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KevinG
Member
(06-24-2014, 06:37 PM)
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Originally Posted by Stinkles

It hasn't been "silently removed" we're talking about it right now, as I have in this very thread and the community thread, many times. I even dropped a hot scoop earlier.

Did I miss the hot scoop? I feel like I missed the hot scoop...

Or maybe I don't know what a hot scoop is.
Stinkles
Clothed, sober, cooperative
(06-24-2014, 06:39 PM)
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Originally Posted by justsomeguy

Stinkles what are your thoughts on Cliffy B's recent tweet? ;-)

I should definitely talk about that, misogyny and DRM. WHAT COULD GO WRONG?
Fracas
#fuckonami
(06-24-2014, 06:41 PM)
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Originally Posted by Stinkles

Classic
1. All MP will be 1080p, 60fps, including H2 and H2 anniversary.
2. There's a chance that H2 Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.
3. The H2 Anniversary graphics are from relatively early WIP.
4. We'll keep showing progress throughout the year using a process we call "game development."
5. This or its opposite will still make certain posters mad, because they're already mad and are looking for things to confirm that rage.

Sounds good. I can deal with H2 Anniversary campaign at sub-1080p as long as MP is still crisp and runs at 60fps.
The Librarian
Banned
(06-24-2014, 06:42 PM)
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Originally Posted by Stinkles

I should definitely talk about that, misogyny and DRM. WHAT COULD GO WRONG?

Just so long as I can play as a girl Spartan in Halo 5 MP.
Beer Monkey
Member
(06-24-2014, 06:45 PM)
Yeah, just make a launch option that allows you to run H2A in 1920x1080p without the dynamic switching. Hell, bury it in the menus if worries about confusion persist. Problem solved.
Latvian Hitman
Member
(06-24-2014, 06:46 PM)
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Originally Posted by Stinkles

Also, we did bring Steve Vai back to the studio for guitar.



I was already day one. Now I'm day NEGATIVE ONE. Tears will well up in my eyes the first time I boot the game up.

Originally Posted by Beer Monkey

Yeah, just make a launch option that allows you to run H2A in 1920x1080p without the dynamic switching. Hell, bury it in the menus if worries about confusion persist. Problem solved.

Oh, just stop.
StalkerUKCG
Member
(06-24-2014, 06:48 PM)
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Originally Posted by Dax01

Just so long as I can play as a girl Spartan in Halo 5 MP.

Come on daxxy you know girl Spartans IIs look identical to male Spartans IIs
Vire
DancingJesus
(06-24-2014, 06:49 PM)
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Originally Posted by Stinkles

Classic
1. All MP will be 1080p, 60fps, including H2 and H2 anniversary.
2. There's a chance that H2 Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.
3. The H2 Anniversary graphics are from relatively early WIP.
4. We'll keep showing progress throughout the year using a process we call "game development."
5. This or its opposite will still make certain posters mad, because they're already mad and are looking for things to confirm that rage.

All is well then.
Shogun_of_Truth
Member
(06-24-2014, 06:49 PM)
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Originally Posted by Stinkles

I should definitely talk about that, misogyny and DRM. WHAT COULD GO WRONG?

Psh, clearly we need to know the 343 official stance on Katy Perry jump roping in the dark.
The Librarian
Banned
(06-24-2014, 06:51 PM)
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Originally Posted by StalkerUKCG

Come on daxxy you know girl Spartans IIs look identical to male Spartans IIs

Who says the Spartans in Halo 5 MP are Spartan II?
StalkerUKCG
Member
(06-24-2014, 06:53 PM)
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Originally Posted by Dax01

Who says the Spartans in Halo 5 MP are Spartan II?

Me.

In reality though girl Spartan models have never sat right with me. Not opposed to them but I just don't think they would have that super great trunk junk.
JB1981
I am full of shit.
Rich, smooth, creamy shit.
(06-24-2014, 06:54 PM)

Originally Posted by HTupolev

That's debatable. Halo 3's image quality isn't pristine, but I can understand the argument that geometric detail looks "sharp"; you'll cut your eyes on the jaggies, but those edges don't really scream "blurry."

