Chairmanchuck
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(08-15-2012, 10:42 PM)

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Quote:
Btw any impressions of that Ubi wii sports? sounds like a game I'd like to have. And anyone knows if ZombieU will be playable with wii remote?
Not sure, but at GC you could either play it with the tablet or the new 360-wiiucontroller.
D-e-f-
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(08-15-2012, 10:46 PM)

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Originally Posted by Chairmanchuck: View Post
Not sure, but at GC you could either play it with the tablet or the new 360-wiiucontroller.
Just guessing but I'm pretty sure that the Pro controller is only supported in multiplayer for the FPS mode while the GamePad player uses the touch screen to control the AI zombies.
10k
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(08-15-2012, 10:50 PM)

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Originally Posted by jmizzal: View Post
I just saw that Ghost Recon online comes out today on PC

They said they will finish on the WiiU version once the PC version was out

I guess it will be an early 2013 WiiU title, I wonder if it will be Free2play or just 10 dollar download.

I was gonna try it out on PC but it only uses mouse and key board no gamepad support and I cant play with mouse and key board.
Originally Posted by Djamb3: View Post
I find this so weird as I can't, ever, play a fps with dual analog...



Btw any impressions of that Ubi wii sports? sounds like a game I'd like to have. And anyone knows if ZombieU will be playable with wii remote?
You're both newbs. The only way to play a shooter is with this

Quote:
Or

Quote:
Joking aside, I would say I prefer the wii remote plus and nunchuk for fps, then mouse and keyboard. Fuck dual analog. Come at me Xbox boys :)
The_Lump
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(08-15-2012, 10:50 PM)

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Originally Posted by Chairmanchuck: View Post
Maybe I am a scaredycat, but it makes me kinda sad not to see Games like NfS, Tomb Raider, MoH Warfighter etc. not being released for WiiU.

Though some say there is still a NDA about such things. I hope it is. Besides AC3 and Darksiders 2 the "big" games even 360-Ps3 are getting, arent announced for WiiU. I really hope its because of some NDA.
There'll be a few under NDA still, but it's also to do with it being a new console. Those "big" games coming for ps360 were probably well into planning/development when wiiu dev kits were being handed out, and its just not that easy to add another platform into a development cycle.

We'll see if the next batch of AAA multiplatform games (2013/14 release) make it to wiiu. If not, then might be the time to start worrying. But not right now ;)
Eggplant Wizard
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(08-15-2012, 10:56 PM)

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Originally Posted by D-e-f-: View Post
ZombiU is also an interesting take on a very popular genre (genre: FPS/Zombie game; take: Dark Souls+DayZ/Roguelike formula with permadeath-feature) and so far the only survival horror/zombie game announced for the system. And while the control scheme is not new, the interface design (no pause while in inventory) and online integration (leave messages in game world for friends; friends who died appear in your game as enemies incl. their loot) is unique in this combination. So it's pretty much exactly the same situation.
Oh, I agree that it's interesting once you learn about it, but I think that the overall perception of it from the audience that Nintendo wants to capture will be that of a generic wannabe Left 4 Dead. The Conduit of survival horror.
jmizzal
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(08-15-2012, 11:00 PM)

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Originally Posted by 10k: View Post
You're both newbs. The only way to play a shooter is with this



Or



Joking aside, I would say I prefer the wii remote plus and nunchuk for fps, then mouse and keyboard. Fuck dual analog. Come at me Xbox boys :)
Lol I rather Wiimote nunchuck, I never been a PC gamer, so I just cant use mouse and keyboard, I dont care for dual analog either but I can use it fine but I wont be as good in an online match like with Wiimote nunchuck.

The prob I have with Mouse and keyboard is the walking, crouching and all the keys, I have to keep looking at them and it takes away from the game, the aiming is fine tho.
snowdog1971
Banned
(08-15-2012, 11:03 PM)

Originally Posted by EatChildren: View Post
Those latest ZombiU 1080p bullshots definitely show less impressive graphics work compared to some of the other stuff. Signs of rushing to meet launch in my opinion. Outside of the 1080p rendering (which is bullshit) there's little there that isn't easily accomplishable (and in some cases surpassed) on the 360/PS3.

Luckily the hands-on previews are sounding consistently great, further validating my desire to purchase this one.
Not the lighting and shadows EC, and not without a shedload of screen tearing - something that has always got right on my tits tbh. What's the point in a developer upping the eye candy quality when it turns to complete shite whenever you move the bloody camera..?!!?!?

