Originally Posted by Coffee Dog
when i played mass effect 1 in 2007 and felt like a sci fi explorer and adventurer of alien worlds
i did not really feel it lacking in jetpacks and space hammers
Since Mass Effect 2 they all wanted to make was a space shooter. They cited games like Call of Duty over and over as inspirations for the kind of franchise they wanted. They are finally using this opportunity to make that.
This shouldn't be a surprise to anyone familiar with Mass Effect's development over the years. James Vega was designed specifically as a tool to introduce the game to that shooter audience. The gameplay changes and multiplayer design were born out of that, This is just a continuation of it. This was always the plan, they want to make a shooter with RPG elements, not a tactical based RPG.