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ὁ αἴσχιστος παῖς εἶ
(09-01-2012, 10:06 PM)
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The Cutting Room Floor: Super Mario Galaxy
#1
While randomly browing today I found the wiki site TCRF.net ("The Cutting Room Floor.") It seems to have a huge depth of content regarding what has been cut from many games (mostly Nintendo, seems like.)
The most interesting things cut have I've seen so far are from Super Mario Galaxy. To start off, here's one of the planets from the E3 2006 demo, which I noticed was missing in the final game as well:
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What about the unused characters? This is where most of the weirdness lies.
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Some more weirdness:
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And finally, some random/debug stuff I thought was interesting:
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Anyways, I'm just fascinated by stuff like this and felt others would be too. I loved Mama Robotnik's cut content threads (even if this thread can't match those. :P) The stuff discovered cut from SMG2 is disappointing in comparison I feel, but they already had an engine, and assets, and a general plan for that game. Early in development of SMG I bet it was all experiments, all the time, which can lead to a lot of stuff left out of the finished product. Then again, SMG2 did give us this: ![]() And the Hell Valley Sky People were in the final version of that game.
Last edited by Andrex; 09-01-2012 at 10:44 PM.
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ὁ αἴσχιστος παῖς εἶ
(09-01-2012, 10:15 PM)
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#6
Seems the filename for the final version's texture gives it away:
Originally Posted by TCRF.net:
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ὁ αἴσχιστος παῖς εἶ
(09-01-2012, 10:20 PM)
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#10
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ὁ αἴσχιστος παῖς εἶ
(09-01-2012, 10:21 PM)
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#11
It seems like it was originally a non-Wiki site, but became a wiki in February 2010. |
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Member
(09-01-2012, 10:22 PM)
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#12
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Member
(09-01-2012, 10:24 PM)
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#13
That's mostly because of their hard rules on only including stuff that is actually still in the game as it is released. I feel that is a healthy rule when you're dealing with subjects that are this easily speculated about in great length.
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Member
(09-01-2012, 10:37 PM)
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#16
Cool, neat find OP. How did I not stumble upon this site earlier?
The fortress planet looks amazing although I can see why it got cut. Seems to contradict the planet hopping. That Ice Mario costume is superb though. Shame they used this color scheme for the New series instead: |
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Harass A Bull?
Report to HR. (09-01-2012, 10:45 PM)
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#18
I don't know what it is about cut elements from games are fascinating and mysterious. Finding half-things finished in games is sometimes more interesting than the things that did make it in.
The fortress level, for instance, is more interesting than a couple of levels of the final game. I wonder why it got cut. I'm thinking the geometry was too complex or something? |
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ὁ αἴσχιστος παῖς εἶ
(09-01-2012, 10:48 PM)
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#19
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Member
(09-01-2012, 10:54 PM)
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#21
Ah yeah, tcrf. Super Mario galaxy's article is indeed pretty huge, as well as the Ocarina of Time one and some others. Personally, I think that the stuff that was left out of Super mario Sunshine is also incredibly interesting. Train Stations? Fire Temple? Battleship Island?
Also, look at the Minish Cap and Wind Waker articles. It's insane how much unused stuff is left there. I think Minish Cap easily has another unfinished dungeon or two left in there. |
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Member
(09-01-2012, 11:15 PM)
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#22
Thanks for this thread ! I noticed last week that first level that was left out and I wondered if it was still in the disk...and now I see there was more to that !
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 12:37 AM)
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#25
And Buoy Base was, well, a base. Fortress Galaxy sort of looks like a residence or hotel a little. It seems like there was stuff you would have been able to do on each of the levels (in a self-contained way) as opposed to BB, where the tower was an obstacle course to get to the top. |
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(09-02-2012, 01:34 AM)
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#28
Cool stuff!
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 02:04 AM)
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#31
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Member
(09-02-2012, 02:15 AM)
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#33
This is conjecture, but I'm assuming since Kinopi shows up in SMG2 and given its slightly personifed appearence that its the mushroom test object that was used in place of Mario to test out the controls and stuff. They talked about it in an Iwata Asks but im not sure which one
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 02:34 AM)
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#35
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just gonna rub one out
in the next few minutes (09-02-2012, 04:22 AM)
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#39
in comparison a lot of companies leave massive chunks of unused game in there. look at sega titles or stuff like kotor 2 or vampire bloodlines. |
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Member
(09-02-2012, 04:31 AM)
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#40
It's hard to improve upon perfection. Be happy you got what you got, because SMG is a wonderful, wonderful game.
So many posters these days spit upon Galaxy because they feel it's not a "true Mario". Absolute clowns, this is such a brilliant, fresh take on an aging series that was desperately in need of a console revamp. |
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 04:52 AM)
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#42
For me, Galaxy is nearly perfect. In fact it may be my favorite game, it nails so many things as a platformer and bundles everything great about the entire Mario series together so neatly that it's a very tight experience. |
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just gonna rub one out
in the next few minutes (09-02-2012, 04:55 AM)
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#43
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 08:15 PM)
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#46
I think I'll just do Super Mario Galaxy 2.5 though, been meaning to give that a shot. |
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ὁ αἴσχιστος παῖς εἶ
(09-02-2012, 08:46 PM)
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#48
Thanks, I didn't do nearly as much work as you did for your threads. :P I'm thinking I'll do this again though and do more research for whatever game it is next time. |
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is beloved, despite what anyone might say
(09-04-2012, 07:06 PM)
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#49
Amazing site, I loved reading about all the unused stuff in SaGa Frontier. We know that game was rushed, since Lute's scenario was relatively barren and there was supposed to be a final scenario with another character (Fuse). Even when I played it I was always wondering about all those weird passages you could never get to. I love stuff like this.
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ὁ αἴσχιστος παῖς εἶ
(09-04-2012, 07:09 PM)
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#50
I totally agree.
Mama Robotnik, I've been trying to find that game/story where some dudes finally found a completely new level or something after walking into the back of a random house, do you know what I'm talking about? That wasn't cut content but it was similarly interesting. Yeah, I got a major Paper Mario vibe from him too. |