You also have to remember that this is an early build of a new demo. You can tell this because some of the textures aren't great and there's jaggies all over the place, most noticeable when watching the stairs off-screen footage. Just have a look at the difference between the E3 demo and the Comic Con demo and trailers - we should see a similar but not quite as big difference between this demo and the RC. There was only a month difference between E3 and Comic Con as far as I remember and the difference was quite striking.
D-e-f-
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(08-15-2012, 11:11 PM)

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Originally Posted by Eggplant Wizard: View Post
Oh, I agree that it's interesting once you learn about it, but I think that the overall perception of it from the audience that Nintendo wants to capture will be that of a generic wannabe Left 4 Dead. The Conduit of survival horror.
okay, fair point. but if someone is looking to buy a Wii U and doesn't know about ZombiU anyway, I think they might just as well pick up that game like with Red Steel 1 with a thought like "oh hey, that's an FPS action game. it probably does some cool things with that fancy tablet apparatus!" (I expect that to be the exact wording of every single person, by the way) :P

Originally Posted by jmizzal: View Post
Lol I rather Wiimote nunchuck, I never been a PC gamer, so I just cant use mouse and keyboard, I dont care for dual analog either but I can use it fine but I wont be as good in an online match like with Wiimote nunchuck.

The prob I have with Mouse and keyboard is the walking, crouching and all the keys, I have to keep looking at them and it takes away from the game, the aiming is fine tho.
You just gotta get used to where your fingers are. Ideally, they shouldn't even need to move except for your middle finger switching from W to S and the index finger occasionally hitting E or R to use something or reload. Thumb is always on spacebar which is always jump. Pinky is always on shift or CTRL, depending on which button is used. You can easily play without looking after you've done it for a little while. Play something easy with little extra functions. Something like Tribes Ascend or Team Fortress 2.
Chairmanchuck
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(08-15-2012, 11:12 PM)

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Quote:
There was only a month difference between E3 and Comic Con as far as I remember and the difference was quite striking.
And the GC-Demo, even though its supposed to be a newer build, looks even worse than the footage I saw from the E3 and Comi-con Demo :(
10k
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(08-15-2012, 11:13 PM)

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Originally Posted by jmizzal: View Post
Lol I rather Wiimote nunchuck, I never been a PC gamer, so I just cant use mouse and keyboard, I dont care for dual analog either but I can use it fine but I wont be as good in an online match like with Wiimote nunchuck.

The prob I have with Mouse and keyboard is the walking, crouching and all the keys, I have to keep looking at them and it takes away from the game, the aiming is fine tho.
It's called a pinky finger and the shift key ;)

I'm telling you right now, I would never touch red steel 2 or the conduit without a wii remote. Those games on dual analog would be tank like and boring.
Djamb3
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(08-15-2012, 11:23 PM)

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But using wiimote in Zombie U is perfectly valid. Just keep the pad in your lap for the stuff needed there (keylocks, inventory and stuff like that). I can't have fun with dual analog, as I'm always trying to aim correctly and just can't (just one analog, re4 like, is perfectly fine though)
Stewox
Banned
(08-15-2012, 11:24 PM)

Originally Posted by D-e-f-: View Post
whoa hey. how can you say anything in regards to ZombiU being a mediocre game (presumably just because it's made by Ubisoft for launch)?.
Compared to what Doom 4 will be, yes.
JordanN
Completely full of experience
(08-15-2012, 11:28 PM)

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Originally Posted by Chairmanchuck: View Post
And because of that I am really sad to see that I guess this was really expensive for the development department and makes the WiiU expensive. Graphically the Games I played are just Ps3/360 Games and I can buy them at 150-250€ here in Germany. I wouldnt "need" a WiiU.

:(
Christ, I hate posts like these. First people complain Wii had no third party, now when Wii U gets it, an exorbitant excuse is made like you can't handle the reality of being wrong.

Edit:
Originally Posted by Chairmanchuck: View Post
What?

I just say that I would like to see ALL major 3rd Party-titles on the WiiU, not just AC3 and Darksiders 2.
Like NFS, Tomb Raider, MoH, CoD etc.

