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Member
(10-15-2012, 09:47 PM)
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Member
(10-15-2012, 10:13 PM)
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Member
(10-15-2012, 10:15 PM)
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That being said, the Ninty characters have me in at Day 1 ... and the pre-order bonus from gamestop is ADORABLE!
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Completely full of experience
(10-15-2012, 10:21 PM)
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Sven talks Darkstalkers in regards to Wii U.
Originally Posted by Sven:
Last edited by JordanN; 10-15-2012 at 10:27 PM.
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Member
(10-15-2012, 10:30 PM)
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1) Nintendo is cheap when it comes to batteries 2) The battery needed would be huge, when the actual battery bay in the Pro controller is even smaller than the 3DS one. I did, but it didn't have rumble and used conventional AA batteries. My rechargeably AA batteries in the Wiimote also last for about 25 hours. Built in LI-Ion batteries are never as strong as AA batteries. That would put it in between 10-20 hours runtime. Which isn't bad, but 80 is just downright utopic to claim. |
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Member
(10-15-2012, 10:33 PM)
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Member
(10-15-2012, 10:43 PM)
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Could it be an eshop game? Sure. But that doesnt necessarily have to mean the game is devalued. |
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Junior Member
(10-15-2012, 10:45 PM)
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I like the idea of using the gamepad as the screen if the TV is busy. Is there anyway of telling which games support being played purely on the game pad ?
it doesn't appear on gamepad play is a requirement for development on the WiiU. Essentially the WiiU can be a console level handheld thats tethered to your house, this feature is being under played in my opinion. |
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Member
(10-15-2012, 10:47 PM)
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The iPad version seems like Scribblenauts-lite to me. Don't know why, it just did. I'd be happy to pay more for a full on experience, if that exists. Is there any actual difference between the "casual" platform versions and the console? Edit: answered on this page, sorry. So yeah, I'd pay full price for the full game, and the ipad/phone version is worth its price.
Last edited by The_Lump; 10-15-2012 at 10:50 PM.
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Member
(10-15-2012, 10:56 PM)
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On Wii they went with AA batteries instead of putting in a battery for the hefty price you pay for a Wiimote. Even though the XL is better it's still only 4-5 hours charge is still pathethicly low. Same goes for the Gamepad. 3-5 hours for a controller is just downright pathethic, especially given how much room they could work with. Nintendo has been really cheap this gen to the detriment of the player experience. I don't care for flops and hertz, but when they start screwing up stuff like battery life thats where I draw the line. |
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Junior Member
(10-15-2012, 10:57 PM)
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Member
(10-15-2012, 11:01 PM)
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The XL has up to 5, so same as the Vita. I use rechargeables and the battery life is great but it's a mess to constantly switch them/have some charged ones lying around. |
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Member
(10-15-2012, 11:07 PM)
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I highly doubt it will be much cheaper. The prices on consoles don't change that much between retailers, sadly. Not a lot of deals, either. My plan is to buy the console on USA, but I am not sure if there will be units available.
Last edited by Sagitario; 10-15-2012 at 11:10 PM.
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Member
(10-15-2012, 11:10 PM)
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Originally Posted by fabricated backlash:
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Member
(10-15-2012, 11:12 PM)
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![]() Edit: the interview is actually from March 2009. So I went through that Iwata interview a bit more thoroughly. Some more interesting stuff: Question: "When you felt a sense of danger regarding the shrinking game market, did your employees and engineers also share that same sentiment?" Iwata: "It's unlikely that every employee is going to thoroughly believe the company president when he says something will be 'the next big thing'. Although, Yamauchi might've been capable of doing that. He's super charismatic, and was able to take Nintendo from a mere local Hanafuda and card company to a 'world-wide Nintendo'. His words have a different weight to them, as a result. I'm much younger than he is, plus I came to Nintendo as an outsider of the company." Iwata then goes on to say that there was a bit of resistance, but bit by bit, he was able to convince his employees that moving the company direction to try and expand the audience could work. Things really started to change, both internally at Nintendo and with their game audience when Brain Training broke out as a hit. Question: "Currently, Nintendo is in very good shape. Does the company ever tend to lose its will to challenge [the market]?" Iwata: "There was a time when Nintendo systems were not the mainstream system. We were frustrated that the market and consumers had preconceived notions about our products-- ones that we put our all into making-- and wouldn't accept them. Even in stores, our products were placed in the back section, which was another reason why they were unable to reach consumers. This was a bitter experience for us, and a number of our employees still feel that way. On the other hand, the employees we were able to pick up in the past three years or so, only know of 'the Nintendo that's performing well'. I'm a little concerned that there's an ever-expanding group of people that didn't experience our tougher times. However, I believe that many of our employees understand that we're not always going to have the tailwind on our side, because above all else, this is a market in which 'entertainment' doesn't always follow the same formulas for success." - NOA management were the ones that came up with the phrase "from ages 5 to 95". - Iwata feels that if he was unable to show results with this new direction (expanding the audience) for the company after 5 years or so, he likely would've been fired. - He's very thankful for being able to meet Professor Kawashima, and that a bunch of people supported Brain Training. http://techon.nikkeibp.co.jp/article...121009/244633/ Second part here: http://techon.nikkeibp.co.jp/article...121009/244635/
Last edited by Hobby; 10-15-2012 at 11:39 PM.
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Member
(10-15-2012, 11:13 PM)
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I was pointing out that with Nintendo cutting corners on batteries such a figure is merely a pipe dream. 10 to 20 hours is what you can expect from the PRO. I'll give you that! In terms of the Wiimote wired would seriously not work. |
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Junior Member
(10-15-2012, 11:17 PM)
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Posted on the Wallmart thread, something to note that it says pre ordered consoles will arrive on November 14th.
Last edited by Meelow; 10-15-2012 at 11:24 PM.
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XP-39C²
(10-15-2012, 11:26 PM)
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Do you fully charge it? The green battery icon gets full maybe after one hour charge, but it takes about 2 hours or so to do a full charge. So even if the battery icon shows it is full, it isnt. Not sure why it is like this, but it is like this on my Nokia phone too.
Last edited by test_account; 10-15-2012 at 11:30 PM.
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Member
(10-15-2012, 11:27 PM)
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From that screenshots page, strangely, the only screens that got me mildly excited were for NintendoLand and Pikmin 3. I don't know if those were the most graphically impressive games or if it was just me seeing 1st party Nintendo games as I've never seen them before. I don't think I'm gonna be really blown away until I start seeing more 1st party games from the system from a visual standpoint. The only exception is Rayman Legends, the screens to which look like freaking concept art.
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