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SeeNoWeevil
Member
(10-07-2017, 11:46 AM)
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You watch Gief get another shitty V-Trigger
MrCarter
Member
(10-07-2017, 12:08 PM)
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Originally Posted by Stallion Dan

Unrealistic as in other fighters include all content in their re-release?

Because that does actually happen and is very much realistic.



SFV is 20 months old and most of its post release support, including this new Arcade mode, ship with other fighters at launch.



Insane to expect the same from Capcom as we get from other companies? Perhaps.

Stop acting so entitled. You arenít owed anything. If you like the value that this new retail release gives you then try it out, if not, nobody is forcing you to buy it.
Alchemist
Member
(10-07-2017, 12:16 PM)
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Imagine they give Gief Green Hand
Marvel
could never
(10-07-2017, 12:18 PM)
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Originally Posted by Alchemist

Imagine they give Gief Green Hand

Pls no.
Scrub Mcgrubb
Member
(10-07-2017, 12:21 PM)
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I don't know why its so unimaginable for them to include all the currently released cosmetics when that's what they did with Ultra SF4.

It's not like they don't have more cosmetics in the pipeline (just like with Ultra).

I guess it's only imaginable when Ultra Street Fighter V comes out in another 2 years with seasons 1-4?
Nocturno999
Member
(10-07-2017, 12:39 PM)
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Originally Posted by Alchemist

Imagine they give Gief Green Hand

He doesn't need green hand in V and it was always a crappy move.
gundamkyoukai
Member
(10-07-2017, 01:00 PM)
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Originally Posted by Ryce

Another shot of Bison's new V-Trigger from the Capcom panel:



Is that a Psycho Crusher?

Very nice.
Looking forward to see what others going to be like.
Spman2099
Member
(10-07-2017, 01:06 PM)
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Originally Posted by Scrub Mcgrubb

I don't know why its so unimaginable for them to include all the currently released cosmetics when that's what they did with Ultra SF4.

It's not like they don't have more cosmetics in the pipeline (just like with Ultra).

I guess it's only imaginable when Ultra Street Fighter V comes out in another 2 years with seasons 1-4?

Ultra Street Fighter IV was in a different place when it released. It was the last hurrah. It is very possible that when Street Fighter V is essentially done, and everything is winding down considerably, they will release something similar for V as well.
Surfside
Banned
(10-07-2017, 01:07 PM)

Originally Posted by Ryce

Another shot of Bison's new V-Trigger from the Capcom panel:



Is that a Psycho Crusher?


OH MY GOD! Why? He's annoying enough already, dammit.
SargerusBR
I love Pokken!
(10-07-2017, 01:20 PM)
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Originally Posted by Ryce

Another shot of Bison's new V-Trigger from the Capcom panel:



Is that a Psycho Crusher?

Marvel
could never
(10-07-2017, 01:34 PM)
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Originally Posted by Surfside

OH MY GOD! Why? He's annoying enough already, dammit.

*cackles*
joffocakes
Member
(10-07-2017, 01:53 PM)
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I'd like Psycho Crusher back however I don't feel like I've really missed it. EX Psycho Blast is the greatest though. I loooove slow projectiles like that.
Bishop89
Member
(10-07-2017, 02:06 PM)
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Originally Posted by Surfside

OH MY GOD! Why? He's annoying enough already, dammit.

always crazy bacon
Banned
(10-07-2017, 03:50 PM)
https://youtu.be/l8FdF5wh4HQ?t=3
cordy
Banned
(10-07-2017, 03:54 PM)

Originally Posted by Stallion Dan

Unrealistic as in other fighters include all content in their re-release?

Because that does actually happen and is very much realistic.



SFV is 20 months old and most of its post release support, including this new Arcade mode, ship with other fighters at launch.



Insane to expect the same from Capcom as we get from other companies? Perhaps.

While I agree with you...

