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Beer Monkey
Member
(09-28-2017, 10:17 PM)

Originally Posted by Timu

Wow, really? 1st I heard of that!

Yeah, way back when. You could avoid screen tearing by running in 480p.
michaelius
Member
(09-28-2017, 10:22 PM)
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Originally Posted by ShaithEatery

Wait...do we really have people here saying to not trust a PCPer review, even going as far as to imply waiting for a LinusTech video for a more valid opinion is a thing? Does nobody here know who PCPer is? I would trust a review from PCPer WAAAAAAY more than anything Linus does. The lack of faith in a group that has much more thorough and precise testing methods (PCPer has come up with much more accurate ways of benchmarking SSD's, and they're the ones that discovered that some AMD cards were drawing more power through the PCI-e bus than the bus was rated for) is extremely disturbing.

A lot of people stopped trusting them when they started pointing out weak points of AMD hardware.
PumpkinSpice
Banned
(09-28-2017, 10:28 PM)
Neat, but that serial abuser... yikes.
King Gilga
Member
(09-28-2017, 10:40 PM)
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Originally Posted by SpiceOrange

Neat, but that sharpening filter and black crush... yikes.

Ew
georaldc
Member
(09-28-2017, 10:42 PM)
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Originally Posted by Timu

Wow, really? 1st I heard of that!

I remember Call of Duty 2 (or was it 3?) running better in 480p vs 1080i. In 1080i, framerate would drop in certain instances like when running through smoke
Trojita
Rapid Response Threadmaker
(09-28-2017, 10:45 PM)
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This sounds really interesting.

Originally Posted by SpiceOrange

Neat, but that sharpening filter and black crush... yikes.

Is that an ingame capture or with a camera?
Eylos
Banned
(09-28-2017, 10:46 PM)
I liked more the movie edition, the game edition looked good on the older games the New games not so much, probably its a good use for the vitatv
Zombie James
Banned
(09-28-2017, 10:50 PM)
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Originally Posted by Fudgepuppy

Here's the video from Linus: https://youtu.be/MjJzibFTaqA

Seems like it cranks up the sharpness, ugh. Even if it does take care of some aliasing, that's a horrible trade-off. No thanks.
Timu
Member
(09-28-2017, 11:09 PM)
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Originally Posted by Beer Monkey

Yeah, way back when. You could avoid screen tearing by running in 480p.

Originally Posted by georaldc

I remember Call of Duty 2 (or was it 3?) running better in 480p vs 1080i. In 1080i, framerate would drop in certain instances like when running through smoke

This is some crazy stuff that I'm just knowing today.
FearlessBelgian
Member
(09-28-2017, 11:16 PM)
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Need a test with a Nintendo Switch.
Koren
Member
(09-28-2017, 11:16 PM)
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Originally Posted by Beer Monkey

Sub millisecond latency is impressive. It must work on each horizontal line one at a time. Which of course is extremely limiting.

At 60Hz 1080p, 1ms is more than 60 lines. You can do sub millisecond post processing on quite large patches.
Timu
Member
(09-28-2017, 11:21 PM)
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Originally Posted by Zombie James

Seems like it cranks up the sharpness, ugh. Even if it does take care of some aliasing, that's a horrible trade-off. No thanks.

I think that mainly happens when you combine 2 of them.
Dirk Benedict
Member
(09-28-2017, 11:27 PM)
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Originally Posted by Durante

That was me.

And yeah, I see nothing inherently infeasible about this.

How did you go about it? Did you capture the game and use your GPU's control panel or something else to apply the AA to the capture card's live preview window?

I want to try this for myself.

Originally Posted by FearlessBelgian

Need a test with a Nintendo Switch.

Also, this up here.
J_ToSaveTheDay
Member
(09-28-2017, 11:28 PM)
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This seems like something that might be really cool for WiiU and Switch to me. I'm kind of intrigued how it fares on my PS4 Pro's locked-resolution games (it seems dynamic resolution might not gain any benefit or may create problems?)... But, obviously, I'd rather not spend the money to tinker. I'll let someone else put the tech to the test.

I'm actually most interested in the impact it potentially has on the fighting games I play on my PS4 Pro. They tend to push for 60fps on console at the expense of some image quality. Would be nice to spruce up the IQ on console based SFV or Tekken 7.

Supersampling in games like Injustice 2 (which apparently runs at 1440p on PS4 Pro) on a 1080p monitor... I'm not sure if that counts as a 1080p output or a 1440p output according to the cable?
ebullientprism
Member
(09-28-2017, 11:36 PM)
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Originally Posted by styl3s

After seeing the linus stuff i would LOVE to see someone do a video on last gen consoles and even before. Gamecube, PS2, Wii w/ adapter and ps3/360. Because i would buy this in a heart beat if it works well with these.