Agree. This is one of the main reasons I can't wait to see how the game looks at native 1080p and 60fps. I love the look of the game! Will be the best looking Halo game ever, in my opinion.
The Librarian
Banned
(06-24-2014, 06:55 PM)
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Originally Posted by StalkerUKCG

Me.

In reality though girl Spartan models have never sat right with me. Not opposed to them but I just don't think they would have that super great trunk junk.

What?
Faith
Member
(06-24-2014, 06:58 PM)
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I'm just interested in the campaigns, so I want 1080p everywhere.
StalkerUKCG
Member
(06-24-2014, 06:58 PM)
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Originally Posted by Dax01

What?

Have you seen the booty on a spartan 3 or 4?

It makes no sense really I can't remember the Spartan 4 augments if they had any but Spartan 3s are cheap Spartan 2s and afaik the female Spartans were quite difficult to distinguish due to the augments they minimized fat and maximized muscle not many women with excessive muscle maintain a feminine appearance and even less so under half a tonne of armor
The Librarian
Banned
(06-24-2014, 07:00 PM)
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Originally Posted by StalkerUKCG

Have you seen the booty on a spartan 3 or 4?

It makes no sense really I can't remember the Spartan 4 augments if they had any but Spartan 3s are cheap Spartan 2s and afaik the female Spartans were quite difficult to distinguish due to the augments they minimized fat and maximized muscle not many women with excessive muscle maintain a feminine appearance and even less so under half a tonne of armor

:|
Bsigg12
Member
(06-24-2014, 07:00 PM)
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Originally Posted by StalkerUKCG

Have you seen the booty on a spartan 3 or 4?

It makes no sense really I can't remember the Spartan 4 augments if they had any but Spartan 3s are cheap Spartan 2s and afaik the female Spartans were quite difficult to distinguish due to the augments they minimized fat and maximized muscle not many women with excessive muscle maintain a feminine appearance and even less so under half a tonne of armor

You should stop
RebornYeti
Member
(06-24-2014, 07:01 PM)
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Originally Posted by Dax01

What?

I assume he means this:



EDIT: Too late. :(
FyreWulff
I Spit Hot Fyre
(06-24-2014, 07:03 PM)
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Originally Posted by StalkerUKCG

Have you seen the booty on a spartan 3 or 4?

It makes no sense really I can't remember the Spartan 4 augments if they had any but Spartan 3s are cheap Spartan 2s and afaik the female Spartans were quite difficult to distinguish due to the augments they minimized fat and maximized muscle not many women with excessive muscle maintain a feminine appearance and even less so under half a tonne of armor

They explicitly pointed out that they gave both genders magnificent butts on purpose in the Reach commentary
RoslindaleOne
Member
(06-24-2014, 07:07 PM)
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Holy crap I cannot wait for this to come out! If H2A campaign comes out under 1080p it won't bother me. Also, thanks for the updates stinkles. I might have to give my old copies of Halo one last hurrah before The Master Chief Collection.
KnightHero117
Banned
(06-24-2014, 07:08 PM)

Originally Posted by StalkerUKCG

Have you seen the booty on a spartan 3 or 4?

It makes no sense really I can't remember the Spartan 4 augments if they had any but Spartan 3s are cheap Spartan 2s and afaik the female Spartans were quite difficult to distinguish due to the augments they minimized fat and maximized muscle not many women with excessive muscle maintain a feminine appearance and even less so under half a tonne of armor

They look more feminine because from what I've seen a lot of female players have asked for it over many halo forums. If they want their Spartans to be more distinguishable from males then I see no problem with this.
Tawpgun
Member
(06-24-2014, 07:08 PM)
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Originally Posted by FyreWulff

They explicitly pointed out that they gave both genders magnificent butts on purpose in the Reach commentary

Humanity needs heroes. Heroes with great butts.




I know why they made girl spartans more lean and feminine stature in relation to boy spartans. It's just a gamey, entertainment kinda thing to do, and for identification.

But I always found it weird. Maybe the canon reason is Spartan 3 and 4 are not as augmented or something. But Spartan 2's should all look more or less the same
The Librarian
Banned
(06-24-2014, 07:09 PM)
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Originally Posted by Tawpgun

Humanity needs heroes. Heroes with great butts.




I know why they made girl spartans more lean and feminine stature in relation to boy spartans. It's just a gamey, entertainment kinda thing to do, and for identification.