Ok, that makes more sense. Thought you were just putting down the games already available.
Last edited by JordanN; 08-15-2012 at 11:44 PM.
AJSousuke
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(08-15-2012, 11:32 PM)

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Originally Posted by Chairmanchuck: View Post
Yeah. Thats what I said

;)


The whole experience was just kinda underwhelming for me. I already knew before what the Tablet offfers for most of the Games I played. I just wanted to try it out myself and to me the tablet doesnt offer a totally new gameplayexperience and feels more gimmicky.
you say "the tablet", but well, I think the problem isn't the tablet itself but the use gave to it.

what do you think?
Chairmanchuck
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(08-15-2012, 11:33 PM)

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Originally Posted by JordanN: View Post
Christ, I hate posts like these. First people complain Wii had no third party, now when Wii U gets it, an exorbitant excuse is made like you can't handle the reality of being wrong.
What?

I just say that I would like to see ALL major 3rd Party-titles on the WiiU, not just AC3 and Darksiders 2.
Like NFS, Tomb Raider, MoH, CoD etc.


Quote:
you say "the tablet", but well, I think the problem isn't the tablet itself but the use gave to it.

what do you think?
Sure. I am totally with you on that one. But even then I still cant see what kind of new gameplayexperiences the WiiU-Pad could offer. When I was hyped for the WiiMote, like everyone on the internet wrote "Wow. They could make a lightsabre Game with the Wiimote!", "Finally FPS with a proper control scheme", "Airplane simulations could work really well with it.", "Pilotwings!!!".
But when I think about the Tablet, I really cant think of that much ideas that will enhance your gameplay that much.

I would love to see what N will do with it though. They always have some kind of "Benchmark"-Game like Wiisports and WSR, that showed some new ideas for better gameplay experiences.
What I have seen from Nintendoland though, doesnt offer this. At least to me.
Last edited by Chairmanchuck; 08-15-2012 at 11:37 PM.
ozfunghi
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(08-15-2012, 11:53 PM)

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Originally Posted by Chairmanchuck: View Post
Sure. I am totally with you on that one. But even then I still cant see what kind of new gameplayexperiences the WiiU-Pad could offer. When I was hyped for the WiiMote, like everyone on the internet wrote "Wow. They could make a lightsabre Game with the Wiimote!", "Finally FPS with a proper control scheme", "Airplane simulations could work really well with it.", "Pilotwings!!!".
But when I think about the Tablet, I really cant think of that much ideas that will enhance your gameplay that much.

I would love to see what N will do with it though. They always have some kind of "Benchmark"-Game like Wiisports and WSR, that showed some new ideas for better gameplay experiences.
What I have seen from Nintendoland though, doesnt offer this. At least to me.
First of all, why does everything need to be "new" or "unique" or "innovative"? Is it possible to enhance gameplay or control schemes? It's a method of input, so of course. There have been countless topics with ideas how to improve upon existing concepts. Character customization, sports tactics, whatever. But to me, the real gamechanger, is the little button that lets you switch from your TV to the WiiU screen, when my girlfriend comes home after work and wants to watch tv, or when my daughter wants to see Sesame Street before going to bed. BAM, that's all it needs to do to warrant its existence.
Chairmanchuck
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(08-16-2012, 12:07 AM)

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Quote:
First of all, why does everything need to be "new" or "unique" or "innovative"?
Because I will spend 300 bucks or so on a NEW gaming console and Nintendos selling point will be the tablet.
As I wrote before, the tablet-implementation in the games (not talking about any gamefaqs-like message board, webcamchat and things like that) I played today really seemed kinda messed up. Or at least I think some of the things would have been more comfortable with a pad than with the tablet itself.
Just to me I thought the WiiMote did a better thing at grasping my attention as a Gamer than the WiiU-Pad did today.

Originally Posted by ozfunghi: View Post
But to me, the real gamechanger, is the little button that lets you switch from your TV to the WiiU screen, when my girlfriend comes home after work and wants to watch tv, or when my daughter wants to see Sesame Street before going to bed. BAM, that's all it needs to do to warrant its existence.
Hey. Im not a dad yet ;)

I understand what you mean. I am just talking from my personal point of view. According to the experiences I had today with the pad, I really dont see any real reason to warrant the existence for me.
I guess to everyone the question is: "What is important to me? What would I like to have? What I think would fit me better".

