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Member
(12-08-2011, 10:59 AM)
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Pushmo/Pullblox |OT| of pushing, pulling, QR codes and 3DS greatness
#1
![]() ![]() Release: JP: 10/5/2011 700yen ![]() EU: 12/8/2011 6€/5.40£ NA: 12/8/2011 6.99$ What is it? It is a new 3DS eShop game created by Intelligent Systems; yes the team behind Fire Emblem and Advance Wars; which features 250 puzzles and the ability to create your own and share them with everyone (and especially GAF) via QR codes. The game is designed to make full use of the 3DS console's 3D screen as you grab and pull blocks to get to the top. Pushmo is the US name, while Pullblox is the EU name. Here's a trailer to give you a better idea about the game: Pushmo (3DSWare) Trailer If you are still unsure after the trailer, check out this video review, which explains the game really well: Video Review - Pushmo (thebitblock.com) And Nintendo's official discription of the game:
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![]() GAF QR codes (you might not be able to scan all puzzles unless you complete level 109) ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() For other awesome non-GAF created puzzles, please check out this post! I will try to keep this updated with the puzzles everyone hopefully will be posting in this thread :)
Last edited by CoolS; 12-22-2011 at 01:21 PM.
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(12-08-2011, 02:10 PM)
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#15
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Member
(12-08-2011, 02:14 PM)
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#16
The update added QR sharing to the original Japanese release; the international releases have QR sharing by default. There are no plans for being able to share/trade maps directly from the game via WFC, as far as I know.
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Member
(12-08-2011, 02:52 PM)
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#21
Bought, played it for a while and it's pretty sweet. Nothing really hard so far but I'm still early.
Also, thank you nintendo for finally allowing to directly purchase game! No more wasted euros sitting on my 3DS for months :D
Last edited by Alrus; 12-08-2011 at 03:04 PM.
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Member
(12-08-2011, 03:08 PM)
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#25
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Junior Member
(12-08-2011, 03:08 PM)
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#26
I just saw this on eshop and went straight here to see wether there are any impressions. The fact that it's made by IS is reassuring enough, it looks like it's made with care and has enough content. It seems to be worth the price but I'd still rather wait for some impressions. It's on my wishlist for the time being.
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Member
(12-08-2011, 03:26 PM)
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#27
I've only gone through the tutorials and some of the first few levels but this seems like a pretty fun puzzle game so far.
I also had a quick go on the level creator and that seems good too, kinda reminds me of making textures on Animal Crossing. Here's a level I made from the trainer sprite from Pokemon Gold:
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Member
(12-08-2011, 03:39 PM)
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#30
GAF's first user created level is a sprite. That's what I'm talkin' 'bout. Will be scanning the hell out of this bitch when I get the game later. Question about level creation: Does it just automatically put in tunnels and stuff to make sure every level you design is solvable, or do you have to add those yourself? |
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napkin dispenser
(12-08-2011, 03:41 PM)
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#31
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Member
(12-08-2011, 03:49 PM)
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#34
So my very first brief impressions:
I really really like it a lot. It's very cute, but the mechanics are great. I love that it also involves some jumping around in addition to the puzzles. Did the tutorial so far and scanned OMG Aero's level, I love the QR stuff, it works so well :) The tutorial was just the basic stuff but I could already tell that it's going to be a game were there will be quite a few headscratchers. Aero's Sprite took me quite a while to figure out just now :) As for the puzzles, curently there appear to be 10 levels with 18 puzzles each in it, so together with the tutorial that makes rougly 200 Pullblox/Pullmos. Additionally, you can create/save 90 custom puzzles, which is pretty good I'd say. The 3D in this is great and feels very natural and I also like the music. So far, I can recommend it to everyone who likes a good puzzler, custom content and wants to try some exclusive 3DS content. |
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Member
(12-08-2011, 03:53 PM)
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#35
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Member
(12-08-2011, 04:30 PM)
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#40
So I'm at puzzle 62 (counting the tutorial ones I guess). And I must say I really love it, it's a fun puzzle game with a lot of content and is perfect for small sessions. Worth the 6 euros I paid.
It's also really cute, and the 3D works well (although it doesn't really add much). You get the ability to go back in time if you made a mistake, so you don't have to reset the whole puzzle if you get stuck, which is a pretty nice addition. |
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Member
(12-08-2011, 04:38 PM)
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#41
I took a try at my first custom created puzzle. I really suck at sprites and it's only the first version but it's so much fun creating these and trying them out to get them to work. It focuses a little more on jumping but is pretty basic I guess. Tell me what you think after you tried it :)
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(12-08-2011, 04:44 PM)
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#43
Did you exit to the home menu before closing the lid?
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Member
(12-08-2011, 04:49 PM)
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#46
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Member
(12-08-2011, 05:23 PM)
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#50
Completed, it's good. With tree colors, it can't to do more. |