But I always found it weird. Maybe the canon reason is Spartan 3 and 4 are not as augmented or something. But Spartan 2's should all look more or less the same

It's multiplayer. I want girl Spartans in Halo 5 like we had in Reach.
Fracas
#fuckonami
(06-24-2014, 07:10 PM)
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Originally Posted by Dax01

:|

Originally Posted by Bsigg12

You should stop

I think (hope) he's just saying that a person's body shape can be lost under a ton of armor.

Obviously you should be able to play both male and female spartans though.
The Librarian
Banned
(06-24-2014, 07:13 PM)
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Originally Posted by Fracas

Obviously you should be able to play both male and female spartans though.

343 was awesome enough to have male and female Spartans in Halo 4, so I'm confident we'll have the same options in Halo 5. :)
Akai__
Member
(06-24-2014, 07:16 PM)
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Originally Posted by Dax01

It's multiplayer. I want girl Spartans in Halo 5 like we had in Reach.

When we played in a party, everyone switched to female Spartans in our Team. Why? Because, the majority played with male Spartans and you could easily tell, if somebody is sprinting behind you. I found that to be very helpfull, but it obviously didn't work always.

Never forget the heavy breathing Spartans in Reach.
Tawpgun
Member
(06-24-2014, 07:17 PM)
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Originally Posted by Dax01

It's multiplayer. I want girl Spartans in Halo 5 like we had in Reach.

You'll probably get it, we're still gonna be playing with Spartan IV's for sure.
The Librarian
Banned
(06-24-2014, 07:18 PM)
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Originally Posted by Akai__

When we played in a party, everyone switched to female Spartans in our Team. Why? Because, the majority played with male Spartans and you could easily tell, if somebody is sprinting behind you. I found that to be very helpfull, but it obviously didn't work always.

Never forget the heavy breathing Spartans in Reach.

Why does that matter? That's a case of tweaking the female Spartans to make them more noticeable when sprinting.
hawk2025
Member
(06-24-2014, 07:19 PM)
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Originally Posted by Stinkles

Classic
1. All MP will be 1080p, 60fps, including H2 and H2 anniversary.
2. There's a chance that H2 Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.
3. The H2 Anniversary graphics are from relatively early WIP.
4. We'll keep showing progress throughout the year using a process we call "game development."
5. This or its opposite will still make certain posters mad, because they're already mad and are looking for things to confirm that rage.




Tasty. So tasty.
The Librarian
Banned
(06-24-2014, 07:20 PM)
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Originally Posted by Tawpgun

You'll probably get it, we're still gonna be playing with Spartan IV's for sure.

Even if we were playing with Spartan IIs I'd still want it.
StalkerUKCG
Member
(06-24-2014, 07:20 PM)
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Originally Posted by Bsigg12

You should stop

Why? They say either explicitly or in a round about way in the expanded media that its incredibly difficult to tell the gender of a spartan in armor. You had the option for a female voice in Halo 3 and that was fine. Then for some reason with reach they added a feminine body shape with exaggerated proportions like the pic posted above shows. Halo 4 actually does a pretty good job with the female spartan model it looks like I'd expect but it's got pretty low muscle mass which seems strange because I'd imagine they went under some type of augmentation for muscle growth and stuff which would put them on par physically with male spartan 4's
RSB
Member
(06-24-2014, 07:24 PM)
Female spartans in Halo 4 were terrible. Halo 5 better be more like Reach in that regard.

My female Noble 6 is still the best Halo lead ever. Noble 6 > Arby > MC
Akai__
Member
(06-24-2014, 07:24 PM)
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Originally Posted by Dax01

Why does that matter? That's a case of tweaking the female Spartans to make them more noticeable when sprinting.

It matters, because it wasn't only for the visual purpose, but it was also pretty helpful in MP. At least for me and some friends. :P
Welfare
Member
(06-24-2014, 07:24 PM)
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Originally Posted by Stinkles

Classic
1. All MP will be 1080p, 60fps, including H2 and H2 anniversary.
2. There's a chance that H2 Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.

All I needed to hear. Will be so great playing Halo 2 in 60fps.
x-Lundz-x
Member
(06-24-2014, 07:38 PM)
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Originally Posted by Eoin

How was it inaccurately presented at the press conference? They only ever mentioned 1080p in relation to the multiplayer.