As I said, its just based on the experience I had today. It can change.
But hey man, everyone has his own opinion. Its just what I think right now after testing it (purely as a controller). Just a bit frustrated, because maybe my expectations were set too high :)
Last edited by Chairmanchuck; 08-16-2012 at 12:10 AM.
MrVargas
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(08-16-2012, 12:32 AM)

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Originally Posted by ozfunghi: View Post
First of all, why does everything need to be "new" or "unique" or "innovative"? Is it possible to enhance gameplay or control schemes? It's a method of input, so of course. There have been countless topics with ideas how to improve upon existing concepts. Character customization, sports tactics, whatever. But to me, the real gamechanger, is the little button that lets you switch from your TV to the WiiU screen, when my girlfriend comes home after work and wants to watch tv, or when my daughter wants to see Sesame Street before going to bed. BAM, that's all it needs to do to warrant its existence.
That's a big deal to me to (I also have a wife & kid). It's the main reason why I started getting back into portable gaming and now with the WiiU I'll be able to play some of the bigger budget AAA games (Mass Effect 3, Assassin's Creed 3, Darksiders 2, etc.) in addition to all my Vita/3DS games in bed(or lounging on the coach) after my son is asleep and my wife is maybe watching a show or getting ready for the next work day.
metalslimer
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(08-16-2012, 12:35 AM)

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Have we gotten any definitive resolution of the gamepad by pixel counting or something? It's supposed to be 480p but it looks pretty damn good in videos.
JordanN
Completely full of experience
(08-16-2012, 12:36 AM)

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Originally Posted by metalslimer: View Post
Have we gotten any definitive resolution of the gamepad by pixel counting or something? It's supposed to be 480p but it looks pretty damn good in videos.
854x480

And it looks good because its PPI is higher than most TV's.
Last edited by JordanN; 08-16-2012 at 12:48 AM.
Disorientator
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(08-16-2012, 01:08 AM)

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The Project Cars "Career Design Document" (May 2012) mentions "WiiU Accomplishments".

Is the name just a placeholder or was it ever confirmed?



Source (only for registered members I think)
Meelow
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(08-16-2012, 01:12 AM)

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Originally Posted by Disorientator: View Post
The Project Cars "Career Design Document" (May 2012) mentions "WiiU Accomplishments".

Is the name just a placeholder or was it ever confirmed?



Source (only for registered members I think)
Nice find, that's probably the name of Wii U's version of Achievements/Trophies.
Dreamwriter
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(08-16-2012, 01:13 AM)

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Originally Posted by metalslimer: View Post
Have we gotten any definitive resolution of the gamepad by pixel counting or something? It's supposed to be 480p but it looks pretty damn good in videos.
A bit higher than 480p, but yeah, it's a nice screen as well as packing the pixels into the small area.
Pineconn
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(08-16-2012, 01:27 AM)

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Originally Posted by Disorientator: View Post
The Project Cars "Career Design Document" (May 2012) mentions "WiiU Accomplishments".

Is the name just a placeholder or was it ever confirmed?



Source (only for registered members I think)
It's never been confirmed, but the StreetPass Mii Plaza on the 3DS has "accomplishments," so it makes sense the Wii U would use the same term.
Stewox
Banned
(08-16-2012, 01:40 AM)

Originally Posted by Disorientator: View Post
The Project Cars "Career Design Document" (May 2012) mentions "WiiU Accomplishments".

Is the name just a placeholder or was it ever confirmed?



Source (only for registered members I think)
YES! That's it!

They've used some other word than this awful fuuuu... achivementZZZ.


Ah god I hate that word, Nintendo first-party won't use em a lot, but for 3rd-parties it's a global sys with a more suitable word. "AchivementZ" are so so diluted, with all the negativity being associated with it like the el-cheapo "beat the game on normal to get supar dupar unlock mombojombo ultimateFX hyperonline street-muscle omegamassive random character sticker and 500 bonuZ pointZZZZ!" kind of useless achivements, like "shot down 10 enemies in 5 minutes to get this and that", just like DLC, get into the meat of it, this repetitive utterly annoying term coined by who other than major publishers, the so called DEEE-ELLL-SEEE when i see that word it always rings: "it costs, consolized, weapon skinz, modern warfail"

This is the time of true celebration when it's WELL DESERVED.

