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SykoTech
Member
(03-13-2012, 09:07 PM)
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They definitely need to get Deavid Soul though. Miller Ball Breakers is perhaps my favorite song in the game. Extremely happy to hear Naganuma and Vader are in (and BB Rights of course), but I will still rage like no tomorrow if there's no Deavid Soul.
Ridley327
Member
(03-13-2012, 09:12 PM)
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Really weird that they'd specifically mention Naganuma's music in that blurb; seeing as he's an employee at Sega, I would have expected them to have those songs at the very, very least.

It's nice to see them making the effort to make the soundtrack as complete as they possibly can, especially with how much of a pain in the ass it is to re-license Japanese music.
not psycho
Member
(03-13-2012, 09:17 PM)
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To me the most essential tracks are Magical Girl, 'Bout the City, Miller Ball Breakers, and obviously anything in Jet Set Medley. I'll be depressed if anything is missing though. But please, please have 'Bout the City and Deavid Soul.
godfree
Junior Member
(03-13-2012, 09:18 PM)
Jet Set Radio HD Soundtrack Confirmed - Exclusive Tracklist

via Discovery Channel Latin America

http://translate.google.com/translat...pena-sega.html

Exclusive Tracklist: Jet Set Radio HD
Sega sent these exclusive tracklist of some the line-up of music for this version of Jet Set Radio HD. They’re still trying to hunt down the people who hold the licenses of these tracks. The original record labels no longer exist, artists aren’t performing anymore, etc. Stay tuned to “Yo Soy Danny Pena” for more updates about this game.

They still have the graffiti editor too.
sixteen-bit
Member
(03-13-2012, 09:19 PM)

Originally Posted by SolidSnakex

http://www.siliconera.com/2012/03/13...ound-the-same/

Good to hear. Gum's intro needs Sweet Magical Girl, lol.
polyh3dron
couldn't find a lab with German shepherds
(03-13-2012, 09:23 PM)
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Originally Posted by beat

As long as we're dreaming, they also need to re-tune the controls. Playing it on a 360, the crazy dash/crazy drifts feel off by a fair bit.

agreed. also, no force feedback support sucks too (in b4 "bububut the DC version didn't have it anywasy" the arcade version did)
east of eastside
Banned
(03-13-2012, 09:24 PM)
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Who the hell were the Reps and what happend to them? weekend band?
TheNamelessOne
Member
(03-13-2012, 09:26 PM)
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I never understand the appeal of JSR. Wouldn't this be best left alone and only remembered? It will never live give the same experience as when it came out.
Ridley327
Member
(03-13-2012, 09:27 PM)
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Originally Posted by godfree

Jet Set Radio HD Soundtrack Confirmed - Exclusive Tracklist

via Discovery Channel Latin America

http://translate.google.com/translat...pena-sega.html



They still have the graffiti editor too.

Man, I really hope they can come through with the Deavid Soul tracks; I didn't realize what a big part of the soundtrack they were until I saw the list laid out like that.
sixteen-bit
Member
(03-13-2012, 09:29 PM)

Originally Posted by east of eastside

Who the hell were the Reps and what happend to them? weekend band?

I wonder if they were formed to record that one song. Kinda like Splendora and the Daria theme, lol.
Slate Soda
(03-13-2012, 09:52 PM)
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Jet Set Radio Future is my favorite game ever.

I never played the original, but it will be one of the few games I buy "Day 1".
J@hranimo
Member
(03-13-2012, 10:15 PM)
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I always liked that Bout the City track by the Reps. Such an upbeat song! lol

I really hope they get Deavid Soul on there.
Beer Monkey
Member
(03-13-2012, 10:28 PM)

Originally Posted by UrbanRats

JSRF is SEGA or Microsoft, though?

Munch's Odyssey was published by Microsoft Game Studios and is now on PS3 and PC.

JSRF wasn't even published by MGS.
daycru
Banned
(03-13-2012, 10:40 PM)
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Originally Posted by TheNamelessOne

I never understand the appeal of JSR. Wouldn't this be best left alone and only remembered? It will never live give the same experience as when it came out.