They most certainly advertised the whole package as 1080P / 60. You link me to where they said "Multiplayer Only" anywhere during that reveal.
Banjo-Kazooie
Banned
(06-24-2014, 07:46 PM)

Originally Posted by x-Lundz-x

They most certainly advertised the whole package as 1080P / 60. You link me to where they said "Multiplayer Only" anywhere during that reveal.

No, they didn't.

Anywho, Frankie clarified anyways on the last page, and has since clarified as soon as 2 minutes after the conference.
Mumford
Member
(06-24-2014, 07:51 PM)
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Originally Posted by Stinkles

Classic
1. All MP will be 1080p, 60fps, including H2 and H2 anniversary.
2. There's a chance that H2 Anniversary campaign could run at a different resolution to accommodate the second frame buffer. But the intent is to overcome that hurdle.
3. The H2 Anniversary graphics are from relatively early WIP.
4. We'll keep showing progress throughout the year using a process we call "game development."
5. This or its opposite will still make certain posters mad, because they're already mad and are looking for things to confirm that rage.

Thanks for the confirmation Frankie! I wish you luck with this so called "game development" process.
FUNKNOWN iXi
Member
(06-24-2014, 07:55 PM)
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Originally Posted by Stinkles

I thought the press coverage was fine, obviously they prefer NEW stuff, that's what E3 is about, but I will say that as Amazon pre orders and other metrics showed, it's not just some core faithful who jumped in.

Core faithful extends to millions, to be fair, but yeah I agree. The numbers and constant talk of excitement surrounding TMCC is proof enough that this was a great decision for the Xbox One.

It's almost as if you flipped the switch in our relationship, friend. One minute I'm fighting for the Pistol, the next you're laughing as you know what was going to be revealed! You know where to find me if you ever want to blow up Warthogs over the notorious cliff on The Silent Cartographer or use nothing but the CE Pistol in any given match ;]
rokkerkory
Member
(06-24-2014, 07:58 PM)
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Almost everyone has heard of Halo by now if they are into gaming but not everyone has had to chance to play the games. Esp the older ones.

TMCC will give those new folks to the franchise a reason why Halo has become so legendary. :D
BeforeU
Oft hope is born when all is forlorn.
(06-24-2014, 08:01 PM)
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Why is this thread so active now? What happened to the other proper thread OP with all the explanation and stuff. Can we please stick with one thread? its really hard to follow all the information if people keep posting on different thread. And I am obviously talking about Frank's post and etc. Which I am really interested in.
rokkerkory
Member
(06-24-2014, 08:02 PM)
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Originally Posted by BeforeU

Why is this thread so active now? What happened to the other proper thread OP with all the explanation and stuff. Can we please stick with one thread? its really hard to follow all the information if people keep posting on different thread. And I am obviously talking about Frank's post and etc. Which I am really interested in.

Frankie posted in this thread so people are responding to his post. I guess this is the master thread now.
x-Lundz-x
Member
(06-24-2014, 08:03 PM)
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Originally Posted by Banjo-Kazooie

No, they didn't.

Anywho, Frankie clarified anyways on the last page, and has since clarified as soon as 2 minutes after the conference.


I re-watched it right now and while I agree, he did talk about it during the multiplayer presentation of the game, it still came off as the whole package being 1080 / 60.
Photolysis
Banned
(06-24-2014, 08:18 PM)

Originally Posted by BeforeU

Why is this thread so active now? What happened to the other proper thread OP with all the explanation and stuff. Can we please stick with one thread? its really hard to follow all the information if people keep posting on different thread. And I am obviously talking about Frank's post and etc. Which I am really interested in.

Agreed. It's hard to have a discussion if we're having to jump back and forth between threads.
Shogmaster
Not genuinely interested in rational debate.
(06-24-2014, 08:35 PM)
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Originally Posted by Der Flatulator

Just trying to figure it out myself.

There's 32 MB of ESRAM.

1600 * 900 (resolution) * 2 (double buffer) * 4 (RGBA @ 32 bit) = 11,520,000 bytes.

That's 10.986 MB out of 32 MB.

