Originally Posted by Brokun
The removal of the ability to pause and select abilities/commands and the homogonization of the classes bothers me. Every iteration they remove a little bit more of the tactical RPGness. I will reserve complete judgement until we see more in-depth gameplay (read: not at the game awards) but if this is the direction they continue to head in this may well be my last game in the series.
It seems like Bioware's latest efforts (Dragon Age, Mass Effect) have tried to give their gameplay mainstream appeal, but in trying to appeal to anyone they may end up disappointing everyone.
I'm going to disagreee with you here personally because I prefer free-form classes in most of every RPG I've ever played.