I like the way online is being developed, i totally agree with nintendo philosophy, no following suits, no humping on bad and annoying trends. I like it, they are resisting western stuff well, i don't want it to feel like some kind of XBL with honestly i really don't like that style of GUI, i don't want my console to feel like checking mail in iPhone (and i don't have an iPhone at all and never will)

That's news! That's a surprise (actually not for those who know how nintendo goes, I didn't expect it, but I knew from the reports of iwata no liking DLC and dev teams talking about not liking the idea of achivements, at that point it was looking better and better, e3 really is irrelevant*)
MrVargas
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(08-16-2012, 01:46 AM)

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So what do you guys think? Will there be a wii remote in the box? There have been a lot of wii remote usage in trailers and at demo stations. "Asymmetric" gaming is their big thing and you kinda need another controller in addition to the Wii U Gamepad for it to work.

PS - A trusted employee at my local Gamestop told me that he's been hearing that Gamepad manufacturing issues are threatening to push the Wii U launch into December.
RAWi
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(08-16-2012, 01:48 AM)

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So, Accomplishments like the Accomplishments on the 3DS?

I like that.

I hope Third Party developers to follow a "new" way of doing Accomplishments, by giving you some kind of "award" that can be used in the game after doing the Accomplishment.



... we really need that Nintendo Direct.
Exterminieren
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(08-16-2012, 01:54 AM)

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Originally Posted by MrVargas: View Post
PS - A trusted employee at my local Gamestop told me that he's been hearing that Gamepad manufacturing issues are threatening to push the Wii U launch into December.
Probably a second-hand version of the rumour that issues were threatening to push European launch back to December. I doubt Nintendo will be willing to miss Black Friday in the US.
Meelow
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(08-16-2012, 01:54 AM)

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Originally Posted by RAWi: View Post
So, Accomplishments like the Accomplishments on the 3DS?

I like that.

I hope Third Party developers to follow a "new" way of doing Accomplishments, by giving you some kind of "award" that can be used in the game after doing the Accomplishment.



... we really need that Nintendo Direct.
This x100.
Wishmaster92
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(08-16-2012, 01:55 AM)

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i agree, it's time for a new nintendo direct.
MrVargas
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(08-16-2012, 01:59 AM)

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Not sure if this has been posted but the following latency analysis found that the Gamepad rendered the image faster then the TV. I'm sure this will vary TV to TV as the image processing on HDTV's has always been known to cause lag (that's why many have a game mode). Anyways, this makes me happy because lag free gamepad gaming is one of the selling points for me.

Wii U latency/lag analysis
I Stalk Alone
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(08-16-2012, 02:03 AM)

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Originally Posted by Chairmanchuck: View Post

As I said, its just based on the experience I had today. It can change.
But hey man, everyone has his own opinion. Its just what I think right now after testing it (purely as a controller). Just a bit frustrated, because maybe my expectations were set too high :)
We have had the nintendo DS/3DS control scheme for 8 years. Why are you still thinking this tried and true industry standard approaching a 200 million userbase is "gimmicky" or not "gamer" enough? Also why do you have problem with your eyes focusing from the gamepad to the big screen when you aren't even moving your head to do so? If you are moving your head you are holding it very wrong. it tales the same amount of time for you to focus on one section of the big screen to the middle and from the gamepad to the screen. There is no time difference at all but there is the added effect of less clutter on the main screen.

If you remember what makes the DS/3DS control system cool then you will get the same thing on wii u and the gamepad.
Stewox
Banned
(08-16-2012, 02:04 AM)

Originally Posted by MrVargas: View Post
Not sure if this has been posted but the following latency analysis found that the Gamepad rendered the image faster then the TV. I'm sure this will vary TV to TV as the image processing on HDTV's has always been known to cause lag (that's why many have a game mode). Anyways, this makes me happy because lag free gamepad gaming is one of the selling points for me.

Wii U latency/lag analysis
If you seem one of my previous posts in several pages back, this is no news, and it's not something to be excited about in terms of dual-screen experience.

WiiU will require a HDTV latency check in which the controller will be synced to the HDTV pixel response, that means the same delay will be artificially reflected in the controller.

So, blame the HDTVs crappy firmwares, it's the industry's greated failure.
EatChildren
Will Suck Cock While GDGF Watches
(08-16-2012, 02:11 AM)

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Originally Posted by snowdog1971: View Post
Not the lighting and shadows EC, and not without a shedload of screen tearing - something that has always got right on my tits tbh. What's the point in a developer upping the eye candy quality when it turns to complete shite whenever you move the bloody camera..?!!?!?

