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(11-07-2016, 09:08 PM)

Originally Posted by Aztechnology

What are the chances this plays out like ME3's multiplayer where payment is entirely optional and supplements free content drops for everyone?

I notice in BF1 they have already programmed and positioned the easy adjustment of turning battle packs into a purchaseable good whenever they want.

Wasn't ME3's model wildly successful for them? They'll probably take the same tack.

Originally Posted by Lister

Remind me, how does FTL travel work in ME again?

I thought only the relays could do what is essentially instanteneous travel, right? But eezo could also do FTL, just not as fast?

Or maybe it's teleportation or some type of space folding with the relays and FTL with eezo.

How fast without the relays through, Interstellar space is vast. Andromed ais over 2.5 million light years away.

So even at the ludicrous 1,000 times the speed of light and ignoring all other issue swith that, including speed upa and slow down time, we're talking over 2.5 millenia to get there.

Mass Relays reduce the entire corridor of space between them to negative mass, thus allowing for effectively instant transportation between them. Non-Relay FTL is achieved by folding space around the ship using Eezo, which is how you got around between relays in ME3. You're right that the distance involved is incredibly massive, though; if they really make it in 600 years, they're probably going to have either some revolutionary new on-ship FTL (unlikely) or they somehow harness a Relay to shoot them most of the distance (more likely).