If only Sega had asked you first.
SpiderJerusalem
Member
(03-13-2012, 10:40 PM)
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I'm glad they're getting most of the music. I've played the old ones so much and I can't wait to rebuy, what the hell
Rokal
Banned
(03-13-2012, 10:46 PM)
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http://www.joystiq.com/2012/03/13/je...f-original-tr/

I'll consider the removal of Birthday Cake to more than make up for losing a couple other songs too. Honestly, they're bringing back most of the songs I cared about so I'm pretty happy with the list.
Persona7
Member
(03-13-2012, 10:51 PM)

Originally Posted by Rokal

http://www.joystiq.com/2012/03/13/je...f-original-tr/

I'll consider the removal of Birthday Cake to more than make up for losing a couple other songs too. Honestly, they're bringing back most of the songs I cared about so I'm pretty happy with the list.

What do you mean removal of birthday cake?
Auron_Kale
Santalope
(03-13-2012, 10:59 PM)
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Originally Posted by Rokal

http://www.joystiq.com/2012/03/13/je...f-original-tr/

I'll consider the removal of Birthday Cake to more than make up for losing a couple other songs too. Honestly, they're bringing back most of the songs I cared about so I'm pretty happy with the list.

Birthday Cake was on JSRF, not JSR.
Rokal
Banned
(03-13-2012, 11:06 PM)
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Originally Posted by Auron_Kale

Birthday Cake was on JSRF, not JSR.

Huh, sorry, my mistake.
Meicyn
Member
(03-13-2012, 11:20 PM)
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Birthday Cake was amazing anyways.
Auron_Kale
Santalope
(03-13-2012, 11:23 PM)
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Originally Posted by Parn

Birthday Cake was amazing anyways.

It's totally perfect for JSRF. Before I couldn't stand that song the first time I played it, but when I gave it another shot more recently, I totally realized that the song was integral to the OST.

Wish I could say the same for the rock tracks, though I kinda did like the Dragula remix on JSRF.
UrbanRats
Member
(03-13-2012, 11:32 PM)
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Originally Posted by Beer Monkey

Munch's Odyssey was published by Microsoft Game Studios and is now on PS3 and PC.

JSRF wasn't even published by MGS.

Let's hope, then.
LiquidMetal14
hide your water-based mammals
(03-13-2012, 11:39 PM)
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I was hoping those additions would come to the PC version as well. I guess I will have to settle for PS3.
UrbanRats
Member
(03-13-2012, 11:51 PM)
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Originally Posted by LiquidMetal14

I was hoping those additions would come to the PC version as well. I guess I will have to settle for PS3.

What?
Chavelo
Member
(03-14-2012, 12:03 AM)
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Originally Posted by LiquidMetal14

I was hoping those additions would come to the PC version as well. I guess I will have to settle for PS3.

What the shit? Source?
Bucket-o-roadkill
Member
(03-14-2012, 12:14 AM)
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No........ They've removed Deavid Soul - Up-Set Attack? Fml
Anticitizen One
Banned
(03-14-2012, 12:17 AM)
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that trailer looks/sounds like an early 00s Apple commercial
LiquidMetal14
hide your water-based mammals
(03-14-2012, 12:21 AM)
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Originally Posted by UrbanRats

What?

Originally Posted by Chavelo

What the shit? Source?

I'm only going by this

Solidsnakex posted it on the last page. Not sure if that qualifies as a big deal or not. I was in for the PC version though but if it's missing content that is on the consoles, I may have to reconsider.
iavi
Member
(03-14-2012, 12:23 AM)
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Originally Posted by LiquidMetal14

I'm only going by this

Solidsnakex posted it on the last page. Not sure if that qualifies as a big deal or not. I was in for the PC version though but if it's missing content that is on the consoles, I may have to reconsider.

Leaving the PC out was probably unintended.

