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miladesn
Member
(01-16-2013, 12:29 AM)
http://www.latimes.com/entertainment...,3494101.story

here is an article on LATimes about infinity, there is a little tidbit about Epic Mickey 2;

1.3m figure for Epic Mickey 1 http://latimesblogs.latimes.com/ente...rst-month.html for December 2010, so I assume this is for same period?

The company’s only major console franchise in recent years has been "Epic Mickey," a re-imagining of the classic character from the respected video game creator Warren Spector.

Although the 2010 game was a modest success, selling 1.3 million units in the U.S. from its November launch through the end of that year, 2012’s sequel sold only 270,000 copies during the comparable time period, according to a person with access to sales data from research firm NPD Group who was not authorized to share it publicly.


It’s unclear whether Spector and his Texas-based Junction Point Studios will continue working with Disney. Pleasants declined to discuss the topic and Spector could not be reached for comment.

Last edited by miladesn; 01-16-2013 at 12:47 AM.
NateDrake
Member
(01-16-2013, 12:30 AM)
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Well.....that is terrible.

Epic Fail Mickey 2
KaYotiX
Member
(01-16-2013, 12:30 AM)
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Originally Posted by NateDrake

Well.....that is terrible.

just like the game.
MikeE21286
Member
(01-16-2013, 12:31 AM)
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Wasn't it a critical flop again?
MYE
Banned
(01-16-2013, 12:31 AM)
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They rushed it so all is well
ponpo
( ≖‿≖)
(01-16-2013, 12:31 AM)
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Originally Posted by NateDrake

Epic Fail Mickey 2

Wow this was lame but laughed anyway.

Also weren't 270k people working on this game?
ShockingAlberto
Member
(01-16-2013, 12:32 AM)
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You can only get people to trust you on faith once.
Santiako
Member
(01-16-2013, 12:32 AM)
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The game was crap anyway.
Beemo
Banned
(01-16-2013, 12:32 AM)

Originally Posted by KaYotiX

just like the game.

Originally Posted by Santiako

The game was crap anyway.

.
thekonamicode
Member
(01-16-2013, 12:32 AM)
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This is what happens when you make a bad game.
Cheska
Member
(01-16-2013, 12:32 AM)
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Pretty sad but not at all surprising.
Glix
Member
(01-16-2013, 12:32 AM)
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What a waste of a great idea, great property, and a whole bunch of money.

I'm curious if Spector still has the chops for this stuff, I was shocked by some of the choices made in the development of both the first game and the second game.

I wonder if Disney (famous for being control freaks, ESPECIALLY with core stuff like Mickey) had their hands in too many of the pots and made things impossible for the dev team etc...
Baconsammy
Banned
(01-16-2013, 12:33 AM)
I pity any child that woke up Christmas morning to find that game under their tree.
axisofweevils
Member
(01-16-2013, 12:33 AM)
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Wow. That's bad, considering the original was only on Wii and the sequel was multiplat.
lunchwithyuzo
Banned
(01-16-2013, 12:33 AM)
I think this is mainly a response to the first game being crap.
A Twisty Fluken
Member
(01-16-2013, 12:33 AM)
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Originally Posted by ShockingAlberto

You can only get people to trust you on faith once.

Fool me once, shame on...shame on you. Fool me......you can't get fooled again.
Lijik
Member
(01-16-2013, 12:33 AM)
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When I picked up my copy on black friday, it was in the afternoon and there were still piles and piles of the game for all platforms and that was at 20 bucks which I thought was a decent price for the game.
NBtoaster
Member
(01-16-2013, 12:33 AM)
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The terrible Wii U version managed to be the 6th highest selling title on the platform in December:

http://www.neogaf.com/forum/showpost...postcount=1338
DaBuddaDa
Member
(01-16-2013, 12:33 AM)
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Glad that for every terrible game that sells way too many copies, there are plenty that sell what they deserve.
Ridley327
Member
(01-16-2013, 12:33 AM)
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Originally Posted by MikeE21286

Wasn't it a critical flop again?

The game doing poorly in the reviews probably didn't have a lot of impact on how it's done. 1.3 million people in the US playing the original, on the other hand, did. Word of mouth on that game was absolutely toxic.
antitrop
does not much care for
anti-shooter bias
(01-16-2013, 12:33 AM)
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I didn't even know the game was coming out until it was already out.

It had no hype like the first one.
Father_Brain
Samus made me a Widower :(
(01-16-2013, 12:33 AM)
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Even if EM2 had been a good game, it probably would have been doomed by bad word of mouth from the original. EM1 did 1.2 million or so in its first NPD month, but I think we got numbers later indicating that it was astonishingly frontloaded.

Junction Point will either be turned into a support studio for future Disney Infinity content or put on the chopping block. I feel bad for anyone who loses their job, of course, but it's apparent that they just don't have the necessary talent for the platform genre.
Last edited by Father_Brain; 01-16-2013 at 12:36 AM.
Visualante2
Member
(01-16-2013, 12:34 AM)
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Given that it was multiplatform this time, that's incredibly bad.

It makes Spector happy to be working with Mickey so whatever, he got to fulfill a dream and Disney got some credibility points. I'd like to see him do more with the universe, but purely from a spectator's distance.
bluehat9
Member
(01-16-2013, 12:34 AM)
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First game was terrible and dropped in price like a stone so I just ignored this one. Guess I wasn't the only one.
MasterSheen
Member
(01-16-2013, 12:35 AM)
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5 times the available platforms, 5 times less sales.
SykoTech
Member
(01-16-2013, 12:35 AM)
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First games was crap, but I guess they couldn't fool people twice.