It's just to a point where you have to either forgive Capcom, accept that they're trying and then give them a chance or just give up on them. I gave up on them after SFV's release but after seeing this I'll give them one more chance because it looks as though they're at least facing criticism. If you don't wanna I completely understand but you've got better things to do with your time if it's not up to par. There's so many great fighters out there, it's easy to replace one.
jett
D-Member
(10-07-2017, 03:55 PM)
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Gief should definitely get his green hand back as VT2 lol.
ElFly
Member
(10-07-2017, 04:03 PM)
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fuck green hand

give gief a teleporting SPD
Flowmoney
Member
(10-07-2017, 04:04 PM)
If Green hand is V-Trigger , they should make it unblockable.
LordKasual
Member
(10-07-2017, 04:05 PM)
bison doesn't need no more stupid shit, oh my god
paolo11
Member
(10-07-2017, 04:05 PM)
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This sounds greedy as a Ryu main but I do hope they buff Ryu. Meaning longer range and plus on his Cr Mk or buff his Fireball game. Just my two cents
raven777
Member
(10-07-2017, 04:07 PM)
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Originally Posted by paolo11

This sounds greedy as a Ryu main but I do hope they buff Ryu. Meaning longer range and plus on his Cr Mk or buff his Fireball game. Just my two cents

Isn't he quite low tier right now? I wound't say it's greedy wanting to buff Ryu..
LordKasual
Member
(10-07-2017, 04:07 PM)

Originally Posted by paolo11

This sounds greedy as a Ryu main but I do hope they buff Ryu. Meaning longer range and plus on his Cr Mk or buff his Fireball game. Just my two cents

Greedy?

Ryu is trash right now lol
VariantX
Member
(10-07-2017, 04:11 PM)

Originally Posted by paolo11

This sounds greedy as a Ryu main but I do hope they buff Ryu. Meaning longer range and plus on his Cr Mk or buff his Fireball game. Just my two cents

Doesn't seem greedy to me to want to buff ryu. All ryu really has is that he hits hard and that's after they reverted some of the nerfs he got and toned down that j.lk. As someone who plays Ryu, kind of tired of being out of range because of stubby normals 90% of the time.
patchday
Member
(10-07-2017, 04:13 PM)
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I'm not an active SFV player by any means but this Arcade Edition will definitely cause me to boot up the game and no doubt enjoy it for many hrs. Will probably even buy an outfit for my buu Chun Li too

Finally we're getting an Arcade mode and it looks epic! Something I remember we enjoyed in Arcades in SF1 LOL. Finally giving us the respect we deserve
paolo11
Member
(10-07-2017, 04:36 PM)
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Originally Posted by raven777

Isn't he quite low tier right now? I wound't say it's greedy wanting to buff Ryu..

Yes he is low tier unfortunately. Although Iím Ryu user for life hahahha.

I want to see more info on his V-Trigger.

Question to all, should AE keep or remove the following?

A) throw loops

B) AA jabs
KingBroly
Banned
(10-07-2017, 04:38 PM)

Originally Posted by paolo11

Yes he is low tier unfortunately. Although Iím Ryu user for life hahahha.

I want to see more info on his V-Trigger.

Question to all, should AE keep or remove the following?

A) throw loops

B) AA jabs

AA jabs are terrible, but you'd probably have to change the entire game just to remove it entirely.
Kashiwaba
Member
(10-07-2017, 04:39 PM)
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Originally Posted by paolo11

Yes he is low tier unfortunately. Although Iím Ryu user for life hahahha.

I want to see more info on his V-Trigger.

Question to all, should AE keep or remove the following?

A) throw loops

B) AA jabs

Throw loops are stupid and they should be gone for good, and AA jabs are ok at their current state except for season 2 characters, they should be nerfed for the whole cast.
paolo11
Member
(10-07-2017, 04:40 PM)
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Originally Posted by KingBroly

AA jabs are terrible, but you'd probably have to change the entire game just to remove it entirely.

Where they AA jabs on previous SF like 4?
JeTmAn81
Member
(10-07-2017, 04:41 PM)
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Originally Posted by Kashiwaba

Throw loops are stupid and they should be gone for good, and AA jabs are ok at their current state except for season 2 characters, they should be nerfed for the whole cast.