----

Originally Posted by Joystiq

Jet Set Radio's bold, cartoonish aesthetic benefits immensely from the higher resolution, 16:9 display and 60 frames-per-second output. Oh, and there's one more thing you didn't have before: a second analogue stick to steer the camera!

S: http://www.joystiq.com/2012/03/13/je...f-original-tr/

So...60fps confirmed?
Last edited by iavi; 03-14-2012 at 12:25 AM.
LiquidMetal14
hide your water-based mammals
(03-14-2012, 12:26 AM)
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Originally Posted by Miri

Leaving the PC out was probably unintended.

Crisis averted then!

Originally Posted by Miri

S: http://www.joystiq.com/2012/03/13/je...f-original-tr/

So...60fps confirmed?

It better be considering this is a last gen game based on a slightly older engine.
Auron_Kale
Santalope
(03-14-2012, 12:26 AM)
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Originally Posted by Bucket-o-roadkill

No........ They've removed Deavid Soul - Up-Set Attack? Fml

Not confirmed as they're trying to track down all of the original license holders.

Still, if any Deavid Soul is not in this... (╯°□°)╯︵ ┻━┻ I'll definitely be sad at the missing tracks that I feel are part of the definitive JSR experience.
Upsidedown Fuji
Member
(03-14-2012, 12:28 AM)
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Loosing good or memorable tracks to a game port is part of the downsides to licensing music. I'm just glad about 80% of the music is still in. At least according to this segabits article.
Christian
Member
(03-14-2012, 12:31 AM)
The JoyStiq article makes it seem like the Deavid Soul tracks aren't going to make it in, but it's also possible the writer didn't realize how significant those are to the overall soundtrack and didn't feel it was necessary to mention them by name. Fingers am cross-ed.

*Edit* - Hm, 50% retained or 80%, as mentioned in the Segabits article... What to believe? If it's 80%, the Deavid Soul stuff is definitely still in, I'd think. Removing all the NA and European music has to account for 20%, or thereabouts. 60 FPS, 16:9, HD, the music that matters, and with MS upping XBLA games to 400 points/30 achievements, this could seriously be a dream come true.
Last edited by Christian; 03-14-2012 at 12:36 AM.
Anteater
Member
(03-14-2012, 12:31 AM)
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Originally Posted by LiquidMetal14

Crisis averted then!



It better be considering this is a last gen game based on a slightly older engine.

Yeah, game is like 12 years old, I'll be incredibly sad and be even more jaded if it's not.
FreeMufasa
Junior Member
(03-14-2012, 12:36 AM)
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Originally Posted by Auron_Kale

It's totally perfect for JSRF. Before I couldn't stand that song the first time I played it, but when I gave it another shot more recently, I totally realized that the song was integral to the OST.

Wish I could say the same for the rock tracks, though I kinda did like the Dragula remix on JSRF.

Same for me too and it made me stop playing twice. I used to dread whenever the song started up, I just couldn't understand that type of music. Played it a few years later with my bros and I remember telling them of an awful track. It started playing then lol and I liked it. Got me hooked on Cibo Matto.

Helloooooooooo Allisoooooooooooon
Tain
Member
(03-14-2012, 12:44 AM)
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Originally Posted by Miri

S: http://www.joystiq.com/2012/03/13/je...f-original-tr/

So...60fps confirmed?

Huge crow eating on my end, if so! I still feel like I need to see it for myself, but I guess that if the porting team went through the effort of adding right stick camera, they can go through the effort of updating all the timing-dependent stuff. It's an instant purchase, if true.

Originally Posted by LiquidMetal14

It better be considering this is a last gen game based on a slightly older engine.

Originally Posted by Anteater

Yeah, game is like 12 years old, I'll be incredibly sad and be even more jaded if it's not.

It's entirely a matter of effort, not power.
Last edited by Tain; 03-14-2012 at 12:49 AM.
EchosMyron
Member
(03-14-2012, 12:50 AM)
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Can't wait, one of the first games I can remember playing to completion. Play it again every few years. One of the classics. :)
east of eastside
Banned
(03-14-2012, 01:01 AM)
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Originally Posted by Miri

Leaving the PC out was probably unintended.