Yeah I would love see a dedicated gaming review of this with last (and last-last gen) consoles.

Digital foundry. Get on this shit.
Leatherface
(09-28-2017, 11:38 PM)
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Originally Posted by FearlessBelgian

Need a test with a Nintendo Switch.

YES!
Timu
Member
(09-28-2017, 11:39 PM)
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Originally Posted by ebullientprism

Yeah I would love see a dedicated gaming review of this with last (and last-last gen) consoles.

Digital foundry. Get on this shit.

Someone tell John about this!
Kudo
Member
(09-28-2017, 11:39 PM)
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Originally Posted by SpiceOrange

Neat, but that sharpening filter and black crush... yikes.

It's not crushing blacks, Linus answered in the comments about than on YouTube, apparently just their capture device bugged out or something.
tesqui
Member
(09-28-2017, 11:44 PM)
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Huh, I might get this. My monitor's IQ is absolute trash for anything below its native 1080p output.
HomerSimpson-Man
Member
(09-28-2017, 11:54 PM)
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Originally Posted by Fudgepuppy

Here's the video from Linus: https://youtu.be/MjJzibFTaqA

Just finished watching it.

So in short, it's legit and awesome.

I'm going to need this! Though a bit too pricey for me at the moment. I'm glad it's not the standard HDMI snake oil BS.
Vulcano's assistant
Banned
(09-29-2017, 12:00 AM)
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Thought that it being two separate cables would be a deal breaker for me, but honestly, the gaming edition I would primarily use on a Nintendo console, and there I wouldn't be watching movies I think.
Dictator93
Member
(09-29-2017, 12:08 AM)
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Originally Posted by SpiceOrange

Neat, but that sharpening filter and black crush... yikes.

Yeah seems to also post-sharpen as well on top of running some post process anti-aliasing. Pretty stark looking if you check out the background art in the image of your quote.

If they offered the ability to customise the various processing (sharpening, edge seek, whatever), it could be a pretty cool thing for older 3D consoles.
Phreakuency
Banned
(09-29-2017, 12:09 AM)
This looks to be doing what modern TVs have built in to them.

Plus, all the talk of Switch and other consoles, didn't Linus say it only works if you set the display resolution to that of the input? Meaning Switch and other lower than 1080 inputs wouldn't work on TVs anyway?
EmiPrime
Member
(09-29-2017, 12:10 AM)
Gamecube and Wii games on Wii U would be a really good test for this, especially F-Zero GX.
Dezzy
Member
(09-29-2017, 12:11 AM)
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I don't like the idea of something altering the image from what it was meant to look like. The AA looks like it just blurs the picture more than it just smoothing out edges.
No thanks!

Edit: Ok, watched that video. This would actually be really cool for older systems like the PS2 and such, if it weren't for that price. Gotta keep in mind though that even if things look more detailed, they aren't. Cables can't ADD detail that wasn't there in the first place.
Fafalada
Fafracer forever
(09-29-2017, 12:11 AM)

Originally Posted by Durante

Post-process AA is basically useless in VR (and detrimental in some ways).

I'd argue temporal AA is still post-process (not that it could work in a cable of course) :P
Izuna
Member
(09-29-2017, 12:12 AM)
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This was always possible, the problem is how it affects games with AA solutions already.

TV tech should definately have it.
georaldc
Member
(09-29-2017, 12:14 AM)
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Originally Posted by Phreakuency

This looks to be doing what modern TVs have built in to them.

Plus, all the talk of Switch and other consoles, didn't Linus say it only works if you set the display resolution to that of the input? Meaning Switch and other lower than 1080 inputs wouldn't work on TVs anyway?

Modern TVs expose flaws even more so I'm not sure which modern TVs you are talking about (I only have a Sony w900a and a Samsung KS9000, so maybe the OLEDs are more gifted?)
Karak
Member
(09-29-2017, 12:14 AM)
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Got mine for testing just now.
ThisIsMyDogKyle
Banned
(09-29-2017, 12:15 AM)

Originally Posted by Izuna

This was always possible, the problem is how it affects games with AA solutions already.

TV tech should definately have it.