You also have to remember that this is an early build of a new demo. You can tell this because some of the textures aren't great and there's jaggies all over the place, most noticeable when watching the stairs off-screen footage. Just have a look at the difference between the E3 demo and the Comic Con demo and trailers - we should see a similar but not quite as big difference between this demo and the RC. There was only a month difference between E3 and Comic Con as far as I remember and the difference was quite striking.
I know it's a build of a new demo. But no, I don't think the lighting and shadows in those screenshots are nothing overly impressive, and nothing that should be comfortably achievable on current generation platforms.

Thankfully the more polished areas we've seen unsurprisingly look a lot better. I hope these areas see similar improvements, and look less flat lit and muddy.

Originally Posted by Gahiggidy: View Post
Do you disagree with him?
I do, very much so. But I don't think that discredits the rest of the interview (which had nothing to do with the Wii U, at all), nor invalidates his position on a poor work conditions at Virgil and his issues with THQ. And I cannot fathom how any reasonable person would think otherwise, unless they've got a childish allegiance to a platform and feel the necessity for knee jerk defence and character assassination against anybody who stands opposed, regardless of how smart or stupid that person's argument might be.

Interesting to see how other posters replied though, and their stance on the matter. Food for thought. Going to be interesting months ahead when people are forced to mingle with others who maybe aren't as overtly optimistic and positive about the platform.
StreetsAhead
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(08-16-2012, 02:11 AM)

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I'm half expecting a ND to be announced today for tomorrow, at least in Japan, so Nintendo can undercut some of the Sony goodwill from Gamescon and dominate the weekend headlines.

Of course, that's stupid. Next week at the earliest.
Hero of Legend
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(08-16-2012, 02:15 AM)

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So how's my box art thread building up? EC, can you fix the title of it please?
GameplayWhore
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(08-16-2012, 02:42 AM)

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Originally Posted by RAWi: View Post
So, Accomplishments like the Accomplishments on the 3DS?

I like that.

I hope Third Party developers to follow a "new" way of doing Accomplishments, by giving you some kind of "award" that can be used in the game after doing the Accomplishment.
Wait, you mean doing something extra cool in a game unlocks something in the game?

How… novel?

It's somehow better a concept than Achievements or Trophies despite being over a decade and a half older. I would not complain if that's what Nintendo was doing here.

Still holding out for cross-game unlocks
Disorientator
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(08-16-2012, 02:42 AM)

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Originally Posted by Meelow: View Post
Nice find, that's probably the name of Wii U's version of Achievements/Trophies.
I was gonna say we can't be so sure, but then again,....

Originally Posted by Pineconn: View Post
It's never been confirmed, but the StreetPass Mii Plaza on the 3DS has "accomplishments," so it makes sense the Wii U would use the same term.
Originally Posted by RAWi: View Post
So, Accomplishments like the Accomplishments on the 3DS?
...I never noticed that the term is already used on the 3DS.

We'll know soon enough I guess.
deviljho
Banned
(08-16-2012, 02:44 AM)

Originally Posted by MrVargas: View Post
PS - A trusted employee at my local Gamestop told me that he's been hearing that Gamepad manufacturing issues are threatening to push the Wii U launch into December.
What? Did this person actually get this information from someone or did he read it from the internet and simply pass it along?
japtor
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(08-16-2012, 02:55 AM)

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Originally Posted by Plinko: View Post
Don't be trashing Your Shape.

I use that as my main source of fitness (Kinect version) and it destroys me repeatedly.  It is a fantastic way to get in shape.
Someone should just partner with Nike for these games, pack it in with the Nike+/Fuel band things or something. Their commercial is already video gamey:
http://www.youtube.com/watch?v=SjpYA95oxyA
Originally Posted by jonny_boi: View Post
But the time span between announcement and the show is shrinking with each installment.


Nintendo: NINTENDO DIRECT IS ON RIGHT NOW.
2 minute sizzle reel followed by price and a preorder link at the new online Nintendo Store. The launch date will just be a vague "SOON!" Five lucky preorderers will receive golden gamepads and a tour of the Wii U factories in China, along with a job offer (at Foxconn, not Nintendo).
Dreamwriter
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(08-16-2012, 03:03 AM)

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Originally Posted by MrVargas: View Post
So what do you guys think? Will there be a wii remote in the box? There have been a lot of wii remote usage in trailers and at demo stations. "Asymmetric" gaming is their big thing and you kinda need another controller in addition to the Wii U Gamepad for it to work.
Yes

Originally Posted by MrVargas: View Post
PS - A trusted employee at my local Gamestop told me that he's been hearing that Gamepad manufacturing issues are threatening to push the Wii U launch into December.
No employees of any game store are ever told anything about game console releases before they are announced to the public. And developers don't know exact release dates or prices until they are announced for that matter. The announcements are made enough in advance so that both game stores and developers have time to get ready.
RAWi
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(08-16-2012, 03:03 AM)

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Originally Posted by GameplayWhore: View Post
Wait, you mean doing something extra cool in a game unlocks something in the game?