It's not running out of memory room issue as much as running out memory bandwidth issue. XBO has 8 flippin GB of RAM, and at least 5 of it can be resourced to game running. I think they can shove both engine's frame buffer and textures and assets in that no problem. The question is whether they can do all they want to do within the memory rendering bandwidth of 170GB/s or whatever it is.

H2A would get most of ESARM love because it's shiny and purdy. I would think OG H2 would be mostly rendered on SDRAM, if 1080p60 can be done on that.

Personally, I wouldn't mind is engine instant swap was between something like 900p60 H2A and 900p60 H2OG. I would even push H2OG down to 720p60 if that meant making H2A prettier.
HTupolev
Member
(06-24-2014, 08:47 PM)
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Originally Posted by maneil99

Didn't Halo 3's Theater mode super-sample the game when you took screenshots? I heard somewhere in this thread or the e3 thread that the X1 port will run looking like the screenshots.

The screenshot function supersamples from 4K, in addition to using a smoother method for bloom convolution.

Halo 3 MCC could theoretically wind up with some simple improvements (i.e. higher texture quality, if they have high-quality versions of the textures laying around), and obviously there won't be compression artifacts, but it won't have the degree of spatial sampling that screenshots do in the original game.
Computron
Member
(06-24-2014, 11:28 PM)
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Originally Posted by Der Flatulator

Just trying to figure it out myself.

There's 32 MB of ESRAM.

1600 * 900 (resolution) * 2 (double buffer) * 4 (RGBA @ 32 bit) = 11,520,000 bytes.

That's 10.986 MB out of 32 MB.

Deffered Lighting (and Deffered Shading) require additional buffers of varying bit depths in order to do their thing. They are becoming extremely common methods for rendering modern AAA games.

With these methods, there are so many variants of the buffer layout that its difficult to give a baseline estimate for the amount of memory and bandwidth needed for all games. The kinds of buffers and the way in which you will represent their data is all decided and prototyped out when you're still deciding what kind of materials and visual phenomena you want to be able to recreate and to what degree of accuracy. Some games want to have anisotropic specular, other want shaders for SSS, pearlescence, or some might need to model other complex visual phenomena... Some of these effects may end up needing extra buffers (although for some effects there are sometimes clever ways of getting approximations without additional buffers) or bandwidth. Some buffers need high bit depths in order to avoid artifacts like banding.
For some layouts, there can also be a handful of clever tricks that take better advantage of all the available ESRAM and its bandwidth due to some hardware level features of AMD's GCN architecture..

The point is its complicated to balance all the features you need for your renderer with the ESRAM and it's bandwidth, but I think the consensus is that, as time goes on and developers have time to figure out the optimal buffer layouts and approximation techniques, Xbox one games will reach the holy grail of 1080p 60 fps visuals. Its also not always easy to iterate on the layout late in development, especially in the case of multiplatform games.
cakely
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(06-24-2014, 11:36 PM)
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Originally Posted by rokkerkory

Almost everyone has heard of Halo by now if they are into gaming but not everyone has had to chance to play the games. Esp the older ones.

TMCC will give those new folks to the franchise a reason why Halo has become so legendary. :D

I would assume that the set of "people that early adopted an Xbox One", and the set of "people that have played Halo" have an extremely large overlap.
Sordid
Member
(06-24-2014, 11:37 PM)
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Originally Posted by Stinkles

3. The H2 Anniversary graphics are from relatively early WIP.

Reminds me of the reaction to Chief's armour at E3 2011



I'm glad it was changed for CEA's release though!
Diablohead
Member
(06-24-2014, 11:42 PM)
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Originally Posted by Sordid

Reminds me of the reaction to Chief's armour at E3 2011



I'm glad it was changed for CEA's release though!

That armor reminded me more of the beta halo games then the final release.
EBreda
Member
(06-25-2014, 12:12 AM)
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Can't wait for it!!

Oh, and all this 1080p H2A campaign thing... please just stop. It's not like they're stealth releasing the game on the market while falsely advertising something.

343 have been quite explicit with all the talking so far. And I honestly can not bring myself to believe ANYONE would skip the collection because of the sub 1080 res on one of the trillion games/modes/maps they're shipping.

It's without a doubt the most comprehensive collection anyone could expect out of 343. Most people would be nuts for H2A only.. to have that PLUS everything else for the price of a regular game is just nuts.

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