode but seeing the hit indicator pop up 10 times in a row and them not dying while using single fire mode really really feels grrreaaaaat... Yeah, I hate that, I hate the fact that I die around corners behind cover and other impossible ways to die. I realize I'm already dead by then but it still doesn't help the sense of unbridled rage everytime that happens. |
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Blinded by the luminous glory that is David Bowie's physical manifestation.
(07-17-2012, 08:08 PM)
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#4586
Start with the basics. Don't use training wheels (AKA: scopes) until you're comfortable with the guns at base level.
I'd suggest: Medic/Assault: AK-74M Engineer: AKS-74U Assault/Support: RPK/M27 (either/or, they're both good) Recon: PDW (but you probably won't have these unlocked if you're low level): MP7, PDW-R, P90 (too high level though so not good for starters), the starting snipers aren't good unless you're good with your aim and like being on the front lines. PDW's better fits that role though. Now, AK's are RU side until you complete the class-kit unlocks for the class(es) you're unlocking stuff with. After that attachments: I don't run with any because I don't like modifying my damage/accuracy/etc unless the gun dictates it (like the Heavy Barrel on the KH2000). But: Silencer post-patch: Good for close-range, not good for mid-range. Flash suppressor: Good for mid-range, not good for long-range or close-range (IIRC) Heavy Barrel: Not good for close-range. Good for mid-range. Extended Magazine: Good for any gun you feel like using it on that has it. Forgetting other attachements (either because they're shit or broken [sup Flashlight I win button!?]). But there you go. Oh, right: Foregrip post-patch: Good for close-range, not good for mid-range (why? DICE BALANCE!) Also never use the fire mode. At all. EVER. It's a completely pointless thing and the only use for it is LOOOOOOOOOOOOOOOOOOOOONG range sniping with the non-sniper guns and only if you're not in range and you've spotted a person so someone can take them out before you fast-fire single-shot mode. |
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Member
(07-17-2012, 08:27 PM)
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#4587
Well than, I would stick to playing only the assault and engineer class. The weapons to use would be AK-74, M16, M416 for assault and M4A1, G36, ACW-R for engineer.
For the attachments, use the red dot/kobra or holo sight. The larger sights obstruct your view too much to be useful and you never really need the added range. Use heavy barrel if you aim down sights a lot and laser sight if you hip fire a lot. Only time to really use hipfire is 5m range or less, 10m with laser sight. Most good players run with heavy barrel all the time. Dont use any other attachments on these guns. (no foregrip, unless using AEK) Keep your gun always in full auto. If your target is more than 15m away than fire in quick 5-6 round bursts. Try to use the same gun consistently as you will get a better feeling on how to properly burst fire the gun. So m416 and G36 since they are not team dependant. Learning the feel of the gun is the most important thing in a battlefield game. I'm assuming you are on pc. On console doesnt matter as much, just make sure auto aim is on.
Last edited by Spl1nter; 07-17-2012 at 08:31 PM.
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Nine out of ten orphans can't tell the difference.
(07-17-2012, 08:50 PM)
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#4589
Thanks for the tips, gonna try and fix this because the time I've spent playing today has been 98% agony 2% enjoyment.
Also, I've been out of many patch loops apparently, infantry are immune to RPGs? Ran around as engi on donya with rpg and explode perk and unless I hit someone pointblank straight in the chest people just shrugged off rpgs as if they were candy. Nerfed much? |
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Member
(07-17-2012, 08:54 PM)
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#4590
Although it can cause some "WTF" situations, I think it has really helped keep the CQ maps from being GL/RPG spamfests, though the map design helps. Metro 64 is defined purely by explosives. |
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Member
(07-17-2012, 09:40 PM)
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#4592
The foregrip is bad for midrange? I assumed it would just increase accuracy/reduce recoil. |
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Member
(07-17-2012, 09:47 PM)
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#4593
But yeah, it should be in-game. |
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Nine out of ten orphans can't tell the difference.
(07-17-2012, 10:26 PM)
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#4594
Damn... following youz guyz's tips and I'm already getting better results.
1) don't focus too much on accessories, removed scope, going iron sights with my ak 74m 2) sticking to the aforementioned weapon and really trying to learning its' properties 3) sticking to one class 4) don't use single-fire mode, instead using short round bursts thanks gaf <3 |
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Everything is tsundere to me
(07-17-2012, 11:51 PM)
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#4598
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Blinded by the luminous glory that is David Bowie's physical manifestation.
(07-18-2012, 01:48 AM)
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#4599
I keep forgetting if that's on consoles or not. I should play around with that when my connection is shit one day and see if it makes a noticeable/playable on shitty connection difference.
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Member
(07-18-2012, 02:22 AM)
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#4600
they show my progress at the end of rounds as well, just doesnt show up right on battlelog I guess |