In the linus video they try using it on a game with 8x MSAA on and it improves the image even further.
FunkyDealer
Banned
(09-29-2017, 12:21 AM)
I'm interested in getting one, but the sharpening is potentially offputting. Gonna wait for more impressions.
ShdwDrake
Member
(09-29-2017, 12:41 AM)
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Subscribed for the eventual switch impressions!
Izuna
Member
(09-29-2017, 02:25 AM)
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Originally Posted by ThisIsMyDogKyle

In the linus video they try using it on a game with 8x MSAA on and it improves the image even further.

MSAA is one thing, but if you're doing console gaming beware for some mixed results. A toggle would be nice and would basically make this a must buy if it did have flashable firmware.

I would appreciate an open-source one. I have been fantasising about this stuff being including in TV settings for a long time. I think it being in the cable is a very smart way to monetize the tech as a start-up, I wish I had thought of that a couple years ago myself...
Timu
Member
(09-29-2017, 03:04 AM)
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Originally Posted by Karak

Got mine for testing just now.

Ok, tell us how it is!
Zombie James
Banned
(09-29-2017, 03:10 AM)
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Originally Posted by Timu

I think that mainly happens when you combine 2 of them.

Not from what I saw. His initial reaction really surprised me because I thought the mCable side looked like absolute trash and he was praising it. I mean, this is some of the same shit Best Buy pulls on showfloor TVs.
CrazyHal
Member
(09-29-2017, 03:12 AM)
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This is some neat tech but i don't think that the difference is so big that it's worth paying 150$ for it.
MCD
Junior Member
(09-29-2017, 03:19 AM)
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Someone plz test it with switch and low console games res like 60fps xbone games.
Gitaroo
Member
(09-29-2017, 03:22 AM)
Definitely need one for switch lol. I am surprise tv manufacturer don't have this build into their video processor with all the smart tv etc. I will get this if they make one thats good for hdmi 2.1.
Kareha
Member
(09-29-2017, 03:22 AM)
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Originally Posted by michaelius

A lot of people stopped trusting them when they started pointing out weak points of AMD hardware.

People who think PCPer has an anti-AMD viewpoint are crazy, especially because Ryan used to run Amdmb.com and Athlonmb.com before he started PCPer in 2004. Also, what's the point of a hardware review where any weak points are not pointed out? If I'm spending 000's on hardware I'd like to know everything, warts and all.
Timu
Member
(09-29-2017, 03:23 AM)
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Originally Posted by Zombie James

Not from what I saw. His initial reaction really surprised me because I thought the mCable side looked like absolute trash and he was praising it. I mean, this is some of the same shit Best Buy pulls on showfloor TVs.

From what I saw it did get worse when he added a 2nd cable, in fact it got to a point where he say he didn't recommend doing that.
jediyoshi
Member
(09-29-2017, 05:09 AM)
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edit: snip
televator
Member
(09-29-2017, 05:42 AM)
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UltraHDMI mod, blur filters off + mCable... hmmm

Originally Posted by SpiceOrange

Neat, but that sharpening filter and black crush... yikes.

I bet the cable's processor works in a compressed/limited color space. Linus was using a PC which would be outputting RGB full presumably.
televator
Member
(09-29-2017, 05:46 AM)
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Dp
RavenholmDX
Member
(09-29-2017, 05:51 AM)
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I kinda want this for my Switch.
Soapbox Killer
Grand Nagus
(09-29-2017, 05:55 AM)
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Relevant to my GameCube collection for sure.
Mohonky
Junior Member
(09-29-2017, 06:03 AM)
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Originally Posted by FearlessBelgian

Need a test with a Nintendo Switch.


Nintendo should license it or do something similar within the dock itself
CruelTott
Junior Member
(09-29-2017, 10:52 AM)
One big issue is that they talk about setting the output from your console to the native resolution of the game.

This probably means that the anti-aliasing algorithm can't find the edges if they have been smoothed out by upscaling (which I noticed happening with FXAA and SMAA in Durantes PtBi).

This means that the cable will not be able to anti-alias games that render at 900p and then upscales to 1080p (like Mario Odyssey).
Otakumegane
Member
(09-29-2017, 05:52 PM)
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So how does this work with consoles?

You have to set it to the rendering resolution?
Metalmarc
Member
(09-30-2017, 12:56 AM)
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Would buy a few of these if they were cheaper or i Won the Lotto lol. Was about to post this article, until I did a search.
Paragon
Member
(09-30-2017, 01:42 AM)
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Originally Posted by Metalmarc

Would buy a few of these if they were cheaper or i Won the Lotto lol. Was about to post this article, until I did a search.

I imagine that the best setup would be something like a 4x2 matrix switcher with the mCable on one output and a standard HDMI cable hooked up to the other, rather than buying multiple mCables.

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