Such a waste of potential.
Zeouterlimits
Member
(01-16-2013, 12:35 AM)
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Shame, we used to be so hyped for the series, such potential.
friskykillface
Member
(01-16-2013, 12:35 AM)
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ah so thats why it was $20 on amazon a month after release, didn't know it sold that bad.


i saw the vid of the horrible framerate in the wii u version but if that gets going down in price i'll pick it up
Shining Sunshine
Member
(01-16-2013, 12:36 AM)
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Karma for getting all those gaffers banned. =P

The original concept art was so good, but the actual game felt nothing like it. Easy to see why the interest dropped off.
dochuge
Junior Member
(01-16-2013, 12:37 AM)
I thought this game was pretty mediocre and that's being generous. I bought a used copy and played several levels. Each was very very small in size with a few hidden areas. I returned it, a step back from the first game. Now just going by the demo the 3ds game was much more horrible. Brain numbingly dull and uninspired. One of the worst demos I've played recently.
jediyoshi
Member
(01-16-2013, 12:38 AM)
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Originally Posted by Shining Sunshine

Karma for getting all those gaffers banned. =P

The original concept art was so good, but the actual game felt nothing like it. Easy to see why the interest dropped off.

I missed it, what was the hullabaloo?
meltingparappa
Member
(01-16-2013, 12:39 AM)
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And to think of how many people were banned from port begging the first one.
Visualante2
Member
(01-16-2013, 12:40 AM)
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Originally Posted by jediyoshi

I missed it, what was the hullabaloo?

Probably posting images from magazine scans
Last edited by Visualante2; 01-16-2013 at 12:42 AM.
Hiltz
Member
(01-16-2013, 12:40 AM)
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Warren Spector probably thinks Epic Mickey 2 is his best game.
Ridley327
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(01-16-2013, 12:40 AM)
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Originally Posted by jediyoshi

I missed it, what was the hullabaloo?

When the first game was announced to be Wii-exclusive, the port begging was essentially a tsunami of "Wii sux" comments, which led to a huge ban wave.
ezekial45
I have assigned to you one day for each year its punishment will last.
(01-16-2013, 12:40 AM)
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Damn.
BobTheFork
Member
(01-16-2013, 12:40 AM)
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I don't think there was much justification for creating a 2nd game. The first one didn't do exceptionally well and it was only going to be diminishing returns. It's like they did it to prove the first one was a good idea or to do SOMETHING else with Oswald.

Originally Posted by Ridley327

When the first game was announced to be Wii-exclusive, the port begging was essentially a tsunami of "Wii sux" comments, which led to a huge ban wave.

Ah, if only they had known what they were begging for a port of.
iamvin22
(01-16-2013, 12:41 AM)
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Originally Posted by NateDrake

Well.....that is terrible.

Epic Fail Mickey 2

first post does it again as usual
electroplankton
Banned
(01-16-2013, 12:41 AM)
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Modest success? Epic Mickey sold more than one million in its first month, it was an unexpected and quite big success.
Herbspiceguy
Member
(01-16-2013, 12:41 AM)
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Didn't they have a shitload of people working on this too?
Pie and Beans
Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
(01-16-2013, 12:42 AM)
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Flubbing it with all that money, all those people, with something as simple as a 3d Mickey Mouse platformer is still astonishing to me.

That they managed to make something so ugly then double-baffles. Just total Playstation One shit wannabe mascot game tier stuff all over.
Lijik
Member
(01-16-2013, 12:43 AM)
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I dont even know why they bothered going multiplat when they put in the bare minimum in translating the Wii's controls to a regular gamepad. Playing the 360 demo was such a chore and so awkward that I cant imagine anyone playing with a regular controller having a good time even if I ultimately rather enjoyed the game on the wii.
Ridley327
Member
(01-16-2013, 12:43 AM)
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Originally Posted by Herbspicesoy

Didn't they have a shitload of people working on this too?

Yep.

For the next instalment in Disney’s platformer, production has grown vastly in comparison to their previous work. “With Mickey 1, we built a team – we went from 13 people to about 180″, Spector pointed out before going on to claim, “we have over 700 people around the world working on our new game now.” To put this in perspective, around 200 people worked on Modern Warfare 3 and around 600 are working on Resident Evil 6.

GameE
Member
(01-16-2013, 12:44 AM)
edit - nvm
Shining Sunshine
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(01-16-2013, 12:46 AM)
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Originally Posted by BobTheFork

Ah, if only they had known what they were begging for a port of.

It really was made for Wii, but if they really made a game that had the feeling coming from those concept artwork, the other consoles would make more sense.

It definitely wasn't a hardcore game in the end.
ShinobiFist
El Fabio Speaks Wu-Tang
(01-16-2013, 12:47 AM)
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So 700 people worked on this, and that was the end result? Damn! That's a lot of money.
Gravelord_Nito
irresponsible vagina leak
(01-16-2013, 12:47 AM)
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Sorry but the game was terrible. It actually did more things worse than the first one.
Vire
DancingJesus
(01-16-2013, 12:48 AM)
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Every time I see the words "Epic Mickey" all I think of is wasted potential.

That concept art was too good to be true.
Haunted
(01-16-2013, 12:49 AM)
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PC version still coming out?
Iceblade
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(01-16-2013, 12:49 AM)
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War Inspector is the hero Mickey deserves, but clearly not the one he needs right now.

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