How do you remove throw loops?
Kashiwaba
Member
(10-07-2017, 04:50 PM)
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Originally Posted by JeTmAn81

How do you remove throw loops?

Well they removed ryu throw loop, so they should do the same for Ken, rashid and who ever still got it.
Zombegoast
Member
(10-07-2017, 04:54 PM)
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Originally Posted by paolo11

Where they AA jabs on previous SF like 4?

Stop with this nonsense.

The only Jab AA that existed in the previous game was Ryu in Alpha 3.
paolo11
Member
(10-07-2017, 05:05 PM)
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Originally Posted by Zombegoast

Stop with this nonsense.

The only Jab AA that existed in the previous game was Ryu in Alpha 3.

Ah ok. I thought it was in the previous games as well. Hehhe
The Lone Dragon
Member
(10-07-2017, 05:21 PM)
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Originally Posted by paolo11

Ah ok. I thought it was in the previous games as well. Hehhe

That's not the person to listen to, lol. They hate SF5 in almost all their posts.

Light button anti airs exist in lots of games. Hakan, for example, had one in SF4.

Originally Posted by Stallion Dan

Unrealistic as in other fighters include all content in their re-release?

Because that does actually happen and is very much realistic.

Other games don't let you earn a lot of that content for free in the first place, like SF5 does.
Spman2099
Member
(10-07-2017, 05:34 PM)
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Originally Posted by paolo11

Ah ok. I thought it was in the previous games as well. Hehhe

There are better posters to take information from... >_>
kunonabi
Member
(10-07-2017, 05:37 PM)
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Originally Posted by paolo11

Yes he is low tier unfortunately. Although Iím Ryu user for life hahahha.

I want to see more info on his V-Trigger.

Question to all, should AE keep or remove the following?

A) throw loops

B) AA jabs

Throw loops should go.

Defensive options are shitty enough so no reason to get rid of aa jabs.
Kashiwaba
Member
(10-07-2017, 06:12 PM)
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Originally Posted by paolo11

Ah ok. I thought it was in the previous games as well. Hehhe

Don't listen to him some characters had it in all other SF games, it's just that it's universal here in SFV, and though i don't like them, but as what the other poster said SFV is already too rush down oriented and heavy on offense so maybe removing one of the few reliable defensive options in this game won't be as good as we think. Also i don't know how good are you with SF and fighting games but jab AAs and throw loops are not something you should worry about at low levels, i think they are more evident at higher levels probably platinum league+
kirblar
Member
(10-07-2017, 06:14 PM)
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Originally Posted by kunonabi

Throw loops should go.

Defensive options are shitty enough so no reason to get rid of aa jabs.

Corner pressure is way too good in the game right now. Making throws put you really far from your opponent, even in the corner, would be a good fix.

One interesting stat from the CPT data- Punk wins around 3/4s of the games where he gets his opponent in the corner, but wins like 35% of the ones where he doesn't.
TheTylerRob
Member
(10-07-2017, 06:15 PM)
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If they just lowered input lag I would be happy. They've lowered it once.
lucebuce12
Member
(10-07-2017, 06:19 PM)
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Originally Posted by TheTylerRob

If they just lowered input lag I would be happy. They've lowered it once.

Input lag isn't so much the problem anymore as much as things being purposefully made difficult to react to.
Whales
Member
(10-07-2017, 06:22 PM)
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Originally Posted by paolo11

Yes he is low tier unfortunately. Although Iím Ryu user for life hahahha.

I want to see more info on his V-Trigger.

Question to all, should AE keep or remove the following?

A) throw loops

B) AA jabs

aa jabs need to be nuked into oblivion
Futaleufu
Member
(10-07-2017, 06:23 PM)
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Originally Posted by Alchemist

Imagine they give Gief Green Hand

Giving Green Hand to Zangief was a really bad idea, its too out of character for him. Keep the backhand slap and get rid of the green glow.
kikiribu
Member
(10-07-2017, 06:24 PM)
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Originally Posted by Punished_Snake

No he isn't, he was before Capcom nerfed him with 2.5 update. Top three are:

Rashid, Ibuki and Balrog.