----



S: http://www.joystiq.com/2012/03/13/je...f-original-tr/

So...60fps confirmed?

Fuck yeah!
east of eastside
Banned
(03-14-2012, 01:04 AM)
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Originally Posted by Tain

Huge crow eating on my end, if so! I still feel like I need to see it for myself, but I guess that if the porting team went through the effort of adding right stick camera, they can go through the effort of updating all the timing-dependent stuff. It's an instant purchase, if true.




It's entirely a matter of effort, not power.

I always assumed it would be 60fps until I read your posts. Thanks for the unnecessary anguish.
BruiserBear
Banned
(03-14-2012, 01:06 AM)
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Originally Posted by Miri


S: http://www.joystiq.com/2012/03/13/je...f-original-tr/

So...60fps confirmed?

Uh, that article suggests they've only got about half the music tracks, and the way they word it sounds like they're not getting anymore than that. :/
jaundicejuice
Member
(03-14-2012, 01:22 AM)
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Great thing about PC being an open platform, someone will find a way to add stuff, like the original soundtrack.
Meicyn
Member
(03-14-2012, 01:25 AM)
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Originally Posted by BruiserBear

Uh, that article suggests they've only got about half the music tracks, and the way they word it sounds like they're not getting anymore than that. :/

Considering they're pushing off the release until summer, it's possible the hold-up has more to do with securing rights for the music, than anything else.
Azure Dream
Member
(03-14-2012, 01:52 AM)
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US/De La Cube. Would be nice if they let you choose between her original or US look with a button code:


I wonder if you'll be able to use the maskless Poison Jam that was only in De La (the Japanese version of the US update)?

You know, Sega could be devious, and sell "Graffiti Pack" DLC in lieu of allowing us to import images.
disappeared
Member
(03-14-2012, 01:55 AM)
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I just fucking knew there were going to be problems with the music licenses. Goddammit, Sega. You talk about a company that can't get anything right anymore.
Auron_Kale
Santalope
(03-14-2012, 02:02 AM)
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Originally Posted by disappeared

I just fucking knew there were going to be problems with the music licenses. Goddammit, Sega. You talk about a company that can't get anything right anymore.

The problem with the licenses is the fact that many of the original holders at the time are not/do not own the rights anymore. So it's a matter of tracking down those holders now.

Would it have been in their best interests to have kept tabs on the rights from the get-go? Probably, but who's to say that they hadn't from the beginning.
PepsimanVsJoe
(03-14-2012, 02:09 AM)
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Reminder: Jet Set Radio came out close to 12 years ago.

"Port this game to other consoles? Why the hell would we wanna do that? We've got our own system."
Persona7
Member
(03-14-2012, 02:10 AM)

Originally Posted by disappeared

I just fucking knew there were going to be problems with the music licenses. Goddammit, Sega. You talk about a company that can't get anything right anymore.

Music licensing is a lot harder and more complicated than you think.
EYEL1NER
Member
(03-14-2012, 02:10 AM)
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Originally Posted by disappeared

I just fucking knew there were going to be problems with the music licenses. Goddammit, Sega. You talk about a company that can't get anything right anymore.

What have they done wrong? They have a majority of songs and are working on trying to get the rest. Sounds like they are doing something right. Especially when you compare their efforts to the efforts of Activision on the Tony Hawk HD game.

When we have a final song list, go ahead and complain, but right now, for all you know, we could get the full original soundtrack.
Azure Dream
Member
(03-14-2012, 02:16 AM)
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Sonic CD (2011) didn't have clearance to use the US soundtrack until the 11th hour, so give them time.
djplaeskool
Member
(03-14-2012, 02:18 AM)
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Originally Posted by Persona7

Music licensing is a lot harder and more complicated than you think.

From what I've heard, the licensing process in Japan is even more convoluted.

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