How… novel?
Lol not exactly. That's why I wrote the [win] between apostrophes. It not something new, yet most Third Parties don't use that kind of extra.

Like in for example, on the Kirby games, when you get to some part or collect several items you get extra features, from mini-games to more colors. Or in SSBB the glass-board is full of "Achievements" or "Challenges" o "Accomplishments" and then you get to achieve one of them you get as a prize a Trophie with biography of the character, stages, music, stickers that can be used in the single player mode, etcetera.

I would love if Developers could take that route more often for their achievements.
Metroid Hunter
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(08-16-2012, 03:50 AM)

C'mon. Nintendo Direct!!!
Anth0ny
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(08-16-2012, 04:04 AM)

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I see one of two possible scenarios playing out for the next Nintendo Direct:

1. Before 3DS XL NA launch, all about 3DS games.

2. After 3DS XL NA launch, possible Wii U news.
Trevelyan9999
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(08-16-2012, 04:10 AM)

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I would say next Monday would be the perfect Nintendo Direct day since it would be the day after the 3DS XL launch. It's really far beyond the time for a Wii U blow out, but it has to happen sooner or later.
AzaK
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(08-16-2012, 04:11 AM)

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Originally Posted by Anth0ny: View Post
I see one of two possible scenarios playing out for the next Nintendo Direct:

1. Before 3DS XL NA launch, all about 3DS games.

2. After 3DS XL NA launch, possible Wii U news.
Or.....none until after the September info. It would seem a bit weird to me to do a Nintendo Direct within a month of the Wii U blow out unless they have so much to show they do something like they did at E3 and just release some "smaller" bits and pieces.

I'm basically expecting nothing until September.
StreetsAhead
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(08-16-2012, 04:37 AM)

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Originally Posted by AzaK: View Post
Or.....none until after the September info. It would seem a bit weird to me to do a Nintendo Direct within a month of the Wii U blow out unless they have so much to show they do something like they did at E3 and just release some "smaller" bits and pieces.

I'm basically expecting nothing until September.
Teases! Give us teases! Or maybe a new NSMB or Pikmin trailer!
jmizzal
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(08-16-2012, 04:41 AM)

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Originally Posted by MrVargas: View Post
So what do you guys think? Will there be a wii remote in the box? There have been a lot of wii remote usage in trailers and at demo stations. "Asymmetric" gaming is their big thing and you kinda need another controller in addition to the Wii U Gamepad for it to work.

PS - A trusted employee at my local Gamestop told me that he's been hearing that Gamepad manufacturing issues are threatening to push the Wii U launch into December.
I'm sure he heard the same rumors as us about the European delay, I highly doubt he has an inside source, just prob talking about that one.

Gaf > Gamestop employee > Gaf
jmizzal
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(08-16-2012, 04:49 AM)

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Originally Posted by Trevelyan9999: View Post
I would say next Monday would be the perfect Nintendo Direct day since it would be the day after the 3DS XL launch. It's really far beyond the time for a Wii U blow out, but it has to happen sooner or later.
Most have been estimating ND will be Aug 21st or 22nd based on previous ones

It kinda makes sense, WiiU Marketing ads our out, 3DSxl would be out, Gamescom would be over, and Ubisoft got a chance to push their WiiU stuff.

Then Bam Nintendo Direct

Then Sept right before TGS you get all the final WiiU details

I dont know which one would give launch date and price but the first has to announce preorders are open.
Alistair Roo
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(08-16-2012, 04:56 AM)

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Originally Posted by TheNatural: View Post

Can't wait for Rockstar to make Table Tennis 2 to Wii U and ignore a GTA V port, Capcom build a bottom up Bionic Commando vs. MotoGP tablet puzzle game and ignore Resident Evil 6, and Konami builds an adapted Metal Gear Rising engine game where you dice vegetables and cook them instead of bringing a Metal Gear game over.

Should be good times.
I'm sure GTA V is out of the question Wii U won't be getting it so people really should just let it go