I hate him. Heís #1. Rashid somewhere bottom 10 with Laura tbh
lucebuce12
Member
(10-07-2017, 06:28 PM)
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Originally Posted by JeTmAn81

How do you remove throw loops?

Same way they removed throw loops from S1 to S2/S2 to S2.5. Increase the recovery time or increase the distance between both characters by the end so that landing a meaty throw is impossible.

In S1, Ryu could start a throw loop in the corner and it was literally as easy as doing throw -> cr.lp -> throw -> cr.lp -> cr.lp. You could at the same time choose to do a meaty with st.mp instead. You could also easily get a setup if your opponent did a late tech too.

They removed that from S1 to S2 by increasing the recovery time and the distance between you and your opponent.... but kept in Ken's throw loop which is EXACTLY THE FUCKING SAME except Ken's shimmy game is better and he does st.lk as a frame-kill instead of cr.lp

This game's balance makes me want to throw up.
2n2
Member
(10-07-2017, 06:42 PM)
SFV has so much additional content, that I don't think it's realistic at all to expect all of the DLC to be included.

However, I do think they should have at least included the original cast story outfits and/or possibly their battle outfits as well.
Neoxon
Junior Member
(10-07-2017, 06:44 PM)
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Originally Posted by 2n2

SFV has so much additional content, that I don't think it's realistic at all to expect all of the DLC to be included.

However, I do think they should have at least included the original cast story outfits and/or possibly their battle outfits as well.

Going by what Lupinko said about the DLC characters being a download code, it'll probably also include the Battle Outfits for said DLC characters. And while yes, expecting every single costume for a game that's still gonna get support up to the end of 2020 is a bit unrealistic (especially at the rate at which Capcom's adding costumes), at least including the Battle Outfits for the original 16 characters (more so when said costumes are already available in a discounted bundle) would have at least been feasible.
Tizoc
Member
(10-07-2017, 06:48 PM)
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Originally Posted by ElFly

fuck green hand

give gief a teleporting SPD

Nein!
Kashiwaba
Member
(10-07-2017, 06:48 PM)
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Originally Posted by lucebuce12

Same way they removed throw loops from S1 to S2/S2 to S2.5. Increase the recovery time or increase the distance between both characters by the end so that landing a meaty throw is impossible.

In S1, Ryu could start a throw loop in the corner and it was literally as easy as doing throw -> cr.lp -> throw -> cr.lp -> cr.lp. You could at the same time choose to do a meaty with st.mp instead. You could also easily get a setup if your opponent did a late tech too.

They removed that from S1 to S2 by increasing the recovery time and the distance between you and your opponent.... but kept in Ken's throw loop which is EXACTLY THE FUCKING SAME except Ken's shimmy game is better and he does st.lk as a frame-kill instead of cr.lp

This game's balance makes me want to throw up.

Probably because ryu players abused it in S1 kinda like how rashid players are abusing it now, so i won't be surprised if they keep Ken's but only remove rashid loop in the next balance update lol.
Kashiwaba
Member
(10-07-2017, 06:52 PM)
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Originally Posted by kikiribu

I hate him. Heís #1. Rashid somewhere bottom 10 with Laura tbh

Rashid is in no way top 3 maybe top 5 but even that is arguable, and Guile is still top tier. The only difference is people are still not used to rashid players getting better due to more pro players using Rashid and doing well (though they are barely winning anything) but most of Guile tricks and strategies are already known for everyone.
kirblar
Member
(10-07-2017, 06:53 PM)
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They need it to always separate characters by the same distance after throws. Right now, it's smaller when you're in the corner, and that's a big problem.

Input lag will take a lot of time to fix because it would involve moving the game to a new Unreal Engine update.

This likely woudn't happen until S4 at the earliest, given how much work that will be.
HardRojo
Member
(10-07-2017, 06:54 PM)
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Originally Posted by 2n2

SFV has so much additional content, that I don't think it's realistic at all to expect all of the DLC to be included.

However, I do think they should have at least included the original cast story outfits and/or possibly their battle outfits as well.

I think they should include the battle outfits for the original 16 too, but for $40 I wouldn't expect more than that.

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