Uncompressed audio/video files strike again. This may not even include high resolution textures which were an optional free DLC last time. It's ridiculous, especially when you consider that a ton of people will be playing on SSDs and have ISP bandwidth caps. Can developers please stop doing this?
Render cutscenes in engine. Stop bloating games unnecessarily. Also, we don't need our sound files in FLAC. Just saying.
63.93GB on PS4 Pro too.
Edit: Denuvo confirmed 30 hours prior to release. It'll be entertaining to see how much better the pirated version will be compared to the product people pay for. The inevitable repacks that pirates download will probably bring it down to less than half the size like they did with Nier Automata (48GB to 23GB). The loot boxes (necessary for the the ending) will likely be bypassed and the DRM will be bypassed within a couple hours while paying customers will be stuck with it for years.